RPGDot Network    
   

 
 
Sacred Underworld
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Can we increase the point in a closed Skill ?
  View previous topic :: View next topic
RPGDot Forums > Wizardry 8

Author Thread
madalex
Village Dweller
Village Dweller




Joined: 12 Mar 2002
Posts: 18
Location: Taipei , Taiwan
   

After character changed his job, his old skills will be closed. Can we continue increasing the skill point even when the skill is closed?
Thanks for your replies.
Post Wed Mar 13, 2002 4:18 am
 View user's profile
Val
Risen From Ashes
Risen From Ashes




Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA
   

No, see page 45 in the manuel.


_________________
Proprietor of the Forum of Slating Intellectual Lusts. :smile:

[ This Message was edited by: Val on 2002-03-12 22:35 ]
Post Wed Mar 13, 2002 4:32 am
 View user's profile
Guest







   

Ms. Val -

So then what about, say, a Rogue that makes a career change to Bard? Does that mean "pickpocket" and locks & traps" skills (and others?) that the two classes share would be frozen?

I ask because I'm considering doing just that - making a Rogue and converting her over to a Bard after 5th level or so, intentionally pumping up the two aforementioned skills so she'd have a little something to work with in those areas while I spent her next batch of points on Music and such.
Post Thu Mar 21, 2002 12:06 am
 
Val
Risen From Ashes
Risen From Ashes




Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA
   

All shared skills can still be increased. Since a bard also has pickpocketing and locks and traps, you can still increase those. However, the bard doesn't have stealth, so once you switch over that skill will be locked and can no longer be increased. Hope this helps.

_________________
Freeeeeeedom! Thank heavens it's summer!
What do I have to show for my hard work? A piece of paper! Wee!
=Guardian, Moderator, UltimaDot Newshound=
Post Thu Mar 21, 2002 12:20 am
 View user's profile
Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

See this discussion about changing characters "job".

Most of us think that it is not useful and that it is good only for those who are interesting in what it will do when they do it.
You need to max. your characters abilities as soon as it is possible to unlocke special abilities and then encrease this special abilities.

However it can be good as interesting experiment.

[ This Message was edited by: Danicek on 2002-03-21 01:29 ]
Post Thu Mar 21, 2002 7:29 am
 View user's profile
Guest







   

Val -

Help? It does indeed, Dear Lady. I thank you. [doffs hat, performs sweeping bow] <- Couldn't find an icon for that one in the site FAQ.

As for the stealth skill situation, no biggie. [shrugs] That's what the Chameleon spell is for, right?

Oh, and Danicek - The whole reason behind my Rogue-to-Bard idea isn't for "power gaming" purposes, but rather patch related. My new copy of Wizardry 8 says v 1.2.4, and I've read a number of other posts that say after this patch, the pickpocketing skill went to hell in a handbasket and that it just isn't worth wasting the points on. So I thought I'd go this route and, if what others are saying is true, I won't have wasted tons of time and points finding out the hard way.

Have you or Val (or anyone else?) noticed this aledged problem with pickpocketing, perchance?
Post Thu Mar 21, 2002 1:52 pm
 
Val
Risen From Ashes
Risen From Ashes




Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA
   

Yes, the pickpocketing ability was nerfed, because it was easily expliotable. You could pickpocket an NPC all day and they wouldn't notice, well at least some of them. In the patched version NPCs notice when their stuff disappears over a period of time and associate it with you.
You're welcome

_________________
Proprietor of the Forum of Slating Intellectual Lusts. :smile:

[ This Message was edited by: Val on 2002-03-21 09:37 ]
Post Thu Mar 21, 2002 3:35 pm
 View user's profile
Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

quote:

On 2002-03-21 07:52, Anonymous wrote:

Oh, and Danicek - The whole reason behind my Rogue-to-Bard idea isn't for "power gaming" purposes, but rather patch related. My new copy of Wizardry 8 says v 1.2.4, and I've read a number of other posts that say after this patch, the pickpocketing skill went to hell in a handbasket and that it just isn't worth wasting the points on. So I thought I'd go this route and, if what others are saying is true, I won't have wasted tons of time and points finding out the hard way.

Have you or Val (or anyone else?) noticed this aledged problem with pickpocketing, perchance?



Ok Ok, I know you have your reasons, I just summarized results of our discussion for you - just for information .

Yes, pickopocketing... I just agree with Val .

[ This Message was edited by: Danicek on 2002-03-21 13:29 ]
Post Thu Mar 21, 2002 7:28 pm
 View user's profile
Guest







   

So in other words... Even if you only hit said NPC for one or two items every 24 hours (3 camps) or so, the computer will track each and every grab and after 'X' number of items have been stolen, you're busted no matter what?
Post Fri Mar 22, 2002 12:22 am
 
Val
Risen From Ashes
Risen From Ashes




Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA
   

I'm not too sure. I never played with that patch installed. But from what I have heard, that is what happens. Besides in real life wouldn't that happen?

_________________
Freeeeeeedom! Thank heavens it's summer!
What do I have to show for my hard work? A piece of paper! Wee!
=Guardian, Moderator, UltimaDot Newshound=
Post Fri Mar 22, 2002 12:56 am
 View user's profile
Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

quote:

On 2002-03-21 18:56, Val wrote:
I'm not too sure. I never played with that patch installed. But from what I have heard, that is what happens. Besides in real life wouldn't that happen?




Probably yes .
Post Fri Mar 22, 2002 12:59 am
 View user's profile
Guest







   

Well, I guess that would depend on the short- and/or long-term memory synapses of the merchant in question and of the local authorities.

Val-

Fab Four? As in the old Marvel super heroes? Funny, you don't *look* invisible.
Post Fri Mar 22, 2002 4:15 am
 
Val
Risen From Ashes
Risen From Ashes




Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA
   

quote:

Val-

Fab Four? As in the old Marvel super heroes? Funny, you don't *look* invisible.


Actually, the Fab Four is in reference to some characters in the game Gothic (Great game BTW). Check this thread here for the details.

_________________
Freeeeeeedom! Thank heavens it's summer!
What do I have to show for my hard work? A piece of paper! Wee!
=Guardian, Moderator, UltimaDot Newshound=
Post Fri Mar 22, 2002 4:20 am
 View user's profile
Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

Look at my signature
Post Fri Mar 22, 2002 7:16 am
 View user's profile
Val
Risen From Ashes
Risen From Ashes




Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA
   

Now we just need to get Gorath to add it to his.

_________________
Freeeeeeedom! Thank heavens it's summer!
What do I have to show for my hard work? A piece of paper! Wee!
=Guardian, Moderator, UltimaDot Newshound=
Post Fri Mar 22, 2002 3:48 pm
 View user's profile


Goto page 1, 2  Next
All times are GMT.
The time now is Mon Apr 08, 2019 9:08 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.