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Secret Agent Lawanda
The last thing you see...
Joined: 23 Oct 2003
Posts: 1041
Location: World of Darkness (LA) |
grumble, grumble... dumb mutants... |
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Okay, so I got the water chip and returned it to base. Now that Overseer guy wants me to eliminate the mutants. Okay, my goose has almost been cooked by these guys several times. Anyone have some tips for kicking mutant butts? Their stupid rocket launchers and miniguns take out my people before we can take them down. _________________ -=Professional Secret Agent=-
Moderator of The Anime and Manga Fan Club |
Sat Dec 06, 2003 11:08 pm |
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EverythingXen
Arch-villain
Joined: 01 Feb 2002
Posts: 4342
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Rocket launcher them before they rocket launcher you.
Or simply snipe them in the eyes. And then run behind cover. Line of sight is your friend... you know how easy it is to get the little red 'x' can't see target message for YOU. It's just as easy for them to get their shot blocked.
Or plant explosives. I loved doing that one in Fallout Tactics. Heh. Anti-tank mine in the guard's path. _________________ Estuans interius, Ira vehementi
"The old world dies and with it the old ways. We will rebuild it as it should be, MUST be... Immortal!"
=Member of the Nonflamers Guild=
=Worshipper of the Written Word= |
Sun Dec 07, 2003 5:21 am |
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Dhruin
Stranger In A Strange Land
Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia |
Sounds like you're doing pretty well, though - you're a good way in. I've usually got my Small Guns pretty high by the time I have to deal with them (or Energy Weapons towards the end). Generally I don't have too much trouble using head-shots and hit and hide tactics - just don't take too many on at once. _________________ Editor @ RPGDot |
Sun Dec 07, 2003 7:56 am |
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Toaster
Bread Alert
Joined: 27 Jan 2003
Posts: 5475
Location: Sweden |
Last time I played it with Taxen, minigun and rocket launchers was the simple solution to the mutie problem. With the Fast Shooter (not sure about the name, but the one that reduces the AP cost for shooting by 1, but you can't aim) trait and Agility 10.
Spoiler: The yellow forcefields inside Military Base
Either you can blow these up with explosives, or you can use repair on them, it will shut them down for a little while, but doesn't succeed very often.
_________________
Tabbrowser Extensions
DictionarySearch |
Sun Dec 07, 2003 5:47 pm |
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StarkeRealm
Eager Tradesman
Joined: 25 Apr 2003
Posts: 38
Location: Louisville, KY |
quote: Originally posted by Toaster
Last time I played it with Taxen, minigun and rocket launchers was the simple solution to the mutie problem. With the Fast Shooter (not sure about the name, but the one that reduces the AP cost for shooting by 1, but you can't aim) trait and Agility 10.
Spoiler: The yellow forcefields inside Military Base
Either you can blow these up with explosives, or you can use repair on them, it will shut them down for a little while, but doesn't succeed very often.
Fast Shot and Bonus Rate of Fire, should get the AP cost for a rocket launcher to 3, 4 for the minigun. Between those and the Power Armor, you should be okay.
I know there was a way to get another point of the ap costs. _________________ The problem with programers is that we can type out 32 character long strings without errors, but we can't spell worth a damn. |
Sun Dec 07, 2003 6:10 pm |
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Secret Agent Lawanda
The last thing you see...
Joined: 23 Oct 2003
Posts: 1041
Location: World of Darkness (LA) |
Thanks for the advise guys. I haven't been upping my big guns and energy weapons skills much, so those are out. I've been focusing only on small guns. I guess I'll go explore the rest of the desert and level up some. I still have that quest from those brotherhood guys to do. I'll level some and dump some points into energy weapons or big guns. _________________ -=Professional Secret Agent=-
Moderator of The Anime and Manga Fan Club |
Sun Dec 07, 2003 7:24 pm |
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Toaster
Bread Alert
Joined: 27 Jan 2003
Posts: 5475
Location: Sweden |
Or go for a Sniper Rifle maybe? Having the Bonus Rate of Fire perk and aiming in the eyes should win you a lot of combats from distance. _________________
Tabbrowser Extensions
DictionarySearch |
Sun Dec 07, 2003 8:34 pm |
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Val
Risen From Ashes
Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA |
Small guns are fine if you grab stuff like the Sniper perk, then get a sniper rifle. _________________ Freeeeeeedom! Thank heavens it's summer!
What do I have to show for my hard work? A piece of paper! Wee!
=Guardian, Moderator, UltimaDot Newshound= |
Sun Dec 07, 2003 8:46 pm |
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Secret Agent Lawanda
The last thing you see...
Joined: 23 Oct 2003
Posts: 1041
Location: World of Darkness (LA) |
I must not be high enough to get that perk yet. But I'll get there. _________________ -=Professional Secret Agent=-
Moderator of The Anime and Manga Fan Club |
Mon Dec 08, 2003 12:18 am |
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EverythingXen
Arch-villain
Joined: 01 Feb 2002
Posts: 4342
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Hmm... are the magnetic accelerator 'rail' guns in Fallout like Fallout 2? You know... the beautiful coil looking small arms super death rifles? Been a while since I played.
Those are the best small arms in the game in Fallout 2. If anyone had them it would be the Brotherhood... _________________ Estuans interius, Ira vehementi
"The old world dies and with it the old ways. We will rebuild it as it should be, MUST be... Immortal!"
=Member of the Nonflamers Guild=
=Worshipper of the Written Word= |
Mon Dec 08, 2003 1:45 pm |
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Val
Risen From Ashes
Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA |
I don't think that one was in Fallout 1. _________________ Freeeeeeedom! Thank heavens it's summer!
What do I have to show for my hard work? A piece of paper! Wee!
=Guardian, Moderator, UltimaDot Newshound= |
Mon Dec 08, 2003 5:08 pm |
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Secret Agent Lawanda
The last thing you see...
Joined: 23 Oct 2003
Posts: 1041
Location: World of Darkness (LA) |
Pity, I could use a super death rifle. :p _________________ -=Professional Secret Agent=-
Moderator of The Anime and Manga Fan Club |
Tue Dec 09, 2003 12:42 am |
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Taxen0
Higher Emperor
Joined: 18 Feb 2003
Posts: 1407
Location: Sweden |
If you have a high luck skill you can get an alien-blaster and I think it can kill a mutant in 2 shots (no aiming!).
and if (then) you get the powered armour the mutants will make none-3 damage on you with the miniguns and laser weapons. _________________ Were are we going? Or is it supposed to be a suprise? I like suprises!
Try this great game now!
http://www.warriors2.com/default.asp?referedby=163834
http://www.regno.se/default.asp?bonusfrom=3111 |
Tue Dec 09, 2003 8:24 pm |
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the mighty stamar
High Emperor
Joined: 01 Feb 2003
Posts: 602
Location: arcata ca, humboldt county |
Ya as i recall the best weapon comes in a random encounter with a flying saucer. |
Wed Dec 10, 2003 9:21 am |
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Secret Agent Lawanda
The last thing you see...
Joined: 23 Oct 2003
Posts: 1041
Location: World of Darkness (LA) |
Guess it's time to run around the desert looking for this encounter. _________________ -=Professional Secret Agent=-
Moderator of The Anime and Manga Fan Club |
Wed Dec 10, 2003 8:02 pm |
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