I didn't get the second one. You only rescued the hidden jedi to have them all slain. When you meet the guy with the chops he acts like he was sorry for casting you out. Then he does a 360 and decides you must not have the force. The jedi guardian who was a friend of yours...turns on you too. The light side didn't really make much sense to me at all. They were willing to turn on you through some faulty philosyphizing....they didn't even pay attention to the good works you had done. I just wish they didn't make me waste time trying to save a bunch of idiots.
Thats the only part of the game I didn't like. It seemed like a waste to spend all this time searching for them when they betray you anyway. I tried dark side but the light side party members tended to whine alot worse than in the first one. Oh...and the other part I didn't like is you couldn't choose what jedi class they were made into. Like that soldier/healer was made into a consular and he had like 10 wis. Annoying. _________________ "What are you gonna do? Release the dogs?! Or the bees?! Or dogs with bees in their mouth so that when they bark they shoot bees at you?" - Homer Simpson
Sat Sep 24, 2005 6:16 am
All times are GMT. The time now is Sun Apr 07, 2019 9:39 pm
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.