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How happy are you with what Morrowind delivers?
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RPGDot Forums > Morrowind - General

How do you like Morrowind?
excellent game
89%
 89%  [ 42 ]
less than I expected
10%
 10%  [ 5 ]
Total Votes : 47

Author Thread
Malkiel
Guest






System also too old to play
   


I actually bought the collector's edition from Bethesda knowing that my system wouldn't be able to properly handle it.

...but i thought i could 'at least' get it running...

nope

i'm running P3-550, 128mbRam, 16mbVoodoo3
I found myself on MySimon.com looking at GeForce4 and AMD processors. ~$600 after all is said and done

And I keep on looking at the box, and telling myself "Its worth it!"
Post Tue May 07, 2002 2:39 pm
 
Lintra
Elf Friend
Elf Friend




Joined: 23 Apr 2002
Posts: 9448
Location: Bermuda, the triangle place with SANDY BEACHES
   

[/quote]

What is this $2k crap everyone keeps spouting? Does no one go to www.pricewatch.com anymore? For crying out loud if ya just want to upgrade your processor/mobo and vid card it will only cost about $250-$300 if you need more ram you can pick up a 128 meg stick for like $50. It ain't that expensive.

-Mltdwn[/quote]

I am not sure this belongs in this topic, but I can't resist...

Sorry, but I have trouble finding the time to play games, let alone buy all the pieces of hardware and patch together a system that may or not be fully compatible. So I go and buy a new system. The only devices my system has that I don't think need upgrading are the disk drives, the power supply, the network card for my cable modem, and the phone modem. The rest from mother board to video card gotta go. This is expensive, and very time consuming.

In addition, my wife uses the computer for grades, writing exams etc and can not afford to have it down for an extended upgrade during a semester. So its $2k for a new system, or no new system.
Post Tue May 07, 2002 3:16 pm
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TheMadGamer
High Emperor
High Emperor




Joined: 03 May 2002
Posts: 487
Location: Southern California
Re: Less than expected...
   

quote:
Originally posted by Lanael_
I'm disapointed, coz of the dialogs... there's text-only dialogs !!!!!!!!!!For a 2002 game, I can't understand that... ( a CD full of sounds woudn't be too expensive for 'em !! )


Currently, voices have to be pre-recorded. So this creates a problem when a player names his/her character as the pre-recordings wouldn't take that name into account. Also, wherever 'he' or 'she' would need to be used, a separate recording would have to be created to facilitate gender references.

So in any game that is deeply story driven, as Morrowind appears to be, it quickly becomes prohibitive to record voices for all spoken dialogue. It is quite understandable if you consider this situation realistically.

However, for the last few years I have been monitoring technologies that attempt to mimic the human voice straight from text. This technology has become quite advanced in recent times, with voices sounding so similar to human voices that you almost can't tell the difference.

Telecommunication companies appear to be the first in line to implement this technology for business use. But as this technology is refined, honed, and costs less, I see game developers using it for computer games.

When that happens, developers will be able to provide spoken dialogue for all NPCs regardless if there is a lot or a little text because this technology simply 'speaks' words from text. Not only that, games will be able to have a much greater variety of different 'voice personalities' because the technology will allow developers to craft different sounding characters using the technology. So rather than having a handful of voice actors, each altering the voice in several different ways for different characters, you'll have a techonlogy that will sound human-realistic, and be able to be tweaked into creating hundreds, if not thousands, of unique voice personalities.

Very neat and I think we will be seeing this in games within 5 to 10 years.
_________________
The Poster Previously Known As NeptiOfPovar
Post Tue May 07, 2002 4:36 pm
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stealth
Protector of the Realm
Protector of the Realm




Joined: 23 Mar 2002
Posts: 261
Location: Valhalla
   

I must say that I had HUGE expectations for this game even though I don't like FPV in RPG's but after watching the trailer I thought that maybe this game could change that.

First impressions were extremely negative. I couldn't believe my system couldn't get higher frame-rates so I tried tweaking my system for a day or so until I realised that this wasn't a FPS and that everything actually ran smoothly. After realising this I started to enjoy the game it may not be all what it's hyped to be but it's certainly has a lot of potential. I can't tell yet since I haven't played it long enough.

