RPGDot Network    
   

 
 
Freelancer
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Morrowind.ini Adjustments?
  View previous topic :: View next topic
RPGDot Forums > Morrowind - General

Author Thread
Wes Ide
Guest






Morrowind.ini Adjustments?
   

I remember reading a bunch of adjustments that could be made to the ini file at RPGDot but its gone off the news page by now...

I recently reformatted so I am trying to tweak Morrowind to run as smoothly as possible.

What were all those ini settings? I know of the FPS one, but that's it.
Post Tue May 28, 2002 3:28 am
 
Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

This is from several other posts:

Everyone that is having freeze problems or desktop crashes should go in to morrowind.ini file and edit Max FPS=240 to Max FPS=60.

----

credit for this one goes to Jim Adam on usenet.

In the Morrowind.ini file, change

DontThreadLoad=0

to

DontThreadLoad=1

This appears to disable the brief interittent loads that can happen as often as every few seconds on my system. Instead, you get a "Terrain Loading" message that pops up every couple of minutes.

So, the trade off is fewer pauses, but the ones you do get will be a second or two longer because the game isn't loading terrain on the fly.

-------

LinearMethod=1
LinearValue=3.0
LinearRadiusMult=1.0
;

UseQuadratic=1
QuadraticMethod=2
QuadraticValue=16.0
QuadraticRadiusMult=4.0
;

Additional shadows cast by NPCs and creatures (more shadows = performance hit):
Number of Shadows=32
Maximum Shadows Per Object=4
Post Tue May 28, 2002 6:29 am
 View user's profile
Dark Lotus
Eager Tradesman
Eager Tradesman




Joined: 07 May 2002
Posts: 31
Location: Worcester, MA
   

Thanks!
_________________
~ Reverend Wes Ide ~
1.3GHz Athlon, 768Mb DDR RAM, 60Gb and 120Gb HDs, GeForce3 64Mb DDR, 5.1 Surround Sound, PCMark2002 Score: 2565 (CPU)
Post Tue May 28, 2002 11:12 am
 View user's profile
Baalcipher
Humanoid Typhoon
Humanoid Typhoon




Joined: 30 Dec 2001
Posts: 844
Location: Industrial Wasteland, USA
   

Interior Cell Buffer=10
Exterior Cell Buffer=45
_________________
Post Tue May 28, 2002 11:30 pm
 View user's profile
Baalcipher
Humanoid Typhoon
Humanoid Typhoon




Joined: 30 Dec 2001
Posts: 844
Location: Industrial Wasteland, USA
   

quote:
Originally posted by Danicek
This is from several other posts:


Additional shadows cast by NPCs and creatures (more shadows = performance hit):
Number of Shadows=32
Maximum Shadows Per Object=4[/i]


Shouldnt it be

Number of Shadows=6
Number of Shadows Per Object=1
_________________
Post Tue May 28, 2002 11:38 pm
 View user's profile
Dark Lotus
Eager Tradesman
Eager Tradesman




Joined: 07 May 2002
Posts: 31
Location: Worcester, MA
   

....I dunno........... should it?
_________________
~ Reverend Wes Ide ~
1.3GHz Athlon, 768Mb DDR RAM, 60Gb and 120Gb HDs, GeForce3 64Mb DDR, 5.1 Surround Sound, PCMark2002 Score: 2565 (CPU)
Post Wed May 29, 2002 5:44 am
 View user's profile



All times are GMT.
The time now is Sat Apr 13, 2019 8:38 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.