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Kalia
Eager Tradesman
Joined: 07 Jan 2005
Posts: 30
Location: Arizona |
Gothic III - Preview Update @ Evil Avatar |
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Evil Avatar, having posted in their preview information about encounters "scaling" to the PC's level, has posted a response from Aspyr Media (in bold font): <blockquote><em>In response to the Gothic 3 E3 Preview, it appears there's been a new development: Gothic 3's bestial line-up will not scale like Oblivion's. Creature balance will remain largely the same as it was in the 2 predecessors aside from one crucial aspect.
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<br>Posted by Aspyr Media
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<br><b>However certain key encounters *may* scale in order to facilitate balance within the gameplay.</b>
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<br>Key encounters, referring to the boss fights, is in a revisional period right now and will likely scale to the specifications of the player character. I'd encourage this, in fact.</em></blockquote>Read & respond <a href="http://www.evilavatar.com/forums/showthread.php?t=13259&" target="_blank">here</a>. |
Tue May 30, 2006 2:06 am |
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Dr. A
Guest
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From what i can see, the EvilAvatar forum posters are pretty much relieved with the update.
However some are concerned with resorting to grinding to become strong enough to take on tougher enemies. I think they either forget or don't know that the Gothic series are not a grindfest - completing quests give experience.
And there are many quests. Most of them do not require you to take on enemies much stronger than you. And even if they did, there is more than one way to take out them out. Which is the beauty of Gothic quests. |
Tue May 30, 2006 2:13 am |
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Znith
Village Dweller
Joined: 24 Jul 2005
Posts: 13
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I am very happy to hear G3 isn't going scale every lil creature. |
Tue May 30, 2006 2:39 am |
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Danicek
The Old One
Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic |
Good news. Seems like I prefer it this way. |
Tue May 30, 2006 6:53 am |
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