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Vilgefortz the mage
Noble Knight
Joined: 24 Jul 2002
Posts: 203
Location: Khorinis Mage Guild |
Well, if they can do everything than the realism in the game sucks . In Gothic 1 I saw a shadow making the plants grow faster (if you know, what I mean ) I don't thing womens should be able to do THAT _________________ One ring to rule them all, One ring to find them, One ring to bring them all, and in the darkness spite them. One mage to stop it all.
=Member of the RPGDot Warriors=
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=Member of the RPGDot Shadows=
=Loyal mage of the Alliance of Middle-Earth=
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Sat Jul 27, 2002 1:38 pm |
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Daedalus
High Emperor
Joined: 04 Jan 2002
Posts: 2516
Location: Estonia |
bwhahahah sure we know what u mean |
Sat Jul 27, 2002 2:53 pm |
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Iphigenie
Village Dweller
Joined: 27 Jul 2002
Posts: 5
Location: UK |
The small number of women ("females"?!?) and their position sort of made sense in Gothic 1, since this was a mining prison. And even in medieval worlds one didnt really mix men and women in prisons.
The only females around were not prisoners but requested supplies (ugh) as we saw in the intro.
In the real world I should hope a more balanced position for women RPG, and reading about that is what we'll get.
Besides it must have occured to the developers that about 40% of gamers nowadays are women (or girls)... |
Sat Jul 27, 2002 9:24 pm |
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Rainstorm
Captain of the Guard
Joined: 02 Dec 2001
Posts: 194
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quote: Originally posted by Iphigenie
In the real world I should hope a more balanced position for women RPG, and reading about that is what we'll get.
Besides it must have occured to the developers that about 40% of gamers nowadays are women (or girls)...
Yep,I agree....and fully expect it to be like it....
That X% are girls...I don't know how much it matters to a game like this tbh....
I mean RPG's are a genre that girls/women like...but if Gothic2 isn't marketed a tad differently than Gothic there's a risk they'll ignore it....(with marketed I meant setting and all...but I do suspect that Gothic2 will be "more general" in its approach)
Having women more a vital part than Gothic makes it good imho...since it'll just make the world more living.(even though I -as you- did understand their position in Gothic and even though I wanted a tad more interactivity I overall can understand why I didn't...) |
Sat Jul 27, 2002 10:06 pm |
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Daedalus
High Emperor
Joined: 04 Jan 2002
Posts: 2516
Location: Estonia |
err well as we saw in the trailer and as we heard from the game makers there will be womans/girls |
Sat Jul 27, 2002 10:31 pm |
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Vilgefortz the mage
Noble Knight
Joined: 24 Jul 2002
Posts: 203
Location: Khorinis Mage Guild |
There will be children in Gothic II? _________________ One ring to rule them all, One ring to find them, One ring to bring them all, and in the darkness spite them. One mage to stop it all.
=Member of the RPGDot Warriors=
=Member of the Worshipers of the Written World=
=Member of the RPGDot Shadows=
=Loyal mage of the Alliance of Middle-Earth=
=Member of the Sixth House=
=Member of the Gothic Novel Writers=
=Member of the Nonflamers' Guild= |
Sun Jul 28, 2002 8:53 am |
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Val
Risen From Ashes
Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA |
Good question, ask it in the Differences between Gothic 2 and Gothic 1 thread. A developer might answer. _________________ Freeeeeeedom! Thank heavens it's summer!
What do I have to show for my hard work? A piece of paper! Wee!
=Guardian, Moderator, UltimaDot Newshound= |
Sun Jul 28, 2002 5:12 pm |
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Jaz
Late Night Spook
Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot |
On the German boards they said no. _________________ Jaz |
Sun Jul 28, 2002 5:37 pm |
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Remus
Overgrown Cat
Joined: 03 Jul 2002
Posts: 1657
Location: Fish bowl |
quote: Originally posted by Iphigenie
The small number of women ("females"?!?) and their position sort of made sense in Gothic 1.........In the real world I should hope a more balanced position for women RPG, and reading about that is what we'll get.
Besides it must have occured to the developers that about 40% of gamers nowadays are women (or girls)...
Yeah, developer should aware about the growing trend of more women playing computer games. Beside that, it's always a good idea to appeal to as many as possible players out there, not just focus on male gamer market only.
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Sun Jul 28, 2002 6:12 pm |
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Daedalus
High Emperor
Joined: 04 Jan 2002
Posts: 2516
Location: Estonia |
heheh i had a feeling allready that there will be no Children and also Trailer/screenshots didt show them to us so no children |
Sun Jul 28, 2002 10:43 pm |
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Vilgefortz the mage
Noble Knight
Joined: 24 Jul 2002
Posts: 203
Location: Khorinis Mage Guild |
There should be children. It isn't a prison in Gothic II. It's a normal town - Khorinis with farmers, city dwellers, and there should be also there children, right? (I wan't to see Mud's litle brother ) _________________ One ring to rule them all, One ring to find them, One ring to bring them all, and in the darkness spite them. One mage to stop it all.
=Member of the RPGDot Warriors=
=Member of the Worshipers of the Written World=
=Member of the RPGDot Shadows=
=Loyal mage of the Alliance of Middle-Earth=
=Member of the Sixth House=
=Member of the Gothic Novel Writers=
=Member of the Nonflamers' Guild= |
Mon Jul 29, 2002 6:41 am |
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XeroX
The MasterCopy
Joined: 13 Dec 2001
Posts: 7125
Location: The Netherlands |
In many games there are no children. Morrowind does not have them. _________________ The original RED poster (retired now)
=Moderator of The SportsFans Club=
=member of The NFG + Shadows + WWW + PC=
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www.feyenoord.com |
Mon Jul 29, 2002 11:20 am |
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Rainstorm
Captain of the Guard
Joined: 02 Dec 2001
Posts: 194
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quote: Originally posted by goofy goldfish
Beside that, it's always a good idea to appeal to as many as possible players out there, not just focus on male gamer market only.
It can also be a hinder....it's imho better to make the game you want in the way you want it and let those wanting the same buy it...
I mean,there's no way to please all tastes...to please as many as possible you'd need to water things down,combat,profanity and so on...and that kind of game wouldn't be something I'd look hard for...
About kids...in the UK it's forbidden to put kids in games (if they can be killed) so you'd have the choice of making them invincible or not put them in if you're going to make an open game like MW...
Fallout for instance didn't have kids in the UK version since you could kill them just like anything else...
But I can't really see it as such a big problem in MW or other "old settings" games since you'd have to aim for them and it'd be little risk of killing one by mistake...which a burst in Fallout certainly could... |
Mon Jul 29, 2002 1:19 pm |
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Gothic7
Guards Lieutenant
Joined: 28 Jun 2002
Posts: 161
Location: New Camp, Khorinis |
quote: Originally posted by Rainstorm
About kids...in the UK it's forbidden to put kids in games (if they can be killed) so you'd have the choice of making them invincible or not put them in if you're going to make an open game like MW...
that realy mean they can't put kids in, even if they were invinvible, we could use marvin. the bottom line is there is going to be no kids... |
Mon Jul 29, 2002 4:13 pm |
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Rainstorm
Captain of the Guard
Joined: 02 Dec 2001
Posts: 194
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quote: Originally posted by Gothic7
that realy mean they can't put kids in, even if they were invinvible, we could use marvin. the bottom line is there is going to be no kids...
Yes...that was my point....and reason I'd think is that they'd either have to make them invincible or lock them out in some countries...
Either is not a very good solution,hence they'll most likely do what most others do and not put them in... |
Mon Jul 29, 2002 7:02 pm |
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