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Daedalus
High Emperor
Joined: 04 Jan 2002
Posts: 2516
Location: Estonia |
lol yeah he runs really like Speedy Gonsales |
Mon Jul 19, 2004 11:22 pm |
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Wulf
The Shepherd
Joined: 20 Sep 2003
Posts: 2312
Location: North/West.England |
You can also make him "run" very slow or walk very slow by applying "eowyn"
either before or after the "apply overlay overlaymds hum_sprint" |
Tue Jul 20, 2004 10:18 am |
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Byblos
Village Leader
Joined: 14 Dec 2003
Posts: 80
Location: USA, East |
Huh? |
Tue Jul 20, 2004 2:09 pm |
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Daedalus
High Emperor
Joined: 04 Jan 2002
Posts: 2516
Location: Estonia |
quote: Originally posted by Byblos
Huh?
Wolf ment that in Gothic 1 |
Tue Jul 20, 2004 2:17 pm |
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Wulf
The Shepherd
Joined: 20 Sep 2003
Posts: 2312
Location: North/West.England |
And if it's in a G2 mod it can still be activated for any human. |
Tue Jul 20, 2004 2:38 pm |
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Byblos
Village Leader
Joined: 14 Dec 2003
Posts: 80
Location: USA, East |
:: is lost :: |
Tue Jul 20, 2004 10:17 pm |
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Wulf
The Shepherd
Joined: 20 Sep 2003
Posts: 2312
Location: North/West.England |
Yeah,
It's the difference between sprint and haste, one lasts for one minute and the other lasts for two, i'm giving you all good info's here. eowyn oviously slows then down, but the percentage slowdown of haste is slower than unhasted normal run, - - do you understand now? |
Tue Jul 20, 2004 10:51 pm |
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Daedalus
High Emperor
Joined: 04 Jan 2002
Posts: 2516
Location: Estonia |
wasnt there a potion that lasted for 5 min ? or was it only in G1 |
Wed Jul 21, 2004 11:38 am |
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Wulf
The Shepherd
Joined: 20 Sep 2003
Posts: 2312
Location: North/West.England |
@ Daedalus,
Not quite sure would have to do some timings with a stopwatch in gothic and G2.
@Byblos,
Sorry for not explaning, using marvin/command apply overlaymds human_sprint on a focus'd npc makes them run like mad until a save is made.
Eowyn on a focus makes them go slow (note the Tolkiem script)
so it would be good fun to see Mud in a mod to say run after some sheep which also would run away from him very fast, this would be in good standing with many of the jokes/humour about Mud on these forums. |
Wed Jul 21, 2004 12:13 pm |
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Jabberwocky
Noble Knight
Joined: 06 Nov 2003
Posts: 208
Location: New York, USA |
Yeah that Mud was a fast little bugger, that's for sure!! _________________ "D'oh! I knew I should've saved sooner!" |
Sat Jul 24, 2004 3:21 am |
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Byblos
Village Leader
Joined: 14 Dec 2003
Posts: 80
Location: USA, East |
ahhh ok.... Well until I get some textures i dont know if ill be able to get much more done, but dont worry it WILL be completed! |
Sat Jul 24, 2004 6:23 am |
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Wulf
The Shepherd
Joined: 20 Sep 2003
Posts: 2312
Location: North/West.England |
Byblos,
Did you try the downloadable Bink video player from radtools, i found it easy, it can convert and batch process, (but no dialogues) video files?
What textures are you specifically needing? - armours? helms? |
Sat Jul 24, 2004 11:07 am |
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Byblos
Village Leader
Joined: 14 Dec 2003
Posts: 80
Location: USA, East |
What would i use Bink for?
I really want to make the face of the gothic guy look exactly like the gothic guy, and i need my paladin armor to be textured by someone better at it then me |
Sat Jul 24, 2004 12:42 pm |
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Wulf
The Shepherd
Joined: 20 Sep 2003
Posts: 2312
Location: North/West.England |
@Byblos,
quote:
If someone points me in the direction of a Movie recording program I could make a trailer or two!
Sorry if i got it wrong, i thought this would have been ideal.
quote:
I really want to make the face of the gothic guy look exactly like the gothic guy,
The head mesh and face textures are all in there:-
pc-hero head tex HUM_HEAD_V9_C1.tex (gothic)
pc-hero head compiled anim' HUM_HEAD_FIGHTER or PONY.MMB (gothic)
and others similar from G2. - are these not as required? just trying to help.
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Sat Jul 24, 2004 2:14 pm |
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Daedalus
High Emperor
Joined: 04 Jan 2002
Posts: 2516
Location: Estonia |
yup u could convert the textures from gothic to morrowind that way u get the exact faces and all to there also just make 2x bigger the faces and it is done cos in gothic is everything a little bit lesser than in morrowind |
Sat Jul 24, 2004 4:40 pm |
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