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Eluahun
Guest
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i want to eventually turn this guy into a vampire, what do you think?
Dark Elf
apprentice
primary: alteration, mysticism, illusion, destruction, speechcraft
second: restoration, light armor, short blade ( or long ), alchemy, sneak |
Thu May 02, 2002 1:24 am |
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DzD
Unknown
Joined: 12 Mar 2002
Posts: 7140
Location: Sweden |
quote: Originally posted by sauron38
Here we go...a thief... I was wondering about loosing Block for Acrobatcis, but the +15 to it should even things out.
Race: Male Khajit
Name: _________ - “Thief”
Birthsign: The Lover
Attributes:
STR- 40
INT- 40
WIL- 30
AGI- 50 + 25 = 75
EDU- 30
PER- 40
SPD- 40
LCK- 40
Major:
Marksman AGI
Light Armour AGI +5
Sneak AGI +5
Security INT +5
Short Blade SPD +5
Minor:
Speechcraft PER
Mercantile PER
Illusion PER
Block AGI
Athletics SPD +5
Racial Bonuses:
Acrobatics +15
Light Armour +5
Short Blade +5
Hand-to-hand +5
Sneak +5
Security +5
Athletics +5
Spell: Night Eye (Enhanced Vision)
Power: Demoralize Humanoid (Once Per Day)
Power (Birthsign): Lover's kiss -Paralyse for 60 secs on target, Damage fatigue 200 pts on self
Thanks Sauron. You are the best. _________________ There once was a youngster, DzD
Whose avatars numbered infinity
But I must admit
His latest, a hit
Cuz the Little One's a mystery to me
Written by - dteowner |
Thu May 02, 2002 2:25 pm |
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Somnus
Guest
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Class: Stalker
Race: Kaajiit (most obvious cat-sh*t joke i've seen yet )
Specialisation: Stealth
Favourite Attributes: Speed/Agility
Major Skills:
Short Blade
Marksman
Athletics
Acrobatics
Sneak
Minor Skills:
Security
Illusion
Resoration
Light Armor
Hand to Hand
Birthsign:
The steed
Basically a bounty-hunter type class, with a twist of magic. Ideal for stealthy approaches and *very* fast exits.
By the way Sauron, how are you working out your Attribute selections? Does every char have 310 points to spend in the 8 attributes?
Somnus |
Thu May 02, 2002 3:03 pm |
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GUEST
Guest
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TESIII: Morrowind
Custom Character
Name: ...
Gender: Male (allthough females are better)
Race: Dark Elf
Birthsign: The Atronach
Class: "Dark Mage"
(*) (**) TOTAL
Major Skills:
- Destruction wil +10 +5 45
- Light Armor agi +10 40
- Alchemy int +5 35
- Conjuration int +5 35
- Short Blade spd +5 35
Minor Skills:
- Athletics spd +5 20
- Alteration wil +5 20
- Illusion per +5 20
- Marksman agi +5 20
- Speechcraft per 15
Misc
- Mysticism wil +5 +5 15
- Long Blade str +5 10
- Unarmored spd +5 10
- Enchant int +5 10
- Restoration wil +5 10
REST 5
(*) Dark Elf specialty
(**) Mage specialty
Skills
str 0
int 2
wil 2
agi 2
spd 2
end 0
per 2
Status (MALE) (FEMALE)
str 40 40
int 40 40 +10
wil 30 +10 30 +10
agi 40 40
spd 50 50
end 40 30
per 30 +10 40
lck 40 40
Use long-range weapons (Markman and Destruction) together with Conjuration. Use alchemy to power up magic. If it starting to run out, use Illusion to paralyze your victims
I will use Dark Elf, because they are cool and have good specialty bonus. |
Thu May 02, 2002 3:10 pm |
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