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Epistemology
Village Dweller
Joined: 08 Nov 2002
Posts: 7
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Will the AI be as good or even better? |
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any news on how the AI is? |
Fri Nov 08, 2002 5:04 am |
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sauron38
Rara Avis
Joined: 14 Jan 2002
Posts: 4396
Location: Winnipeg's Sanctum Sanctorum |
I've heard general improvements, one being a bit more of an organized legal system. I can only hope, however, that it does not become that of Morrowind's legal system: within a yoctosecond, every guard through all of Vvardenfell knows that you stole a cup from a wanted member of the Kill-People-for-Food Guild... _________________ Make good choices. |
Fri Nov 08, 2002 7:29 am |
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Jaz
Late Night Spook
Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot |
Don't worry, the legal system isn't quite like the MW system. GII AI has been somewhat improved, the news system is, however, dependent on the news reaching a 'main communications hub'.
Example: You beat up a guy. They guy tries to run to Lord Andre, the head of town security/ the militia. If he reaches Andre, the guards will know of your misdeeds and act accordingly. If news don't reach Andre, however, the guards won't know what you did. And to prevent the news from reaching Andre you could just intercept the guy you mistreated... _________________ Jaz |
Fri Nov 08, 2002 11:11 am |
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hwfanatic
Average Fanatic
Joined: 28 Oct 2002
Posts: 2850
Location: Belgrade, Serbia |
quote: Originally posted by Jaz
And to prevent the news from reaching Andre you could just intercept the guy you mistreated...
intercept
You mean kill him, or talk with him to make things right? |
Fri Nov 08, 2002 5:11 pm |
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Merz
Protector of the Realm
Joined: 22 Oct 2002
Posts: 260
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Is it possible that the guy tells the news to someone else and I will have to "intercept" that "someone" too? _________________ - Merz |
Fri Nov 08, 2002 5:21 pm |
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DzD
Unknown
Joined: 12 Mar 2002
Posts: 7140
Location: Sweden |
And if the news reach Andre, then i have to "intercept" the whole world. _________________ There once was a youngster, DzD
Whose avatars numbered infinity
But I must admit
His latest, a hit
Cuz the Little One's a mystery to me
Written by - dteowner |
Fri Nov 08, 2002 6:12 pm |
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Jaz
Late Night Spook
Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot |
quote: Originally posted by HWFanatiC
intercept
You mean kill him, or talk with him to make things right?
´
Kill him (but preferrably without witnesses) or brainwash him with the help of a spell . I don't know if talking alone will work... in this special case I doubt it.
Merz: I don't know. Don't think so though. I've seen one interesting constellation: the hero beat up a guy without a reason, two other guys watched and tried to help. A paladin saw this and decided to intervene. He beat up the hero.
After that the guy who had been beaten up didn't want to talk to te hero anymore (understandably). The other two guys did talk to him however. Mike Hoge of PB explained that had the hero not been punished by the paladin, the witnesses would have remained hostile, too.
Sounds like a decent news system/AI behavior pattern to me . _________________ Jaz |
Fri Nov 08, 2002 9:22 pm |
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XeroX
The MasterCopy
Joined: 13 Dec 2001
Posts: 7125
Location: The Netherlands |
Sounds like a good system to me, i know for sure after i played the game.
So hand it over already. _________________ The original RED poster (retired now)
=Moderator of The SportsFans Club=
=member of The NFG + Shadows + WWW + PC=
To join the Sportfans PM me
www.feyenoord.com |
Fri Nov 08, 2002 9:30 pm |
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Xelis
High Emperor
Joined: 24 Jul 2002
Posts: 523
Location: Seattle, Washington |
quote: Originally posted by DzD
And if the news reach Andre, then i have to "intercept" the whole world.
_________________ "Don't you call me a mindless philosipher, you old weight lob of grease."
~C-3PO Human/Cyborg Relations |
Sat Nov 09, 2002 8:57 am |
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LaBaN
Noble Knight
Joined: 08 Mar 2002
Posts: 224
Location: Denmark |
As far as I've heard, the whole system of AI and news has been completely rewritten. _________________ Thou shallt not kill |
Sat Nov 09, 2002 11:27 am |
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Epistemology
Village Dweller
Joined: 08 Nov 2002
Posts: 7
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I get the feeling I'm going to love Gothic 2. G1 is great as it is. |
Sat Nov 09, 2002 11:56 am |
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Jaz
Late Night Spook
Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot |
The news system has been vastly improved. _________________ Jaz |
Sat Nov 09, 2002 2:38 pm |
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LaBaN
Noble Knight
Joined: 08 Mar 2002
Posts: 224
Location: Denmark |
quote: Originally posted by Jaz
The news system has been vastly improved.
oh, ok. I thought they both had been rewritten.
Well, i just have to say, thumbs up for Piranha bytes _________________ Thou shallt not kill |
Sat Nov 09, 2002 4:30 pm |
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hwfanatic
Average Fanatic
Joined: 28 Oct 2002
Posts: 2850
Location: Belgrade, Serbia |
The news system being re-written is good, but thing that bothered me more in gothic was that you didn't get the impresion that you belong to a camp after joining one. Everybody without the name had constantly the same options for conversation... Also, how others treat you was mainly governed by your level(can they beat you up, or not), not by your position(or armor..) which is unreal.
Are there any improvements on this field? |
Sat Nov 09, 2002 11:15 pm |
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Irf
High Emperor
Joined: 18 Jul 2002
Posts: 1032
Location: England |
well, in that society it was the strongest people who were respected and got into high ranks. But yeh, there needs to be better conversation, i think there will be some improvements there |
Sat Nov 09, 2002 11:25 pm |
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