What I like so far is the open-ended game play, the stunning environment, the weather changes and the day/night cycle.

The downsides are that NPC's are not as lively as I had hoped. Icons in the inventory are also a little hard to make out and well....I hate killing bugs.
Post Tue May 07, 2002 8:56 pm
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Guest







   

I am voting this best game ever. Could never stand to play RPG's before this one. Now I can't quit. sure it is not perfect, but almost.
Post Tue May 07, 2002 9:16 pm
 
Dreadloch
Village Dweller
Village Dweller




Joined: 02 May 2002
Posts: 20
Location: Far too often in the office on the PC "working"...
   

I have played a lot of RPGs, and frankly the best one I played before this was Daggerfall. Is this the best RPG of all time? Well, I can't make that commitment yet, since this style of RPG is so different from the others I have played.

I love how open ended this game is. When I think my guild quests are getting too hard for my character's level, I launch into a new set with another guild location, or at a temple, or a house. And I constantly stumble upon new things to do, and try out. Point is, if you are a role player who is always obsessed on keeping to the main story line, you will hate this game. The character you create IS THE STORY in Morrowind, and you will always have options and choices for things to do if you just pay attention to what goes on around you.

I have a heavy duty PC (P4 2.1GHz, 512MB PC2700 RAM, etc.) and the frame rates can still be a tad choppy in areas. But the game is so damned good looking, and the music has yet to get old (going to burn a CD off those MP3s pretty soon). I really feel like I am role playing. Decisions to join houses or the temple, etc. are really important, and I am forced to think about my affiliations, and what makes sense for my character. The other thing that blows me away is if I start out with a completely different character, once I get to Balmora to initiate my membership in the Blades, the game will go a completely different direction depending upon the guild or house. Mage guild rocks at the moment, though, due to the transporting feature between locations.

Because of this, I feel like my character DOESN'T have to do everything that comes along. I assume that at some point, if I ever do complete the main quest, I will start another character and work a whole other side to the game, with new quests, locations, etc.

Are there problems? Sure, a few. The battle feedback issue is legit. It would be nice to have more visual or data input on the condition of our foe. Would be nice that the NPCs shut up when I walk by them, since they tend to always say something to me whether I am even looking at them or not So many of the NPC's look the same, such as Imperial Guards (but then, remember the Half-Life Barney's?). Despite how awesome sand storms are, the looping wind audio is annoying. And yeah, how can people always stand up, and be awake 24x7? (although I am not a big fan of RPGs where NPCs have time-based schedules, since you spend a lot of your time waiting and camping just to talk with someone. Morrowind doesn't attempt to make the whole experience like real life. Play UO if you want this. Considering the down time spent on travelling, walking around, etc. having an NPC available when you finally get to a town makes the game a bit easier to play without adding the "real life" complication of NPCs being unavailable until 8:00 in the morning). And an in-game Save Game delete function would be helpful (since I save ALOT).

But for Pete's Sake, like the probs and bugs I had with Daggerfall, they are so minor compared to the experience of this game. Bethesda should get a Gaming Nobel Prize for this one, and if they can survive financially until their next update of this game, I can only imagine what the future holds for role-playing games.
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Don't sweat the small stuff...
Post Wed May 08, 2002 12:43 am
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Shifter
Leader of the Senate
Leader of the Senate




Joined: 06 May 2002
Posts: 303
Location: Morrowind
   

Well put Dreadloch, well put. All great points and I agree 100% with them all.
_________________
Shifter
Post Wed May 08, 2002 1:19 am
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iplaygames2
Master of The Realms
Master of The Realms




Joined: 06 Sep 2001
Posts: 745
Location: Chicago, IL, USA
   

I just got my copy in the mail today, and spent 5 hours already playing it. I must say, the first rain storm was really spooky! The thunder sounds like the real thing, and the lightning is spectacular! I was really afraid of how it would run on my midrange system, but was pleasantly surprised.

PIII 1GhZ
512 MB PC133
Win ME
Geforce 2 GTS (32 MB)
Turtle Beach Santa Cruz sound

I turned the shadows off, the view distance to about 60%, and the AI a notch above the lowest. I've had very few stutters, other than the loading times. So far, a very smooth performance, and I have not gotten the crack exe that removes the safedisc protection.

