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What the heck should I spend all these points on :O?
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RPGDot Forums > Gothic - Spoilers, Tips & Tricks

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Fifl
Eager Tradesman
Eager Tradesman




Joined: 21 Feb 2004
Posts: 48
What the heck should I spend all these points on :O?
   

Well I am a warrior templar now. I have Level 2 in 1hand and 2 hand. I have maxed out my strength and 30 or so dex/20 mana.

I have 100 learning points now to use and I have no idea what I should spend them on. it doesn't seem like there are any more warrior abilities to learn?

Any suggestions?
Post Fri Mar 05, 2004 12:51 am
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balconygolf_ThE_bRiDe
Alien Dwarf
Alien Dwarf




Joined: 26 Dec 2003
Posts: 705
Location: Greece/Athens or *BrOtHeRhOoD*
   

WIth Level 2 you mean that you are a master at 1-handed&2-handed combat right?100 points are a hell of a lot points.You should Learn the circles of Magic,
pickpocketing,lockpicking,sneaking, remove claws&teeths,remove hides
acrobatics, and if you are gonna learn all the circles (only five for you as a templar) raise your mana.
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Post Fri Mar 05, 2004 1:10 am
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Joeman
Protector of the Realm
Protector of the Realm




Joined: 03 Jan 2004
Posts: 254
Location: USA
   

The last time I play as templar, this is how I spend my points

100 points in 1hand+2handed weapons
90 points in strength
70 points in magic

That's 260 points. Everything else is really inconsequential. You can spend the rest on mana, acrobatic, sneaking, etc.... It doesn't matter. The good thing is I reached level 26 right before I enter the underground orc temple in chapter 5 so I was able to have both maximum fighting strength and cast death to the undead.
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Post Sat Mar 06, 2004 8:51 am
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balconygolf_ThE_bRiDe
Alien Dwarf
Alien Dwarf




Joined: 26 Dec 2003
Posts: 705
Location: Greece/Athens or *BrOtHeRhOoD*
   

@Joeman:How did you manage to spend 100 points in 1&2-handed combat?
Its been a while since I played Gothic but 10LP for trained,20LP for master in 1-handed combat and 20LP for trained,30LP for master in 2-handed...that makes a total of 80LP.
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Post Sat Mar 06, 2004 1:13 pm
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jmurdock
Old Fogey
Old Fogey




Joined: 11 Nov 2003
Posts: 1285
Location: the heart of acadiana they like to call it
   

It's 30 and 40 for 2H in Gothic.
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Post Sat Mar 06, 2004 6:12 pm
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balconygolf_ThE_bRiDe
Alien Dwarf
Alien Dwarf




Joined: 26 Dec 2003
Posts: 705
Location: Greece/Athens or *BrOtHeRhOoD*
   

quote:
Originally posted by jmurdock
It's 30 and 40 for 2H in Gothic.

Maybe thats why I never reached the "master" level in 2-handed.
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Post Sat Mar 06, 2004 6:54 pm
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Joeman
Protector of the Realm
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Joined: 03 Jan 2004
Posts: 254
Location: USA
   

Yeah, what lady dragon said.

I enjoyed playing as templar because I think those templar armors are all sweet looking. You get two extra quests that would haven't been available if you play other camps.
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Post Sat Mar 06, 2004 7:33 pm
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balconygolf_ThE_bRiDe
Alien Dwarf
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Joined: 26 Dec 2003
Posts: 705
Location: Greece/Athens or *BrOtHeRhOoD*
   

Remind me of the two extra tasks.
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Post Sat Mar 06, 2004 7:52 pm
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Joeman
Protector of the Realm
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Joined: 03 Jan 2004
Posts: 254
Location: USA
   

quote:
Originally posted by balconygolf_ThE_bRiDe
Remind me of the two extra tasks.


500 experience points for warning weed makers, and 200 points for delivering weed to Gomez. You can do that as many times as you like, but it will cost you 500 ore each time.
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Post Sun Mar 07, 2004 1:02 am
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balconygolf_ThE_bRiDe
Alien Dwarf
Alien Dwarf




Joined: 26 Dec 2003
Posts: 705
Location: Greece/Athens or *BrOtHeRhOoD*
   

The tasks about the weed makers can be completed and as a guard.
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Post Sun Mar 07, 2004 1:59 pm
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