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Dark Messiah of Might & Magic Q&A @ Gamespot
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Kalia
Eager Tradesman
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Joined: 07 Jan 2005
Posts: 30
Location: Arizona
Dark Messiah of Might & Magic Q&A @ Gamespot
   

Gamespot recently had a chance to sit down with Dark Messiah of Might & Magic developers and queried them regarding multiplayer, classes, and the innovative crusade mode. <blockquote><em><b>GS: Could you give us a little more detail about the "dynamic campaign"? Is it a territorial-based game about controlling specific points, like Battlefield or Unreal Tournament 2004?</b> <br> <br>RWG: The core gameplay on a single map is very close to Battlefield. You have to capture flags on the map, allowing you to spawn there, and the more flags you have, the quicker your opponents' "reinforcements" will drop. <br> <br>However, there is more to the crusade mode. In most multiplayer games, the map cycle is rigid, and you have very little impact on it. In this mode, we make the next map load automatically, depending on the outcome of the battle. On top of that, all maps are linked together geographically. So if you win battle after battle, you will really have the feeling of going deeper into enemy territory, while the landscape will change and your tactics will adapt to the situation. <br> <br>We will, of course, allow for the possibility of the community creating their own custom multiplayer campaigns by editing the campaign map list. </em></blockquote>Read the rest <a href="http://www.gamespot.com/pc/action/darkmessiahofmightmagic/preview_6151795.html?part=rss&tag=gs_&subj=6151795" target="_blank">here</a>.
Post Thu May 25, 2006 7:27 am
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Acleacius
King of the Realms
King of the Realms




Joined: 24 Dec 2002
Posts: 453
   

Nice info on the Multiplayer, sounds how I enviosned/wished Bloodlines Multiplayer would have been.

That is very intresting and smart choice to have two different teams one on Single player and one on Multiplayer, plus Romain (the producer) was former designer and producer for Battlefield.
Looking forward to trying a (real?) RPG multiplayer game, not sure I will enjoy it as much as Coop but it could be fun.
Post Thu May 25, 2006 7:33 am
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Carpathic
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Joined: 12 Feb 2005
Posts: 31
Location: Kitchener, Ontario
   

although it sounds kind of strange, it could really work nicely.
_________________
The biggest rocks are but grains of sand to an ocean.
Post Thu May 25, 2006 12:16 pm
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