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KaiRo
Piranha Bytes
Joined: 10 Jun 2002
Posts: 33
Location: Germany |
hi folks,
i must admit i was conspicuous by my absence lately. we have finished the addon yesterday night, so from now on i'll turn up more frequently.
i just wanted to thank you for your praise and criticism. you seem to have analyzed the positive and negative aspects of the game very well, which makes your feedback very helpful for us developers.
a comment on the translation and voice acting: the translation was done by non-native speakters, but during the recording sessions, both the mixer guy and the voice actors gave the script a positive mention. i myself (as well as the other piranhas) am not able to seperate the grain from the chaff in terms of that, but i was hoping that their sense of style was not absolutely wrong...
i agree with you, the repetitive apperance of just 16 voice actors spoil the games atmosphere in some situations. believe me, we would have loved to improve the variety, but we just didn't have enough money to pay additional actors. on top of that, the protagonist's dubber (as well as diego's) was no longer avaliable, so we had to pick actors with a similar voice. it's a matter of taste weather you like'em or not. i personally think they did a good job.
if there's anything you'd like to chat about with us, don't hesitate to post your questions or comments here. i'll do my best to answer all of them, and the same goes for my teammates. but please don't ask us for help when you're stuck in the game. in that case, please check the other threads for support. this is rather supposed to be a "behind-the-scenes"-thread
kind regards from germany,
kairo
piranha bytes _________________ "just two more minutes!"
- kairo, two hours after deadline - |
Sun Jul 20, 2003 2:14 am |
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-Jekyll
Village Leader
Joined: 17 Apr 2003
Posts: 87
Location: Wilmington, NC USA |
Thanks for posting, Gothic and Gothic 2 are both incredible games
Question:
I may be a bit in the dark here, but is the G2 addon strictly German, or is there an English addon planned as well? |
Sun Jul 20, 2003 2:42 am |
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Ragnar
High Emperor
Joined: 30 Oct 2001
Posts: 486
Location: NJ USA |
Its nice to hear you guys will finally be able to get a little shut eye…but snooze too long, there’s work to be done. I would like to personally congratulate you all on the fine work you have done in crating the world of Gothic and sharing it with us…I hope, like others, that the expansion pak will be released in an English format also…Your game has consumed a lot of my time and my wife is really peeved. I can’t wait to let her know you have just finished another one… _________________ "That one hurt..."
Sylvio |
Sun Jul 20, 2003 4:18 am |
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AndyDev
Eager Tradesman
Joined: 07 Jan 2003
Posts: 27
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Let me just congratulate you and say it's one of the BEST rpg's I've ever played, you did a great job.
There is one HUGE problem though. because of this darn game, I can't leave my PC for hours! and people are starting to get upset at me. I mean I come from work, eat, and play the game! and it's ALL your fault
_________________ Software engineering today is a race between programmers striving to build bigger and better idiot-proof programs, and the Universe striving to build bigger and better idiots. So far, the Universe is winning. |
Sun Jul 20, 2003 7:20 am |
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Freakie
The Noble Demon
Joined: 10 Mar 2002
Posts: 1008
Location: Korhinis, Upper Quarters. |
Damn I love Gothic + piranha bytes
If you ever need a free voice actor I'm you'r man
No really I'm really happy that's done...
*EDIT* Who! Did you worked al night cause when you posted it it was 04:14 _________________ Gothic Credits
Gothic II Credits |
Sun Jul 20, 2003 9:28 am |
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Iron Man
Dazed and Confused
Joined: 07 Dec 2002
Posts: 773
Location: Location Location |
Re: hi from the developers |
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quote: Originally posted by KaiRo
i personally think they did a good job.
Well, they did have very big shoes to fill .
Firstly (or secondly ) I'd like to thank all of you guys at pb for creating such a great series of games. Gothic was my first step into the role-playing universe and you you gave me a incredible first impression.
Ok a question about the addon: Besides the water mages, can you reveal any other characters from Gothic 1 that we my be meeting? _________________
This box secretly turns into a picture and laughs at YOU personally when you're not looking. |
Sun Jul 20, 2003 10:06 am |
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Jaz
Late Night Spook
Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot |
Good to see you're back, KaiRo . It's also good to hear about the add-on...!
Made this thread sticky. _________________ Jaz |
Sun Jul 20, 2003 10:17 am |
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Toaster
Bread Alert
Joined: 27 Jan 2003
Posts: 5475
Location: Sweden |
Hi, KaiRo. I'd like to thank PB for two excellent games, even though I myself isn't such a fan of undead, caves and dungeons... But I like them better than any game else, anyway.
And, I too wonder if the addon will be released in english as well.
The only thing that seems strange to me is all the reviews, with lot of shifting results. Some people doesn't seem to like to have minimized stats and don't create a character in the beginning of the game. But I think it's really good.
Thanks again for these good games. _________________
Tabbrowser Extensions
DictionarySearch |
Sun Jul 20, 2003 10:37 am |
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KaiRo
Piranha Bytes
Joined: 10 Jun 2002
Posts: 33
Location: Germany |
@all: thanks for your compliments. does us good, really.
@jekyll/ragnar: as far as i know, the english version of the addon - and other language versions as well - are planned to be released outside germany. but don't nail me down to that, as for the time being, we haven't signed any contracts yet. i imagine it depends on the sales of gothic II.
@andydev: suddenly, i feel so guilty but as long as you don't knock people down to steal their gold or eat strange plants for extra strength, you're allright i guess.
