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IWD2: Crystal Giant
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RPGDot Forums > Dungeons and Dragons General

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Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
IWD2: Crystal Giant
   

So I bought IWD2 and DD. Because DD constatly crashes on my PC (every 10 minutes), I started IWD2 first.

Everything runs fine and I really like game (as I did with IWD1).

But now to my question. I am stuck. I met one big monster. It was really tough, so I ran away (to another area), now when I enter I must kill him. However I do not know how. This monster is Crystal Giant. First time I met one, I was not able to kill it, so I used snake option. Now it is not possible. This monster is imune to blade, axes, fire, frost attacks, poison does not work.
What should I do? Is it possible to kill it and how?
Is there any weapon or spell that will work?

Thanks
Post Mon Oct 28, 2002 6:17 pm
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Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
   

Crystal Golems are only damaged by blunt weapons (hammers, clubs etc). As you'll encounter a few, keep any good blunt weapons you find, even if your chars aren't proficient.

If you get desperate because you don't have any blunt weapons at all, get your fighters to use their fists. It's tedious and they'll take a lot of damage but it does work.
Post Tue Oct 29, 2002 1:45 am
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EverythingXen
Arch-villain
Arch-villain




Joined: 01 Feb 2002
Posts: 4342
   

They're one of the reasons I said in my review "For the love of all that is good KEEP POWERFUL BLUNT WEAPONS!"

There are a few other things that are only hurt by blunt weapons (including one of the tougher fights in the game).

This is 3e... all fighters are at least proficient in all the blunt weapons so there's no harm keeping one around just in case. They'll be almost as good with it as their specialized weapon (if they have one).
_________________
Estuans interius, Ira vehementi

"The old world dies and with it the old ways. We will rebuild it as it should be, MUST be... Immortal!"

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Post Tue Oct 29, 2002 3:07 pm
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Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
   

quote:
Originally posted by EverythingXen
This is 3e... all fighters are at least proficient in all the blunt weapons so there's no harm keeping one around just in case. They'll be almost as good with it as their specialized weapon (if they have one).


Good point...should have thought of it...but I knew you'd be along with an "official" answer, Xen!
Post Wed Oct 30, 2002 1:14 am
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EverythingXen
Arch-villain
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Joined: 01 Feb 2002
Posts: 4342
   

I can but try.
_________________
Estuans interius, Ira vehementi

"The old world dies and with it the old ways. We will rebuild it as it should be, MUST be... Immortal!"

=Member of the Nonflamers Guild=
=Worshipper of the Written Word=
Post Wed Oct 30, 2002 11:35 pm
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Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

Finally back!

I hoped answer will be wainting and I will just read it and try it. Thanks.

I knew there will be answer, but ofcourse blunt weapon was only thing I didnt try and blunt weapon is only thing I do not have :].
But I guess, it will be not so difficult to solve it with knowledge I have (now). Thanks again :].
Post Mon Nov 04, 2002 6:31 pm
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Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

Everything is good.

My new (purchased) blunt weapon worked well. Thanks for help.
Post Wed Nov 06, 2002 2:50 pm
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