RPGDot Network    
   

 
 
Dragon Empires
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Opening locked chests and doors
  View previous topic :: View next topic
RPGDot Forums > Arx Fatalis

Author Thread
Winekiwiguy
Village Dweller
Village Dweller




Joined: 23 Dec 2002
Posts: 4
Opening locked chests and doors
   

Does anyone know what the minimum technical skill requirements are to open locked chests and doors? I have a Tech Skill of 44 and I've only been able to open one chest with my tools. What gives? Am I missing something else that I have to do?
Post Mon Dec 23, 2002 6:52 pm
 View user's profile
Merz
Protector of the Realm
Protector of the Realm




Joined: 22 Oct 2002
Posts: 260
   

Different locks require different levels of technical skill. I too found myselt spending too much points to open a banal chast. It seems that lockpicking in Arx is not rewarding: you'll get to litle and to late
_________________
- Merz
Post Tue Dec 24, 2002 1:15 am
 View user's profile



All times are GMT.
The time now is Sat Apr 13, 2019 8:43 am



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.