@freakie: you're right. i didn't sleep all that much for the past few weeks. it seems to be a law of nature in the game industry that things are getting reeeally heavy-going in the eleventh hour. i have some spare time this weekend though, that's why i'm hanging around in this forum
ironman: i don't want to give too much away, but i blabbed something out in a german forum yesterday. so why shoudln't i tell you as well? you'll meet cavalorn. remember him? he's not a central figure, but one of the characters that you'll bump into right at the beginning.
@jaz: nice to see you too. it's been a while... thank you for making this thing sticky.
see you later, guys. _________________ "just two more minutes!"
- kairo, two hours after deadline - |
Sun Jul 20, 2003 1:17 pm |
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Freakie
The Noble Demon
Joined: 10 Mar 2002
Posts: 1008
Location: Korhinis, Upper Quarters. |
quote: Originally posted by KaiRo
@all: thanks for your compliments. does us good, really.
ironman: i don't want to give too much away, but i blabbed something out in a german forum yesterday. so why shoudln't i tell you as well? you'll meet cavalorn. remember him? he's not a central figure, but one of the characters that you'll bump into right at the beginning.
see you later, guys.
I remember him (*grins*). Every new chapter the man was beaten for some ore and bows ect
Just one tiny litle question: When goes the fanclub open
I check every day but it's still not open...
*EDIT* I'm just wondering: Who wrote the story (scenario)??? _________________ Gothic Credits
Gothic II Credits
Last edited by Freakie on Sun Jul 20, 2003 1:37 pm; edited 1 time in total |
Sun Jul 20, 2003 1:29 pm |
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KaiRo
Piranha Bytes
Joined: 10 Jun 2002
Posts: 33
Location: Germany |
quote: Originally posted by Freakie
Just one tiny litle question: When goes the fanclub open
I check every day but it's still not open...
jesus, where did you find that link? the page is aaaage old. it hasn't been updated since ... well ... long ago. we threw the plans overboard, because we piranhas don't have the time to manage a fanclub. we're arranging actions and contests in the forums and on the official website instead.
(here's my reply on your EDIT ) whe have a four-headed story department. mike, stefan, björn and mattias come up with all the ideas. the general idea behind the plot exists for 6 years, and they're adding new elements since then. in addition to that, we're seeking for new ideas and inspiration by the players. that's why we check the forums. _________________ "just two more minutes!"
- kairo, two hours after deadline -
Last edited by KaiRo on Sun Jul 20, 2003 1:42 pm; edited 1 time in total |
Sun Jul 20, 2003 1:37 pm |
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Freakie
The Noble Demon
Joined: 10 Mar 2002
Posts: 1008
Location: Korhinis, Upper Quarters. |
quote: Originally posted by KaiRo
quote: Originally posted by Freakie
Just one tiny litle question: When goes the fanclub open
I check every day but it's still not open...
jesus, where did you find that link? the page is aaaage old. it hasn't been updated since ... well ... long ago. we threw the plans overboard, because we piranhas don't have the time to manage a fanclub. we're arranging actions and contests in the forums and on the official website instead.
I find every site that has someting to do with Gothic... _________________ Gothic Credits
Gothic II Credits |
Sun Jul 20, 2003 1:38 pm |
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Freakie
The Noble Demon
Joined: 10 Mar 2002
Posts: 1008
Location: Korhinis, Upper Quarters. |
I hope the the hero well never say his name, I like that every time he wants to say his name people (like Diego ect) will interupt him. I just like that nameless.... |
Sun Jul 20, 2003 2:20 pm |
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elkston
High Emperor
Joined: 21 Sep 2002
Posts: 691
Location: North Carolina, USA |
Re: hi from the developers |
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Kairo,
Welcome back and many thanks to you and your team for providing
me with hours of enjoyment with the Gothic games!
quote: Originally posted by KaiRo
i agree with you, the repetitive apperance of just 16 voice actors spoil the games atmosphere in some situations. believe me, we would have loved to improve the variety, but we just didn't have enough money to pay additional actors. on top of that, the protagonist's dubber (as well as diego's) was no longer avaliable, so we had to pick actors with a similar voice. it's a matter of taste weather you like'em or not. i personally think they did a good job.
So the protaganist was actually a *different* guy than G1? You know what, at the very beginning of the game I heard some subtle differenes in the deepenes of his voice and I could have sworn it was a different guy. But overall he sounded so much like the original Gothic actor that I convinced myself it was actually him. Now that I know that in fact it was a different actor, I'll say that I think he did a *great* job both of capturing the essense of the original voice (English side that is) and dealing with the drama of the script.
As for Diego. Like you said it is a matter of taste. The actor did not do a bad job if you consider the role from an isolated standpoint (i.e. no expectations from Gothic 1). But I much preferred the original Diego. I figured the only reason he wasn't there was because you couldn't get him.
quote:
if there's anything you'd like to chat about with us, don't hesitate to post your questions or comments here. i'll do my best to answer all of them,
kairo
piranha bytes
Nothing to add to what other people have said. Just hoping things
line up right so we can see an English version of the add-on. _________________ All shall hear the words of Karras...the words of Karras |
Sun Jul 20, 2003 2:29 pm |
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AndyDev
Eager Tradesman
Joined: 07 Jan 2003
Posts: 27
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quote: Originally posted by KaiRo
@andydev: suddenly, i feel so guilty but as long as you don't knock people down to steal their gold or eat strange plants for extra strength, you're allright i guess.
Actually I was wondering, poor hero, he eats and eats plants and uncooked food all day .
I want a few spoilers
What's the name of our belowed hero????
Any eastier eggs???
I don't really think that you will answer those, but I made my shot _________________ Software engineering today is a race between programmers striving to build bigger and better idiot-proof programs, and the Universe striving to build bigger and better idiots. So far, the Universe is winning. |
Sun Jul 20, 2003 2:34 pm |
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