|
Site Navigation Main News Forums
Games Games Database Top 100 Release List Support Files
Features Reviews Previews Interviews Editorials Diaries Misc
Download Gallery Music Screenshots Videos
Miscellaneous Staff Members Privacy Statement
|
|
|
irritantnumber6
Village Leader
Joined: 07 May 2002
Posts: 93
|
Questions about the Irritating Detect Traps Skill |
|
Okay, is this like lockpick? Do I HAVE to invest in it? I'm in the first level of the dungeon under the Cursed Abbey, and the damned traps cross the entire width of the wall!
I sucked it up and invested in two levels of Detect Trap, but what's the point of detect trap if there's NO WAY around the trap? There doesn't seem to be any Disarm Trap skill, and, like I said, the traps are so wide that there's no "going around." What's the deal here? |
Wed Oct 02, 2002 6:26 pm |
|
|
Val
Risen From Ashes
Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA |
Don't bother with that skill. It's practically worthless IMO. _________________ Freeeeeeedom! Thank heavens it's summer!
What do I have to show for my hard work? A piece of paper! Wee!
=Guardian, Moderator, UltimaDot Newshound= |
Wed Oct 02, 2002 6:28 pm |
|
|
Remus
Overgrown Cat
Joined: 03 Jul 2002
Posts: 1657
Location: Fish bowl |
Detect traps skill let you see a traps which actually always on the floor (in red color). You disarm them by hovering mouse pointer over the trap area & click it. If you can't see any trap sign around but suddenly drop dead when walking on certain areas/floors, that mean your trap skill is not high enough to detect/to see & disarm the traps. Also, there is evade traps skill available to let you more often than not escape from triggered traps. _________________
|
Wed Oct 02, 2002 6:50 pm |
|
|
|
All times are GMT. The time now is Wed Apr 10, 2019 3:13 am
|
|
|
|
|
|