RPGDot Network    
   

 
 
Sherlock Holmes - The Mystery Of The Mummy
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Please Help, U:PAR: Class size not compatable:C:ITEM CPP siz
  View previous topic :: View next topic
RPGDot Forums > Gothic 2 - Troubleshooting

Author Thread
verballysaying
Village Dweller
Village Dweller




Joined: 29 Dec 2005
Posts: 2
Location: new hampshire,, usa
Please Help, U:PAR: Class size not compatable:C:ITEM CPP siz
   

U:PAR: Class size not compatable:C:ITEM
CPP size 504
Script size- 524

This error comes up right after the loading screen. I just got the game and havent been able to play it once. here is my DXdiag. JowWood isnt being any help and I've wanted to play this game forever, some hizzelp me puh-leeze.

Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: Dell Inc.
System Model: Dimension 5100
BIOS: Phoenix ROM BIOS PLUS Version 1.10 A01
Processor: Intel(R) Pentium(R) 4 CPU 2.80GHz (2 CPUs)
Memory: 1022MB RAM
Page File: 415MB used, 2043MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: RADEON X600 256MB HyperMemory
Manufacturer: ATI Technologies Inc.
Chip type: RADEON X600 (0x5B62)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_5B62&SUBSYS_06021002&REV_00
Display Memory: 256.0 MB
Current Mode: 1024 x 768 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6534 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 4/15/2005 02:15:16, 226816 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 4/15/2005 02:14:58, 1130496 bytes
Device Identifier: {D7B71EE2-1822-11CF-346A-0826A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x5B62
SubSys ID: 0x06021002
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run
Post Thu Dec 29, 2005 11:53 pm
 View user's profile
Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

Welcome to our forum!

I suggest you also post this in the JoWooD forum and on WorldofGothic. Unfortunately our troubleshooting forum has rather low traffic.

Install the game on another PC. Then you know if the discs are okay.
_________________
Webmaster GothicDot
Post Fri Dec 30, 2005 12:08 am
 View user's profile
verballysaying
Village Dweller
Village Dweller




Joined: 29 Dec 2005
Posts: 2
Location: new hampshire,, usa
hi
   

Thanks, I have posted there and no response. One other topic like mine and noone has helped him either. Has anyone heard of this problem?
Post Fri Dec 30, 2005 3:19 pm
 View user's profile
Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

Itīs not a common error message. Iīve seen an occasional reference to a line in a .cpp file, but generally speaking this is nothing a fan site can fix. All we could say is the standard stuff:

- disable firewall and virus scanner
- close every application
- scan for virus infection and spyware
- install on another PC (to check the CDs)
- reinstall
- uninstall SP2
- go back to DirectX9b

Each point has solved issues players had, but itīs only general advice.

Did you post it in this forum? Their English forum nearby has a FAQ about registration.
_________________
Webmaster GothicDot
Post Fri Dec 30, 2005 4:57 pm
 View user's profile
Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

Fix:
http://www.rpgdot.com/phpBB2/viewtopic.php?t=313302
_________________
Webmaster GothicDot
Post Sat Jan 07, 2006 2:06 pm
 View user's profile



All times are GMT.
The time now is Tue Apr 09, 2019 12:05 am



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.