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Some SW:KotOR (PC) Technical Support stuff
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RPGDot Forums > Knights of the Old Republic

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cwey
Village Leader
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Joined: 10 Jan 2003
Posts: 95
Some SW:KotOR (PC) Technical Support stuff
   

Here's a list of things to do with some technical issue of SW:KotOR (PC):

1) A list of known SW:Kotor (PC) issues can be found here:
http://www.bioware.com/games/knights_old_republic/support/known_issues/pc/



2) How to identify a possible issue with copy protection:
http://swforums.bioware.com/viewtopic.html?topic=280659&forum=80



3) SW:KotOR (PC) 1.01 Patch:
http://support.lucasarts.com/patches/Kotor.htm (manual download)

Alternatively, you can hit the update button in your SW:KoTOR game and it will update itself.

NOTE!!:
If you used the 1.01 BETA patch, you must revert it back(by using the unpatch) to the retail version before patching it again with the official patch. Once your game version is reported as 1.00 on the launcher and 1.00.514058 in the update program, you are back to the retail version.

You can grab the unpatch to revert back to retail version from here:
http://swforums.bioware.com/viewtopic.html?topic=289152&forum=80

4) Official support is provided by the publisher of the game, LucasArts. It will varies depending on where you live. A list of support contact information can be found here:
http://www.bioware.com/games/knights_old_republic/support/
Post Sat Nov 22, 2003 3:15 am
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SilkenKidden
Tempered Warlord
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Joined: 25 Mar 2003
Posts: 297
Re: Some SW:KotOR (PC) Technical Support stuff
   

Do you have an e-mail address for the publisher? I want to ask them to put in keyboard mapping. At the very least, I want to let them know they have lost one sale because they don't have it.

But it may be the case that keyboard mapping can be accomplished by changing an .ini file or something like that. Where can I ask such a question?


Thanks.
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Post Wed Jan 14, 2004 1:05 am
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cwey
Village Leader
Village Leader




Joined: 10 Jan 2003
Posts: 95
   

I think you can ask your question in the Official SW:KoTOR(PC) forums. As you do not have the game yet, you can't post in the technical support forum so I guess the PC forum will have to do. Here's the link:

http://swforums.bioware.com/viewforum.html?forum=27

And the publisher of the game is LucusArts. Their website can be found at http://www.lucasarts.com
Post Wed Jan 14, 2004 2:24 am
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Toaster
Bread Alert
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Joined: 27 Jan 2003
Posts: 5475
Location: Sweden
   

Here are the official system requirements for SWKotOR:

quote:
Originally posted by LucasArts official site

Computer: 100% DirectX 9.0b compatible computer
Operating Systems: Windows 98/98SE/ME/2000/XP
CPU: Intel PIII 1 GHz or AMD Athlon 1 GHz required
Memory: 128 MB RAM required for Windows 98, 256 MB RAM required for Windows ME/2000/XP
Graphics Card: 32 MB OpenGL 1.4 compatible PCI or AGP 3D Hardware Accelerator with Hardware Transform and Lighting (T&L) Capability required
Sound Card: 100% DirectX 9.0b compatible Audio Device required
CD-ROM: Quad Speed CD-ROM drive required
Input Device: Keyboard and mouse required
DirectX: Microsoft DirectX 9.0b is included on this CD. NOTE: DirectX may require the "latest" drivers for your particular hardware.
Installation: 4.0 GB of free hard drive space required

Supported Chipsets at the time of release:
# ATI Radeon 8500/9000/9200
# ATI Radeon 9500/9600/9700/9800
# NVIDIA GeForce 2/3/4 family
# NVIDIA GeForceFX family

Additional Chipsets supported. For a complete list of supported 3D cards, please consult the Troubleshooting guide, or visit the Technical Support section of the LucasArts Website at www.lucasarts.com.

Recommended Specifications:
# CPU: 1.6 GHZ AMD or Intel processor
# Video Chipset: ATI Radeon 9200 or better, NVidia GeForce4 Ti or better
# RAM: 512 MB RAM

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Post Fri May 07, 2004 8:44 pm
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HiddenX
The Elder Spy
The Elder Spy




Joined: 20 Jul 2001
Posts: 749
Location: NRW / Germany
For ATI Users...
   

To avoid slowdowns on Dantooine edit the swkotor2.ini

insert

"Disable Vertex Buffer Objects=1" (without "")

in the <Graphic Options> section and everything runs fine.
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Post Tue Mar 08, 2005 10:10 am
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