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RPGDot Forums > Gothic 2 General

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TheLonePaladin
Mighty Warrior
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Joined: 27 Feb 2002
Posts: 1808
Location: San Francisco, CA
   

thats porbably what he meant. cuz you have to assume you're hearing the story(s) from him after it all happened.

what i wanna know is, shouldn't Me be crazy? i mean spending God-only-knows how long under ground, all alone, surrounded by dead bodies, demons, and stanic relics....wouldm't you go crazy???
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I embrace death without regret as I embraced life without fear."
Post Sun Jun 02, 2002 7:58 pm
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LaBaN
Noble Knight
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Joined: 08 Mar 2002
Posts: 224
Location: Denmark
   

i would meditate on it
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Post Sun Jun 02, 2002 8:14 pm
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ZyanTundra
Eager Tradesman
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Joined: 16 May 2002
Posts: 28
   

He probably cheated and spawned a couple dancing babes down there.
Post Sun Jun 02, 2002 9:29 pm
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Krzychu
Hidden Character
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Joined: 25 May 2002
Posts: 1738
Location: It is my little secret.
   

I would go crazy propably .... started talking to Uriziel " my preciousss.."
throwing dead bodies to lava [ after slicing them to little pieces... ]
and then jump propably myself... - what a sad story..
but a little tiny question...
WHY [ !!!! ] HE didnt teleportated back huh? HUH? [ hm maybe he did? ]
Yeah I know that you cant use teleport spell but its just because
that there is a loading between the temple and the rest of the
world.. hm maybe there are too much dark powers disrupting it..
but the Sleeper died so what could stand in the way..
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Post Mon Jun 03, 2002 7:13 pm
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xiphos
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seriously
   

I thought I was serious about RPGs... but I'm just walking on paper - so to speak.

Personally, I find Gothic1 like a preliminary Germanic entry for RPGs.
Gothic2 will simply redefine the RPG status quo.

Morrowind doesn't do this. Morrowind is like a Disk Cache gone mad on
a "potion of boredom".

Gothic2 will hopefully be the same as Gothic1 in what it was attenpting to do - only designed as to what Morrowind could only be. A graphic tour de force. Only that Gothic's roots lie firmly in the "potion of good will" category.

I hope they do a female character start off.

I'm kind of curious as to why no one hasn't mentioned anything to do with this or that females will take on a more 21st century feel.

I mean, no offense, but to hell with tradition for once.
Post Mon Jun 03, 2002 9:44 pm
 
xiphos
Guest






Re: seriously
   

quote:
Originally posted by xiphos
I thought I was serious about RPGs... but I'm just walking on paper - so to speak.

Personally, I find Gothic1 like a preliminary Germanic entry for RPGs.
Gothic2 will simply redefine the RPG status quo.

Morrowind doesn't do this. Morrowind is like a Disk Cache gone mad on
a "potion of boredom".

Gothic2 will hopefully be the same as Gothic1 in what it was attempting to do - only designed as to what Morrowind could only be. A graphic tour de force. Only that Gothic's roots lie firmly in the "potion of good will" category.

I hope they do a female character start off.

I'm kind of curious as to why no one hasn't mentioned anything to do with this or that females will take on a more 21st century feel.

I mean, no offense, but to hell with tradition for once.
Post Mon Jun 03, 2002 9:46 pm
 
xiphos
Guest






xiphos
   

do you mind xiphos, I'm trying to concentrate here

>> sorry, xiphos <<
Post Mon Jun 03, 2002 9:47 pm
 
txiabxyooj
Fox Spirit
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Joined: 06 Dec 2001
Posts: 971
Location: here, there & everywhere
   

LaBaN, good point. maybe he all that fighting left him delusional...or maybe he was walking into the light at the end of a long tunnel.

why would an individual with the skills to take on a demon & his bald minions (hand to hand, face to face, mono e mono) just sit down in the depths of the temple for six months? rather than viewing this period of time as regressive, why wouldn't our hero take the time to meditate and hone his skills? six months in a dark temple is a great place to practice your zen sword fighting!
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Post Tue Jun 04, 2002 5:40 pm
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txiabxyooj
Fox Spirit
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Joined: 06 Dec 2001
Posts: 971
Location: here, there & everywhere
Re: seriously
   

xiphos: "Morrowind doesn't do this. Morrowind is like a Disk Cache gone mad on a "potion of boredom".

Gothic2 will hopefully be the same as Gothic1 in what it was attenpting to do - only designed as to what Morrowind could only be. A graphic tour de force. Only that Gothic's roots lie firmly in the "potion of good will" category."



AMEN! i second these motions.
_________________
"The origin of things, if things have an origin, cannot be revealed to me, if revealed at all, until I have travelled very far from it, and many revolutions of the sun must precede my first dawn. The light as it appears hides the candle." --Santayana
=member of the worshippers of the written word=
=member of the Non-flamers' guild=
Post Tue Jun 04, 2002 5:43 pm
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