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Loose ends
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RPGDot Forums > Gothic 2 Spoilers

Author Thread
Thormiel
Eager Tradesman
Eager Tradesman




Joined: 12 Aug 2002
Posts: 33
Loose ends
   

1. On the road to the Dead Harpy tavern from Khorinis there's a site of battle where initially there's a couple of molerats munching on the corpses, and right nearby there's a cave, also containing molerats, and most importantly, a chest. I've never found the key to this chest. Does anyone know where the key can be found?

2. I escorted Bilgot from Fajeth's mine all the way to near the exit of the valley. We stopped and my character wished him luck in getting out and I got the xp. He continued walking up, and then just like that, he keeled over dead! is this something that can't be prevented?

3. Where can I find Vino's still?

4. Keleroth mentioned in chapter 4 that somebody stole something from him. I haven't been able to finish this quest. Should I find his stuff somewhere, or should I talk to somebody specifically?
Post Mon Aug 04, 2003 6:57 am
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Uriziel
Grand Mage
Grand Mage




Joined: 17 May 2002
Posts: 735
   

1. It can't be opened, there is no key.
2. It does'nt matter, he never leaves the valley of mine anyway.
3. In the cave that has the winch that you can't turn. You need moleratfat and then the winch will work. If ya don't know where this cave is, someone even posted a map pointing it's location.
4. Look around the bench at the castle smithy, near where Jan was sitting when you met him.
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Post Mon Aug 04, 2003 7:04 am
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Thormiel
Eager Tradesman
Eager Tradesman




Joined: 12 Aug 2002
Posts: 33
   

Thank you for the reply. That was quick.

Regarding Bilgot, it would be nice if they had included some explanation for Bilgot's fate. As it is now, it just seems weird :p

*Edit*
Oh, one more thing. I did the Judge's Lackey quest for Lee, i.e. I went to steal the magic hammer from the monks, gave it to the crooked judge, and he asked me to find and kill some escaped prisoners. I found the prisoners on Onar's farm, talked to them, and got the letter implicating the Judge. I gave the letter to Lee. Does this storyline stops here? I'm in chapter 5 now and haven't heard anything regarding the Judge. Also, was there a way to get the hammer back and give it back to the monks?
Post Mon Aug 04, 2003 7:27 am
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Sargon
Head Merchant
Head Merchant




Joined: 11 Jul 2003
Posts: 74
Location: Slovakia
   

quote:
Originally posted by Uriziel
1. It can't be opened, there is no key.


I think, it's a part of mage's quest. As a mage you can get the key to this chest.
Post Mon Aug 04, 2003 8:21 am
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Korzen
Forsaken
Forsaken




Joined: 02 Nov 2002
Posts: 3673
Location: The User Groups Section.
   

You will visit the Judge again but later

And if you talk to the guy that guarded the hammer you will have the possibility to give it back.
Post Mon Aug 04, 2003 9:06 am
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Thormiel
Eager Tradesman
Eager Tradesman




Joined: 12 Aug 2002
Posts: 33
   

quote:
Originally posted by Korzen
You will visit the Judge again but later

And if you talk to the guy that guarded the hammer you will have the possibility to give it back.


Do I get the hammer back from the Judge later then? So that I can return the hammer to the monks I mean.

It's rather funny that the monk who guards the hammer doesn't seem to notice that the hammer is gone.
Post Mon Aug 04, 2003 9:36 am
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Korzen
Forsaken
Forsaken




Joined: 02 Nov 2002
Posts: 3673
Location: The User Groups Section.
   

Hmm... I don't remmeber... maybe... but if I wrote that you can give it back then probably you get it back later , but if the guy near the hammer doesn't notice anything then I don't see a reason why you should even try to give it back
Post Mon Aug 04, 2003 9:44 am
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kugraw
City Guard
City Guard




Joined: 06 Jan 2003
Posts: 147
   

You get the key for the chest if you are a mage from Lutero if you finish the special snapper claws quest. The chest contains an empty rune stone.

Kay
Post Mon Aug 04, 2003 12:35 pm
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Thormiel
Eager Tradesman
Eager Tradesman




Joined: 12 Aug 2002
Posts: 33
   

Some of these loose ends are a bit aggravating :p

Here's another one. Serpendes (?) asked me to bring Salandril from Khorinis to the monastery to be judged for some crime. He did not elaborate what this crime was. I got Salandril to go to the monastery, but the storyline seems to stop there. Salandril is just hanging around in the chapel now, Serpendes just acknowledge that I have brought the culprit but doesn't say anything else, and the quest still shows up as unfinished in my log. Based on the name of the quest in the log and some posts here, I guess this quest is played through in its entirety only for those who join the mage guild.
Post Mon Aug 04, 2003 12:45 pm
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wk
Head Merchant
Head Merchant




Joined: 18 Jun 2003
Posts: 64
Location: Sussex, England
   

quote:
Originally posted by Thormiel
Some of these loose ends are a bit aggravating :p

Here's another one. Serpendes (?) asked me to bring Salandril from Khorinis to the monastery to be judged for some crime. He did not elaborate what this crime was. I got Salandril to go to the monastery, but the storyline seems to stop there. Salandril is just hanging around in the chapel now, Serpendes just acknowledge that I have brought the culprit but doesn't say anything else, and the quest still shows up as unfinished in my log. Based on the name of the quest in the log and some posts here, I guess this quest is played through in its entirety only for those who join the mage guild.


Salandril was dealing in fake mine shares and the quest was to get them all from merchants. It was quite a difficult mage quest actually but enjoyable.
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Post Mon Aug 04, 2003 2:08 pm
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