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Rawis
Gorthaur
![Gorthaur Gorthaur](images/avatars/rawis.jpg)
![](images/avatars/gallery/Fantasy/MTGB.jpg)
Joined: 01 Apr 2002
Posts: 1861
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I think the Dark Engine is excellent! The Thief game were both excellent, System Shock 2 was cool too, but scary.
I hope Thief III won't be too different from Thief II, who is developing the third game? |
Sun Oct 20, 2002 9:07 pm |
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Jaz
Late Night Spook
![Late Night Spook Late Night Spook](images/avatars/jaz41.html)
Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot |
Ion Storm, meaning Randy Smith and Warren Spector... the same guys. _________________ Jaz |
Sun Oct 20, 2002 9:19 pm |
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Rawis
Gorthaur
![Gorthaur Gorthaur](images/avatars/rawis.jpg)
![](images/avatars/gallery/Fantasy/MTGB.jpg)
Joined: 01 Apr 2002
Posts: 1861
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quote: Originally posted by Jaz
Ion Storm, meaning Randy Smith and Warren Spector... the same guys.
Thats good.
Hmm, I hope they will launch the site soon, i mean, they have been developing the game for some time now? |
Mon Oct 21, 2002 8:02 am |
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Jaz
Late Night Spook
![Late Night Spook Late Night Spook](images/avatars/jaz41.html)
Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot |
There's a media blackout on Thief III (if you happen to browse the Ion Stiorm forums ). We'll see what that might mean. _________________ Jaz |
Mon Oct 21, 2002 10:43 am |
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Dwango
Head Merchant
![Head Merchant Head Merchant](images/avatars/rpgdotlogo.gif)
![](images/avatars/gallery/Misc/yinyang.jpg)
Joined: 06 May 2002
Posts: 68
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I believe Ion Storm will be doing something similar to Thief 2. It should be a level based FPS, which is too bad.
The reason I say this is that back when Looking Glass Studios shut down, an upset developer spilled the beans on what Thief 3 would have been. He let it be know they were going to have a full city to explore with your thief, no more levels. It would be something similar to Morrowind, only on a much smaller scale that would represent a city. You could explore various buildings and rob whatever you found. The plot would begin as you explored the city and slowly build, but you could do odd jobs without the plot as well. Sounded pretty good to me. Still today, I feel sad for the loss of such a revolutionary game developer. _________________ Ha, Ha, Ha.... Oh, you were SERIOUS?
-Dwango |
Wed Oct 23, 2002 6:16 pm |
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Provis
High Emperor
![High Emperor High Emperor](images/avatars/rpgdotlogo.gif)
![](images/avatars/gallery/Neverwinter%20Nights/NWN01.jpg)
Joined: 01 Jul 2002
Posts: 872
Location: Middle of the Forest |
If thief III turns out to be like that description, I'd definately buy it the moment it is released.
However if it turns out to be like Thief II, I don't think I'll even try it. ![](images/smiles/icon_frown.gif) _________________ --
"Yea, so what I didn't like Planescape: Torment, what are you gonna do about it?" - Provis |
Thu Oct 24, 2002 1:37 am |
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Jaz
Late Night Spook
![Late Night Spook Late Night Spook](images/avatars/jaz41.html)
Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot |
If it's even remotely resembling Thief II, it will be topping my 'Most Wanted' list, since Thief II was my favorite game ever.
Hm.
I guess it will be topping my 'Most Wanted' list no matter what. _________________ Jaz |
Thu Oct 24, 2002 6:59 pm |
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irritantnumber6
Village Leader
![Village Leader Village Leader](images/avatars/rpgdotlogo.gif)
Joined: 07 May 2002
Posts: 93
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Yep, Thief II was one of the most perfect gaming experiences I've ever had. Truly remarkable. |
Thu Oct 24, 2002 7:02 pm |
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Andro
Head Merchant
![Head Merchant Head Merchant](images/avatars/rpgdotlogo.gif)
![](images/avatars/gallery/Thief/thief2.jpg)
Joined: 15 Oct 2002
Posts: 67
Location: Storming the castle |
Totally agree Jaz and irritant. The only problem I had with Thief 2 was that I didn't really enjoy the woodland mission or the final mission as much as I did the others. Big improvment over Thief I though. The only missions I really enjoyed as much as Thief 2's in Dark Project were the first mission and Constantine's mansion. |
Thu Oct 24, 2002 11:18 pm |
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irritantnumber6
Village Leader
![Village Leader Village Leader](images/avatars/rpgdotlogo.gif)
Joined: 07 May 2002
Posts: 93
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My only criticism of Thief II was it was boring to retrace your steps completely near the end when you were stealing all those artifacts. But it was SO much improved over the first Thief, which was already a fantastic game.
I particularly loved the submarine sequences. |
Thu Oct 24, 2002 11:52 pm |
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Jaz
Late Night Spook
![Late Night Spook Late Night Spook](images/avatars/jaz41.html)
Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot |
The woodland level stuff was about as annoying as the organic levels in System Shock II... the rest was exactly my cup of tea. _________________ Jaz |
Fri Oct 25, 2002 6:09 am |
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Phoenix_666
Eager Tradesman
![Eager Tradesman Eager Tradesman](images/avatars/rpgdotlogo.gif)
![](images/avatars/gallery/Fantasy/389avatar.jpg)
Joined: 13 Oct 2002
Posts: 48
Location: Where ever the wind takes me. |
Anybody know what the story line will be or not?
Are we still going in to play as Garret or ???
Any ideas? _________________ "The Wheel of Time turns, and Ages come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth comes again." (Robert Jordan - Wheel of Time) |
Fri Nov 08, 2002 12:08 am |
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SirVincealot
Head Merchant
![Head Merchant Head Merchant](images/avatars/rpgdotlogo.gif)
Joined: 21 May 2002
Posts: 50
Location: Toronto |
quote: Originally posted by Jaz
Ion Storm, meaning Randy Smith and Warren Spector... the same guys.
The extent of Warren's involvement with the THIEF franchise was pitching its originator, lead designer and lead programer Doug Church's idea to Eidos (he left LGS shortly after).
. . . until THIEF 3 _________________ "The claymore doth permit me to cut effrontery with sharpened steel" |
Sat Nov 09, 2002 9:04 pm |
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Darkfall14
Eager Tradesman
![Eager Tradesman Eager Tradesman](images/avatars/rpgdotlogo.gif)
![](images/avatars/gallery/Fantasy/evil.jpg)
Joined: 07 Apr 2002
Posts: 32
Location: the realm of the amish... |
one thing that will be nice with deus ex 2 is they will have a light-meter al-la thief....although i personally think that it was kinda more realistic without one...but if your a modified human with cybernetic parts, it could just be a system upgrade... |
Sat Nov 23, 2002 3:52 pm |
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Bad Karma
Village Dweller
![Village Dweller Village Dweller](images/avatars/rpgdotlogo.gif)
Joined: 23 Nov 2002
Posts: 15
Location: Golborne, England. |
I REALLY can't wait for Thief 3. It is to me what DX2 and Doom 3 are to others. Thief gold was the first PC game i ever bought and after buying it i never looked back. I bought Thief 2 about a week after release (i couldn't afford it straight away becuase at the time i was about 14 and had very little money )
Im not sure if you have already seen this, or even if it has been posted around here, but this *could* be a screenie from Thief III:
http://gamespot.com/gamespot/stories/screens/0,10865,2898008,00.html
Ah well, if it is Thief III id say it's looking shit hot so far ![](images/smiles/icon_smile.gif) |
Mon Nov 25, 2002 11:26 pm |
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