RPGDot Network    
   

 
 
Avernum 2
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Something Different
  View previous topic :: View next topic
RPGDot Forums > Morrowind - General

Author Thread
Guest







Something Different
   

This isn't a review, a gripe, a fanboy post, or a question. Amazing, I know.

My wife and I both play MW and what is really standing out to me, and I mean REALLY standing out, is the completely different experiences a person can have even if you're in the same town, or the same building. I'm not talking about mere "open-endedness" here, we've all beat that with a stick until it died. What I'm talking about has implications far beyond non-linear plots and open-ended games. You can't really understand until you're sitting with another person playing next to you, talking to the same NPC, in the same room, or fighting the same mob. The sheer diversity and creativity is gigantic.

I'll only give one minor example, so as not to bore the living hell out of anyone. After roughly a week playing, my wife asks me what something is on her screen. Just a regular mob, mind you, I'm like, "Kill it". I realize she has no weapon. She whips out a lockpick (I shit you not). After the initial shock and spewing beer through my nose from laughing so hard, I see her floating off, well above the mob. To the best of my knowledge, she's still never been in a battle--she just levitates or recalls herself somewhere. She collects plants and other various crap which I barely notice (I have no idea what she spends her time doing other than collecting plants and making shit). I do know she has about 4x the money I do from making potions and selling them. I also know she's higher level than me even after starting over and making a new character. One talent she has learned is that she can tell what virtually any plant is just by looking at it on the screen in the wilderness. She can also look at geography and tell what types of plants would be there. I barely even notice the plants and who knows what else, I blocked them out after the first 10 minutes--they're just obstacles I trample over en route to go kill something.

To make a short story really long and boring, it's much more than mere open-ness. It's difficult to explain, but she's playing the game in such a totally different fashion, that she's (and this is the kicker) almost in a totally different game than the one I'm playing. Her "world" is NOTHING like mine, and I mean that, trust me, I've watched her play. Her mind is just in a totally different place, and when I realized that for the first time the other day, I thought it was the coolest shit ever.

Peace.
Post Sun May 12, 2002 10:25 pm
 
Zaal
Head Merchant
Head Merchant




Joined: 03 May 2002
Posts: 64
Location: Calgary, Alberta, Canada
   

Fantastic story! An excellent example of how this game is different things to different people.

Zaal
Post Sun May 12, 2002 10:31 pm
 View user's profile
Axe_Gaijin
Village Dweller
Village Dweller




Joined: 08 May 2002
Posts: 11
Location: Netherlands
   



Speaking as a sufferer of Multiple Character Syndrome I can grasp some of what your saying and relate it to things I've done in past games (i.e. Baldur's Gate, EverQuest and of course Daggerfall.) I've been through those games many times, but the play style for each of my characters was different... Nice story

Axe.
Post Mon May 13, 2002 10:24 am
 View user's profile



All times are GMT.
The time now is Tue Apr 16, 2019 3:24 am



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.