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Werent you?
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RPGDot Forums > Morrowind - General

Were you scared the first time you entered a dwemer mine(first blades quest)
Yes
17%
 17%  [ 4 ]
Kinda, but not really
52%
 52%  [ 12 ]
NO! Why would I be scared.
30%
 30%  [ 7 ]
Total Votes : 23

Author Thread
Beatcow
Eager Tradesman
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Joined: 19 Jun 2002
Posts: 34
Location: Balmora;Guild of Fighters
Werent you?
   

I just got my first blades quest. After being in mages, and fighters guild, I experienced some quests that required tactics(AND FUN!). Now that im in some Dwemer mine...Even the opening door scared me.... im a bit scared. Im a archer,so i can pin off guards from far away, but it doesnt prevent me from being scared. I hear voices, metal molds, and worse of all, CLINK-CLINK-CLINK. I couldnt chicken out, cuz then no more finishing morrowind. Curious, I move into the next room, AND THERE ARE F***** METAL SPIDERS chewing my legs off. Can anything disactive that little pieces of s***. Sorry for the language but now im not only scared , but angry ! Werent you?

P.S. I HAVE THE LIGHTS OFF, AND I AM ALONE!


Last edited by Beatcow on Tue Jul 09, 2002 1:28 pm; edited 1 time in total
Post Tue Jul 09, 2002 3:03 am
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Remus
Overgrown Cat
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Joined: 03 Jul 2002
Posts: 1657
Location: Fish bowl
Re: Werent you?
   

quote:
Originally posted by Beatcow
im not only scared , but angry ! Werent you?

P.S. I HAVE THE LIGHTS OFF, AND I AM ALONE!



Usually after you enter Dwemer ruins few more times or other creepy places you would accustom/get use to the situation & get less paranoid (unless PERSONALLY you always scared stiff by darkness & spiders ).


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Post Tue Jul 09, 2002 3:26 am
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The Hurricane
Tempered Warlord
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Joined: 01 Jun 2002
Posts: 299
Location: The Sword Coast
   

I wouldn't say I was scared...but definitely impressed. Morrowind has such a unique culture, I loved the idea of the ancient Dwemer ruins - it was both exiting and refreshing to explore them. ...even if it meant getting mine handed to a couple sphere centurions.
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Post Tue Jul 09, 2002 4:02 am
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Jaz
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Joined: 20 Jan 2002
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I wasn't scared. I just wondered about all those people crowding there.
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Post Tue Jul 09, 2002 6:04 am
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XeroX
The MasterCopy
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Joined: 13 Dec 2001
Posts: 7125
Location: The Netherlands
   

Did not have this or feeling.
Normally i'm more like this
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Post Tue Jul 09, 2002 9:27 am
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Mattias Kreku
Magister of the Light
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Joined: 13 Jun 2002
Posts: 387
   

Yes, I was scared. But only because the game hadn't yet lived up to my expectations and I was afraid that the main quest would be as dull as the landscape outside. What did you guys think when you found that puzzle box just lying there and you didn't have to do anything special to get it? I had like a ton of tubes, pipes and dwemer stuff on me when I found it because I thought they were needed for some complex puzzle to be solved. Stupid me, huh.
Post Tue Jul 09, 2002 3:56 pm
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Rawis
Gorthaur
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Joined: 01 Apr 2002
Posts: 1861
   

Yeah, I was alittle scared.
Post Tue Jul 09, 2002 5:04 pm
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TribalMan
Conflict Within
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Joined: 04 Jan 2002
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Location: Neither Here Nor There
   

The most memorable game that has ever made me jump was the first Resident Evil. If you played it, do you remeber that part where you were walking down a corridor, and right as the windows were passing by, those Doberman's jumped through. I was like .

Just trying to relate, but Morrowind does not seem scary to me.
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Post Tue Jul 09, 2002 7:19 pm
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Mephisto
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Joined: 05 May 2002
Posts: 300
Location: Holland
   

Well, not really scared, but I doubt thats what the devs wanted. MW is darker then, say, Daggerfall, but far from being 'scary'. The only game that actually scared me was Blood1, many years ago.
Post Wed Jul 10, 2002 2:09 pm
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non-euclid
Head Merchant
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Joined: 03 Jan 2002
Posts: 63
Location: Seattle, WA USA
   

Nocturne was scary. In fact, I was too creeped out to finish it.
Post Wed Jul 10, 2002 5:18 pm
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Jung
Most Exalted Highlord
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Joined: 19 Jun 2002
Posts: 411
Location: Texas
   

quote:
Originally posted by Mattias Kreku
Yes, I was scared. But only because the game hadn't yet lived up to my expectations and I was afraid that the main quest would be as dull as the landscape outside. What did you guys think when you found that puzzle box just lying there and you didn't have to do anything special to get it? I had like a ton of tubes, pipes and dwemer stuff on me when I found it because I thought they were needed for some complex puzzle to be solved. Stupid me, huh.


You must have been very encumbered as well
Post Wed Jul 10, 2002 5:23 pm
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Jaz
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Joined: 20 Jan 2002
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The first game to REALLY scare me was Thief. No other game managed to top that, with the exception of Thief 2.
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Post Wed Jul 10, 2002 8:38 pm
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Provis
High Emperor
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Joined: 01 Jul 2002
Posts: 872
Location: Middle of the Forest
   

I second the RE post.
When I first got to that part I about messed my pants when they jumped out of the window.
There have been other games that freaked me out but nothing as bad as RE. I can't even specifically remember another time a game scared me, but I know it happened.
Post Thu Jul 11, 2002 3:40 am
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txiabxyooj
Fox Spirit
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Joined: 06 Dec 2001
Posts: 971
Location: here, there & everywhere
   

quote:
Originally posted by Mattias Kreku
Yes, I was scared. But only because the game hadn't yet lived up to my expectations and I was afraid that the main quest would be as dull as the landscape outside.


now that is scary...escpecially after paying $50 for the game.

unfortunately scared was not the emotion i felt. i don't think a game has really scared me since undying or system shock 2. those games made me jump out of my seat. especially the the robo-maids from hell in system shock 2. also the cyber monkies were just creepy.
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Post Thu Jul 11, 2002 5:55 pm
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3DFanatic
Eager Tradesman
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Joined: 30 Jan 2002
Posts: 26
Location: Pennsylvania
   

Nah, nothing in MW has really 'scared' me.

I do remember having chills running down my spine from some moments in Doom & Doom 2... Sometimes it was just the sound effects that would get me - you'd be walking down some dark corridor and hear a deep, menacing growl from right behind you (yipes!). Or you'd walk nonchalantly around a corner and come face to face with one of those big snarling, floating devil-thingies with the huge maws. I can remember literally jumping out of my chair, knocking it and one of my surround sound speakers over!

But those things were deliberately set up by Doom's level creators to scare you. I haven't really seen that in Morrowind - which is okay. I'm enjoying it the way it is.
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Post Thu Jul 11, 2002 10:35 pm
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