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Morrowind? Boringwind?
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RPGDot Forums > Morrowind - General

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blackmirror
Village Dweller
Village Dweller




Joined: 04 Jun 2005
Posts: 8
Location: China
Morrowind? Boringwind?
   

Morrowind? Boringwind?
why i called Morrowind as Boringwind is because Morrowind is too

boring. i played it one year ago,but i haven't finished it yet now.i

am a chinese,you know i am not a english native speaker,but i had to be
faced with dialogs of terribly quantities,maybe the the number up to

millions?and worse there are countless books and scrolls,playing became
a painful thing because i had to read every book i came across for fear
of missing any important info.and some books are terribly

long,sometimes they are only some weird stories.for one book i used to

spend one hour to read. what is the pleasure when playing become

reading books? dialogs system is terrible,nearly everyone i talk to

have tens of speech items of which most are just repetitive things.why

can't designers cut down repetitive parts and clean the dialog box?
but the worst i can't bear is the "big huge" world, i hardly found any

location from directions,it is too confusing,some right some left some
across some over,what use is the map without one location at the

beginning! i was forced to use cheating to open the whole map of

Verdanfall. and i hate too many options and ends,there are 15 guilds of
which each has tens of quests,and if i want to finish all quests of all
guilds,the only thing i can do is replaying again again...till i have joined

every guild! how terrible ! it is true that most of players don't care
what guild is good what actions are just ,we would like only to play

all!!!,what use is replayability? same npcs same story line same towns.
oh i can't list worse thing than it! so Morrowind is a boring game (i

didn't say it is a bad game ) it can't match Gothic.


Last edited by blackmirror on Sat Jun 04, 2005 5:43 pm; edited 2 times in total
Post Sat Jun 04, 2005 4:49 pm
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Swordplayer
City Guard
City Guard




Joined: 26 May 2005
Posts: 140
Location: England, Manchester
   

How can you call it boring seriously. The bigger it is the better. You get more out of it and if your stuggling to find your way around ask people about the place or look on your paper map. The producers gave it lots of guilds so theres more variety and you can never do the same thing twice. It makes it fun and if your stuck post a topic and people will help you out and give you advice.

PS What made you think up boring wind.
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Last edited by Swordplayer on Sat Jun 04, 2005 5:32 pm; edited 1 time in total
Post Sat Jun 04, 2005 5:06 pm
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blackmirror
Village Dweller
Village Dweller




Joined: 04 Jun 2005
Posts: 8
Location: China
   

take it easy ,swordplayer, i didn't mean to offend you, i just spoke out my true mind, everyone can do it ,right? as i said ,i didn't say it is a bad game,just a bit boring for me, you need to know i like simplicity.that's it.but if i truly displeased you ,i must say,sorry,my friend.
Post Sat Jun 04, 2005 5:20 pm
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Swordplayer
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Joined: 26 May 2005
Posts: 140
Location: England, Manchester
   

No I'm sorry I went over the top If you need anything just ask
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Post Sat Jun 04, 2005 5:29 pm
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dteowner
Shoegazer
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Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia
   

I had difficulty sticking with MW as well, blackmirror.Your character will improve just as much killing 100 mudcrabs as completing the main story. MW has hundreds of quests, and yet only a small handful gave any meaningful reward. I found that very frustrating.
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Post Sat Jun 04, 2005 5:41 pm
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Swordplayer
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Joined: 26 May 2005
Posts: 140
Location: England, Manchester
   

Yeah, I find it frustrating just to think up a new character. Thats why I joined this Forum, to get help and advice and now I've got going and getting into the game
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Post Sat Jun 04, 2005 5:49 pm
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blackmirror
Village Dweller
Village Dweller




Joined: 04 Jun 2005
Posts: 8
Location: China
   

My method to improve myself is simple ,just trading with low-buy-high-sell,then spending money to buy training. i have been 30 grades before i killed the first monster, so there are not much pleasure to find. That is a disappointing aspect.
Post Sat Jun 04, 2005 5:57 pm
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Bloodthirst
Village Dweller
Village Dweller




Joined: 04 Jun 2005
Posts: 3
   

I have to agree; after you get over the initial 'OMG this is AWSOME' factor of the game, you realize that it is all a lot of the same stuff, over and over again.

