HomeLan has written a <a href="http://www.homelanfed.com/index.php?id=13854" target="_blank">preview of Fallout: Brotherhood of Steel</a>. It's a shortie based on a play session, and this is part of what they encountered:
<br><blockquote><em>During our play time we not only blasted our way around the levels but also got help from some AI teammates as well. Brotherhood of Steel uses an auto-targeting system that should make firing weapons a bit easier to handle. After enemies fall you can pick up items from their bodies such as health, ammo, better weapons and ammo. The game also has a number of destructible items in the levels that will yield other items. Graphically the game already looks pretty sharp with some good looking character models as well as some colorful weapon and explosive effects. The game will also contain a co-op mode for two players to team up to beat the mutants and other denizens of the Fallout world into submission</em></blockquote>
Tue Apr 29, 2003 3:16 pm
Sproutnik Guest
sigh...
why talking about this. This is clearly not a rpg...
Tue Apr 29, 2003 3:17 pm
Saint_Proverbius Head Merchant
Joined: 08 Dec 2001
Posts: 61
Location: Shady Sands
Because no one ever gets tired of seeing Interplay dip to new depths of bad management decisions?
Wed Apr 30, 2003 2:56 am
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