RPGDot Network    
   

 
 
Quest for Glory 5 - Dragon Fire
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Why is there always a battle between games?
  View previous topic :: View next topic
RPGDot Forums > CRPGs General

Author Thread
rpggod
Eager Tradesman
Eager Tradesman




Joined: 24 May 2002
Posts: 30
Location: puerto rico
Why is there always a battle between games?
   

I was wondering why there must always be a warr between people who like 1 game or another why can’t people just play the games they like and stop bothering other people
Like the tread about gothic being better than morrowind I mean I love gothic a lot but I haven’t played morrowind yet and wean I do if it sucks ill just place it in a bin whit daikatan and that will be that if you like a game play all you want if you hate another game stop playing what dou think I would like to hear more on the subject


_________________
kill me please kill me
Knigth of the RPGDot Warriors
Post Fri May 24, 2002 9:03 am
 View user's profile
Joey Nipps
Orcan High Command
Orcan High Command




Joined: 03 Jan 2002
Posts: 849
Location: Outer Space
What I would like
   

What I would like to see is some punctuation.
_________________
When everything else in life seems to fail you - buy a vowel.
Post Fri May 24, 2002 11:46 am
 View user's profile
Gig
Southern Spirit
Southern Spirit




Joined: 20 Feb 2002
Posts: 3226
Location: NFG Headquarters
   

I think it happens because there is an element out there that doesn't understand the difference between fact and opinion.
_________________
''Perhaps I'm old and tired but I always think that the chances of finding out what really is going on are so absurdly remote that the only thing to do is to say hang the sense of it and just keep yourself occupied. Look at me: I design coastlines. I got an award for Norway.''--Slartibartfast
Post Fri May 24, 2002 1:35 pm
 View user's profile
EverythingXen
Arch-villain
Arch-villain




Joined: 01 Feb 2002
Posts: 4342
   

People compare and place their favorite games higher for the reasons that humans are both social and territorial. When you buy a game and are happy with it and seek out a community to share how happy you are with it you feel, even slightly, a sense of belonging is formed because you have a point of commonality with perfect strangers.

Now, people from other games outside this new social commonality start attacking yours. There's were territorial steps in. Any place you are, anything you're doing is automatically BETTER than any place anyone else is and anything anyone else is doing until you stop to think about it. That's human nature. That's why you see people battling for their tent cities in public parks instead of moving to another park or outside city limits.

Humans will battle at the slightest provocation to assert dominance. A strict social hierarchy has been enforced by social evolution over the years. Any attack on oneself or one's chosen properties (home, hobbies, spouse, lifestyle) will result in a dominance struggle.

When you get more people together with commonalities, the provacation level is dropped as a whole because there is strength in numbers and thus people are more bold to leap to a defense, knowing others will back them up. This results in the aggressor retreating, continuing to battle (only because in a forum it's ficticious confrontation. In real life how many people would stand toe to toe inciting an angry mob?), or getting others with similar social commonalities to back them up.

Wars start this way. The fact that the tangible results are land, power, and property are mostly just nice incentives to begin battling and win. The true heart of a confronation is the difference in opinion between the factions.

Sport fan mobs can and have torn each other to pieces over differences. Presidents will declare wars. Religions will slay each other in the name of divine goodness. Why would that NOT translate over into comparing and attacking/defending computer games? Same thing as above, different scale.

The great thing about humans is that we're primates and follow basic primate behavior... but we're sentient so we're aware that we're following the basic primate behavior. Which means that when we decided to act on it anyways it's completely our fault.
_________________
Estuans interius, Ira vehementi

"The old world dies and with it the old ways. We will rebuild it as it should be, MUST be... Immortal!"

=Member of the Nonflamers Guild=
=Worshipper of the Written Word=
Post Fri May 24, 2002 2:22 pm
 View user's profile
Joey Nipps
Orcan High Command
Orcan High Command




Joined: 03 Jan 2002
Posts: 849
Location: Outer Space
Why
   

Right - what EverythingXen said .
_________________
When everything else in life seems to fail you - buy a vowel.
Post Fri May 24, 2002 4:13 pm
 View user's profile
rpggod
Eager Tradesman
Eager Tradesman




Joined: 24 May 2002
Posts: 30
Location: puerto rico
ouch
   

sorry joy you WILL NEVER EVER see . ? = in my text hehehe o wait you just did hehehe

evrythingxen can i bee you student please teach me master no realy wow that kiked ass are you a counselor or daly lama you rock dude

on the subject of war it sucks nobody should figth for stuped stufe you will never see when you die it plain wrong like vash sayd all you nead is love and peace
_________________
kill me please kill me
Knigth of the RPGDot Warriors
Post Fri May 24, 2002 10:10 pm
 View user's profile



All times are GMT.
The time now is Sat Apr 13, 2019 6:53 am



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.