I've played thorugh Morrowind once, after that I just dabbled around with no real purpose.

I enjoyed reading the books, finding wierd scrolls and some funny dialogue every now and then, but what really gets under my skin are the quests.

Every guild has a pre-dertermined number of quest, and they are always the same. So if you play though one guild's quest, you have absolutely no reason to play through them again.

I've tried a variety of methods to keep it interesting:

1. NO TRAINERS! I don't train any skill with a trainer; I make myself learn it through trial and error.
2. No Mudcrab, no Creeper. I actually kill these two off ASAP in order to avoid any tempation. You are eventually going to be filthy-stinkin' rich anyway, so why not delay the process as much as possible?
3. Raise the Difficulty Bar. I try and balance it with my level; If I'm killing Nix Hounds in one hit, I pump it up; if I simply can't kill a certain NPC, I lower it (as a last, desperate measure).

The real tragic flaw in Morrowind, IMO, is it is determined to give you a God-Like character, even without cheating. The dificulty curve only follows you for so long (about the first 20 levels), after that, there are no more difficult creatures/quests/npc's. NPC's bow before you, and you can kill anything with a menacing glare. Sure, it was exciting at first, then it really began to suck.

I get bored with Morrowind, simply because it all seems to be the same.

That's when I started playing with the Construction Set
Post Sat Jun 04, 2005 6:26 pm
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Kamahl
King of Spam
King of Spam




Joined: 29 Apr 2005
Posts: 1668
Location: Slovenia-Ljubljana
   

there were 2 things interesting to me.One was that i built my own settlment in blodmoon and in morrowind constrocted my own manor and the senond thing is the storys about the dwarfs
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Post Sat Jun 04, 2005 7:10 pm
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Swordplayer
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Joined: 26 May 2005
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Location: England, Manchester
   

I also find some quests frustrating when I've travelled to some place far away, nearly been killed and then been told to a more dangerous place on the other side of the map. The strange thing is, I love to travel.
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Post Sun Jun 05, 2005 5:51 pm
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Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

quote:
Originally posted by blackmirror
My method to improve myself is simple ,just trading with low-buy-high-sell,then spending money to buy training. i have been 30 grades before i killed the first monster, so there are not much pleasure to find. That is a disappointing aspect.


I must agree with you on some points.
However nearly every game contains things that you can use to make everything easy and as result spoil the game.
So if you used trainers to train yourself and you are now complaining about it, just start over again and don't use trainers.

I just wanted to say that you are mixing two things - the game is possibly too large, too open ended and not really rewarding at least for most players. I must agree with that.
Post Mon Jun 06, 2005 11:58 am
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blackmirror
Village Dweller
Village Dweller




Joined: 04 Jun 2005
Posts: 8
Location: China
   

Hi! Danicek, are you Czechish? Do you know where my ID derived from?
Post Mon Jun 06, 2005 1:38 pm
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Shadowdragon07
Head Merchant
Head Merchant




Joined: 21 Apr 2005
Posts: 55
   

If you beat the game once just start over I say, but this time put the difficulty bar all the way up as you start, you will have an extremely hard time getting through it again, also play over but do things you didn't do in the the previous game, Morrowind is this big( ) because the designers knew you would get bored so they made a million things to do with some important and some not

Beat the game and play again but this time take everything from you can and kill anyone you can, and become a hated fowl creature of the night, and then do the main quest, with the difficulty all the way up you might have a hard time getting into Balmora. And don't use traniers they are for the weak, level up like a man the old fashioned way, by going into a cave and killing anything in your path.
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Post Mon Jun 06, 2005 2:09 pm
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Kamahl
King of Spam
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Joined: 29 Apr 2005
Posts: 1668
Location: Slovenia-Ljubljana
   

well it aint hard really u know that.Even if oyu do set ur bar meter al the way up
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Destroy the dark side, we will
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Uničili temno stran, bomo mi
die dunkle Seite zerstören, wir sollen
Post Mon Jun 06, 2005 3:48 pm
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Swordplayer
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Joined: 26 May 2005
Posts: 140
Location: England, Manchester
   

Is it true that as time goes by, the stronger all enimies get.
I friend told me and he is a right liar so I don't know whether to trust him.
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Post Mon Jun 06, 2005 6:05 pm
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