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HoMM 5: Review @ BlueAlien
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Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
HoMM 5: Review @ BlueAlien
   

BlueAlien has kicked up a <a href="http://www.bluealien.org/node/159" target="_blank">review</a> of Nival's Heroes of Might & Magic V, which seems to continue to impress reviewers with this one citing a score of 87%:<blockquote><em>The graphics in this game are very good. I have played all of the Heroes games since they were called King’s Bounty so the adjustment was a little difficult at first. The biggest complaint I have is that many features of the map are now hidden unless you inspect the map from every possible angle. This caused me some frustration a number of times as brush, shadow, trees or other objects obscured important landmarks. Aside from the difficulties in interfacing, however, this iteration of HoMM is the prettiest to date. Trees blow in the wind and their shadows follow while the terrain slowly fades from one type to another. Locations in the game are all lovingly animated: leprechauns dance at the magic spring while wheels turn at the mill and carts leave the mines. The Silent Storm engine really shines here. The sound in HoMMV is very good. The game has an original score composed by Rob King and Paul Romero. The soundtrack itself changes depending on your environment and always contributes positively to the game as any good soundtrack should.</em></blockquote>
Post Mon Jun 05, 2006 7:16 pm
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EvilShmok
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so....where's the map editor eh ?
   

Overall this is a very good Sql to Heroes III , im not even refering to H4 coz that was a complete disaster and a shame to the entire series.
Heroes V definetly has the graphics,strategy,skill system and makes for a brilliant combination of those elements.

But no MAP EDITOR ??? wtf ?
this game cannot survive for long without a map editor, its practically usless..
the real fun comes from heaps of map making fans all over the place.
i hope Ubisoft will release one soon
Post Mon Jun 05, 2006 7:24 pm
 



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