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Planescape torment
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RPGDot Forums > Dungeons and Dragons General

Author Thread
Val
Risen From Ashes
Risen From Ashes




Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA
   

quote:
Originally posted by servii
I'm interested in your intentions for the Living One in the second part of PS:T (yours).

I reasoned him out of existance in the game. So I doubt if I'll be bringing him back.

quote:
Originally posted by servii
I've always dreamt not for the next but for the previous

The practical or insane incarnation?
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Post Fri May 14, 2004 10:21 pm
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servii
Village Dweller
Village Dweller




Joined: 29 Oct 2003
Posts: 23
   

Very comfortable, DM, VERY comfortable!
I'm sure the Nameless One has had the same intentions. But did you see my post? "Justice is Eternal"

quote:

The practical or insane incarnation?

Both. I don't think there was more than One person nevertheless all faces he had.
Post Sat May 15, 2004 5:14 am
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EverythingXen
Arch-villain
Arch-villain




Joined: 01 Feb 2002
Posts: 4342
   

You can reason Vailor out of existence as well, I believe... I'm sure I did it while playing with the dialogue options...
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Post Sat May 15, 2004 4:29 pm
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Val
Risen From Ashes
Risen From Ashes




Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA
   

@servii: To quote the Nameless One when he unmade Vailor: "Justice is flawed."
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Post Sun May 16, 2004 6:45 pm
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servii
Village Dweller
Village Dweller




Joined: 29 Oct 2003
Posts: 23
   

Really??
And who was your opponent in the pre-final battle (for evil alignment).
You can break the weapon of Justice, not the Justice itself.


If it was the same in life...
Post Mon May 17, 2004 3:23 pm
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Val
Risen From Ashes
Risen From Ashes




Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA
   

"What *defines* justice, Vhailor? What IS it, really?"

*JUSTICE is defined by LAW.*

"And what is law, Vhailor?"

*LAW is the tool by which JUSTICE is served.*

"And what makes the laws, Vhailor?"

*LAW is defined by JUSTICE.*

"That's a circular argument, Vhailor - it's meaningless. You say justice is defined by law, which is defined by justice."

*LAW -IS- defined by JUSTICE.*

"Living men and women make laws, Vhailor - are the laws they make 'just?'"

*LAWS are JUST.*

"But if these laws are made by living men and women - who, as *you've* said, are NOT innocent, then haven't the laws been tainted by their hands?"

*NOTHING that lives is INNOCENT. Yet LAW rises ABOVE the flesh and blood. FROM IMPERFECTION PERFECTION MAY BE MADE. UNJUST LAWS may be REFINED. BLED OF THEIR EVIL.*

"Then you admit laws are not always perfect - but if these same laws define justice, then isn't *justice* imperfect as well?" Vhailor was silent.

"Vhailor - there is NO justice. All you do in the name of justice is meaningless - your LIFE is meaningless."

My words seemed to echo, gathering power as I spoke them. As I did, the embers in Vhailor's eyes flickered - and then guttered out. His armor collapsed, the axe and the metal plates clattering to the ground with a *crash.* As they struck the ground, however, they raised clouds of dust - ash and rust particles rising from the metal as the plates and axe aged, decayed, and disintegrated right before my eyes. All that remained were a few pitted metal plates as gravestones that Vhailor ever existed.



Bye, bye Vhailor. I love this game.
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Post Wed May 19, 2004 6:45 pm
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Secret Agent Lawanda
The last thing you see...
The last thing you see...




Joined: 23 Oct 2003
Posts: 1041
Location: World of Darkness (LA)
   

Thanks for all of your great imput!
I just finished up the game this morning and all I can say is WOW!!!
This game was a masterpiece! I wasn't this excited about playing a game on my pc since gothic. The story was just mind blowing. I'm gonna go play it again! =D
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Post Sun May 23, 2004 9:00 pm
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Coffin Joe
Village Dweller
Village Dweller




Joined: 08 May 2004
Posts: 9
Location: Hill House
   

Yep, I can't agree more. I just finnished the game after countless times of starting it for my first time (actually, just finnished 30 min. prior to this post). The last few chapters were breathtaking. Playing a mage was awesome... those spells just look too cool!
Post Sun May 23, 2004 10:41 pm
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the mighty stamar
High Emperor
High Emperor




Joined: 01 Feb 2003
Posts: 602
Location: arcata ca, humboldt county
   

I agree I think the story really builds up in quality as it goes. Unlike most games which seem to get less involved as you go.

By the time you reach the last city area, so much cool stuff is going on. Theres a trip to hell with the skull tower, a brothel a huge golem. Etc etc. Theres just so much to that game its cool.
Post Mon May 24, 2004 12:44 am
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Val
Risen From Ashes
Risen From Ashes




Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA
   

quote:
Originally posted by Secret Agent Lawanda
I just finished up the game this morning and all I can say is WOW!!!

I'm happy to hear that you enjoyed it.
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Post Mon May 24, 2004 3:21 pm
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Remus
Overgrown Cat
Overgrown Cat




Joined: 03 Jul 2002
Posts: 1657
Location: Fish bowl
   

Spoilers!

PS:T has the best game ending among many CRPGs i ever played. If you really follow the stories for each characters and the plot, the game strongly building up interesting NPCs background, interwoven into ours main character' story and main theme in the plot.

The last portion of the game answered many questions, although not all, but enough for a very satisfactory ending. After the long and perilous journey, and when finally everything coming to an end, the ending was in such a way that we actually felt hard to say goodbye or to end the fellowship. But still there must be an end to the story, the end of Nameless One's torment, and to free your companions fate that bonded to you for so long.

The very memorable last few sequences: Nameless One get up and standing on a high ground, staring into horizon and the on going BloodWar, then picking up an axe and start walking forward. It surely not "live happily ever after" kind of ending, but it definitely reiterated the question "what/nothing can changes the nature of a man?."

I like the Fallout ending too: main character walking alone and slowly fading into desert with his back facing us - classic stuff. The Fallout 2 ending was copying the first game ending style if i remember correctly. Still, the ending crack me up when it telling the results of main character actions, among them "some years later a boy was born by the daughter (of New Reno boss?), which looks suspiciously look-alike to the hero that passing by the town many years ago..." (paraphrased).
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Post Mon May 24, 2004 5:04 pm
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the mighty stamar
High Emperor
High Emperor




Joined: 01 Feb 2003
Posts: 602
Location: arcata ca, humboldt county
   

There are a few endings.

One of them, the most common one, the nameless one picks up his axe and just enters into the endless war going on in hell ( I dont recall its name)


There are other ones also though, that deal with the nameless one permanently dying.
Post Thu May 27, 2004 3:58 am
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EverythingXen
Arch-villain
Arch-villain




Joined: 01 Feb 2002
Posts: 4342
   

If you suicide with the dagger you can get from the massive golem smith yes... you get a game over screen. It's not much of an ending, however.
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Estuans interius, Ira vehementi

"The old world dies and with it the old ways. We will rebuild it as it should be, MUST be... Immortal!"

=Member of the Nonflamers Guild=
=Worshipper of the Written Word=
Post Thu May 27, 2004 2:01 pm
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Coffin Joe
Village Dweller
Village Dweller




Joined: 08 May 2004
Posts: 9
Location: Hill House
   

I never tried the dagger. But the ending, I think, to what you are refering to, I wonder if is just some generic "death scene". Is it the same thing you get when you don't cooperate with Lothar and demand for him to return Morte?
Post Thu May 27, 2004 10:54 pm
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