I gave it an 'excellent' here, for one main reason: The game is just overwhelming! I'm in Balmora now, doing quests for the Mages and Fighter's guilds..I've done 2 for each of them so far. I have yet to level up, because I'm trying to develop my bow and short blade skills simultaneously...I feel like there should be MORE combat, so I could improve my skills...

That's my only beef with the game though...A vast world awaits my exploration, and I'm looking forward to covering it thoroughly!!
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Member of the "Fantastic ONE"
(hell, everyone else is a member of something..)
Post Wed May 08, 2002 1:24 am
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Himitsu
Guest






   

haven't played MW right now but the best rpg of all time isn't MW or Daggerfall.
The best rpg of all time is Ultima 7.
Stop.
Post Wed May 08, 2002 1:55 am
 
guest
Guest






guest
   

Personally, I don't agree that it's Ultima 7. While U7 was very good and immersive for its time. I don't remember much of it. Ultima VIII? Now that was good, except you couldnt kill anyone, etc, and it was more linear than it seemed. It was easy to break the mold and your game was doomed as never ending.

Morrowind however is much much closer in my view as being the best RPG of all time. What really does best RPG of all time mean? Seems to me each person has their own opinion. Best ever, those are big words. Morrowind in my eyes is the best gaming experience I've had in a long time.....and every other aquaintence that I know that has a taste for RPG flavored games.
But UO was even more exciting, in its day. I remember playing UO beta, and logging 5 minutes was very satisfying.
Even games like Warcraft III, and Neverwinter nights, they both seem very dull, and uneventful, now that I have gotten my first person RPG fix of the decade. I hope I haven't been spoiled now and all other games (like the previews said) pale in comparison. I tried playing Dungeon Siege, well it was weak, now that I have experienced Tamriel.
Elder scrolls II is a buhlast, but I think the mods for it will make it greater than it is, by far.

DISCLAIMER - This post has no structure and doesn't claim to.
Post Wed May 08, 2002 2:08 am
 
Shifter
Leader of the Senate
Leader of the Senate




Joined: 06 May 2002
Posts: 303
Location: Morrowind
Re: guest
   

quote:
Originally posted by guest
DISCLAIMER - This post has no structure and doesn't claim to.


roflmao..I love that..too bad it came from a "guest"
_________________
Shifter
Post Wed May 08, 2002 2:15 am
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guest
Guest






guest
   

a regular guest...
Post Wed May 08, 2002 2:23 am
 
Gliver
Guest






the best yet
   

best game i have ever played! i'm quiting UO .. also reminds me of what ultima acension tried to do, but damn this game rocks!!!!
Post Wed May 08, 2002 4:40 am
 
Torbin
Village Dweller
Village Dweller




Joined: 07 May 2002
Posts: 1
   

This game is jaw dropping.

I expected a couple more things, but I also didn't expect some of the things it did come with. I myself have been a die hard Elder Scrolls fan, so I knew what to expect when the game was released.

My brother doesn't get involved in CRPG games much, but for some reason, he got hooked to this game. That says alot to me. Bethesda did an awsome job making all the hype well worth it. The only thing I regret, is that Bethesda has already stated they won't come out with a patch for a while now, so all those who have legitimate problem will have to live with it . The modification they are coming out with, however, sounds very interesting. Out of a score to 10, this would earn a 9.5
quote:
The character you create IS THE STORY in Morrowind

Thats the one thing I think alot of people don't realize. And I couldn't have put it better myself.
Post Wed May 08, 2002 6:45 am
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Decado
Head Merchant
Head Merchant




Joined: 25 Mar 2002
Posts: 65
   

I voted #2, but I'm leaning a bit toward #3.

The game is what I expected. Combat (and just about everything to do with it) is boring and, IMO, not nearly as good as it should/could have been (expected). Character development is dull/tedious/annoying/frustrating compared to most CRPGs (expected).

Pleasent surprises include: While the quests are a mix bag, overall, they have turned out better than I had expected. Money, thusfar, seems appropriately balanced. Perhaps the best seen in a CRPG. Game size: I never did grasp at just how large Morrowind is. I see that now.
Post Wed May 08, 2002 7:24 am
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