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Michael C
Black Dragon
Joined: 09 Jul 2001
Posts: 1595
Location: Aarhus, Denmark |
Virgin Interactive, seems to restart their production of PC games. A future CRPG is called "Nightstone" |
Wed Oct 17, 2001 10:33 am |
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Jay
Fearless Paladin
Joined: 07 Jul 2001
Posts: 245
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Complete with ' Last Generation Graphics'. This game seems to have come out of nowhere. Anyone know anything about it? |
Wed Oct 17, 2001 12:51 pm |
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Garrett
Joined: 13 Jul 2001
Posts: 74
Location: Munich, Germany |
I posted the newsbit 1 week ago nd immediately mailed Virgin Germany, but they don't have anything about it - since the screenshots are soooooo small on the official site, let's wait for future announcemnents...
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Thu Oct 18, 2001 8:05 am |
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Michael C
Black Dragon
Joined: 09 Jul 2001
Posts: 1595
Location: Aarhus, Denmark |
Here are some rumours, how the game will be:
Nightstone is a classic adventure/role-playing game involving real-time action and classic strategy elements. Using these characterisitics, the player is immersed into a dark, forbidden world full of mayhem, chaos and destruction.
Upon choosing one of three diverse heroes, your quest takes you through many inhospitable lands until you reach the Black Goddess Temple, which is where you must destroy the Nightstone. However, your quest will not be easy and your journey will be perilous, full of endless dangers and unforgiving hostile forces.
Real time role-playing action
35 daunting levels, with lots of different scenes and areas to explore (caves, castles, mines, settlements, forests and taverns)
Three characters with individual attributes, armor, and spell abilities
Hundreds of objects and weapons
Over 25 enemies
One thing that particularly stands out in Nightsone is the A. I., which is based on stimulus. Hostile forces can see, hear, smell; and even warn each other, if they feel that they are in danger.
Single-player campaign
Up to eight players in deathmatch or co-op scenarios across the Internet or a LAN
Dynamic lighting effects and 3D graphics
Excellent, easily usable map editor that allows the player to create his own stunningly detailed environments.
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Thu Oct 18, 2001 12:12 pm |
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Maggot
Magister of the Light
Joined: 17 Jul 2001
Posts: 392
Location: Reykjavik, Iceland |
Looks like it's thin on the number-crunching front, which doesn't have to be negative, by the way.
But "stimuli" - sounds innovative, does it mean a different trigger A.I. scripting system? |
Fri Oct 19, 2001 11:18 am |
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Michael C
Black Dragon
Joined: 09 Jul 2001
Posts: 1595
Location: Aarhus, Denmark |
Yes, the numbers have we seen larger else where, but You are right, it's about quality!
I don't think Stimuli AI is innovative, but the games who tried to use it before, may not have been very convincing. I guess some newer 3D shooters have some adequate Stimulus AI's, but on CRPG's I haven't seen a convincing one!
I guess the trigger, is the creatures senses, combined with it's courageous/intelligense
[ This Message was edited by: Michael C on 2001-10-19 06:36 ] |
Fri Oct 19, 2001 11:31 am |
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Maggot
Magister of the Light
Joined: 17 Jul 2001
Posts: 392
Location: Reykjavik, Iceland |
Well, what I meant, rather than frowning upon the number of monsters, items, etc., that the game seemed, from the description, to be slanted towards action-based RPG rather than strategic, turn-based RPG.
I hope the 'stimuli' AI is something better than what the Baldur's gate, etc., games have, and I think things can definitely get better on that front. (Pathfinding in those games is simply sad) |
Fri Oct 19, 2001 3:05 pm |
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Jay
Fearless Paladin
Joined: 07 Jul 2001
Posts: 245
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One other interesting about this game is the price. Apparantly all future Virgin games will be selling for just 20 dollars. |
Sat Oct 20, 2001 9:26 am |
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Maggot
Magister of the Light
Joined: 17 Jul 2001
Posts: 392
Location: Reykjavik, Iceland |
What? That's just weird. Do they cite any reason for a 20$ price? |
Sat Oct 20, 2001 2:29 pm |
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Jay
Fearless Paladin
Joined: 07 Jul 2001
Posts: 245
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The full details are at:
http://pc.ign.com/news/39311.html
They state that the production costs are the same as usual, but there will be no manuals. With the DVD cases, Lack of manuals and ( They hope ) bigger sales, they hope to increase interest. Manuals can be ordered afterwards. Sounds like a good idea.
There is also a few screenshots.
Interesting side-note, from what I remember Codename Outbreak, another Virgin title, got pretty good reviews.
[ This Message was edited by: Jay on 2001-10-20 10:22 ] |
Sat Oct 20, 2001 3:18 pm |
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Michael C
Black Dragon
Joined: 09 Jul 2001
Posts: 1595
Location: Aarhus, Denmark |
20$, sounds like discount games, I don't hope it has similarity to the games quality!
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Mon Oct 22, 2001 7:53 am |
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Gorath
Mostly Harmless
Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany |
DVD cases and no manuals? I hope they only release uninteresting titles. :sad:
[ This Message was edited by: Gorath on 2001-10-22 03:53 ] |
Mon Oct 22, 2001 8:52 am |
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Garrett
Joined: 13 Jul 2001
Posts: 74
Location: Munich, Germany |
That's an interesting topüic: DVD Cases! Yes or No?
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Mon Oct 22, 2001 9:01 am |
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Gorath
Mostly Harmless
Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany |
I would *never* buy a game in a DVD case for the usual 80DM.
Only brilliant games have a chance to even make me start thinking about purchasing them, if they come in a DVD box. For example a very good RPG like Arcanum would be disqualified immidiately.
On the other hand, for budget titles itīs okay. Most collectors buy earlier.
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Mon Oct 22, 2001 9:52 am |
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Stiletto
God Emperor
Joined: 06 Jul 2001
Posts: 312
Location: Orlando, Florida |
I would buy a game in a DVD case. The help is on the DVD of course and easily printed. I would also be assuming I am going to pay less to get it like this. I might choose the DVD version over the boxed manual set, if the price were attractive enough. On a $49.99 game, I would pay ... $39.99 to get a DVD only version.
_________________ Stiletto
God Emperor |
Mon Oct 22, 2001 1:35 pm |
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