RPGDot Network    
   

 
 
EverQuest - Omens of War
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Sacred 2: Screens @ Worthplaying
  View previous topic :: View next topic
RPGDot Forums > News Comments

Author Thread
Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
Sacred 2: Screens @ Worthplaying
   

Four extremely colourful (let me emphasise: <i>extremely</i> colourful) <a href="http://www.worthplaying.com/article.php?sid=33929&mode=thread&order=0&thold=0" target="_blank">screens</a> from Ascaron's 'Sacred 2' are on offer at Worthplaying.
Post Fri May 05, 2006 8:44 am
 View user's profile
txa1265
Magister of the Light
Magister of the Light




Joined: 13 Apr 2004
Posts: 390
Location: Marlborough, MA USA
   

... those things look like they should have a 60's TV show 'IN COLOR' across them ...
_________________
Dopelar effect (n.) The tendency of stupid ideas to seem smarter when they come at you rapidly.

Check out my blog.
Post Fri May 05, 2006 8:45 am
 View user's profile
Guest







   

If I open and close the windows in rapid succession, I can induce a seizure - cool!
Post Fri May 05, 2006 10:00 am
 
doctor_kaz
Keeper of the Gates
Keeper of the Gates




Joined: 24 Mar 2005
Posts: 108
Location: West Virginia, USA
   

Those screens don't look as good as I would have hoped for a game that's probably coming out next year or maybe even 2008. The game is supposedly using Ageia PhysX capabilities, so I'm interested in seeing how that works in. Casting a fireball or something and having all of the objects in the room splinter realistically would be kind of cool.
Post Fri May 05, 2006 12:30 pm
 View user's profile
ToddMcF2002
Leader of the Senate
Leader of the Senate




Joined: 10 Jan 2005
Posts: 317
Location: Boston MA
   

quote:
Originally posted by doctor_kaz
Those screens don't look as good as I would have hoped for a game that's probably coming out next year or maybe even 2008. The game is supposedly using Ageia PhysX capabilities, so I'm interested in seeing how that works in. Casting a fireball or something and having all of the objects in the room splinter realistically would be kind of cool.


Titan Quest appears to be way ahead of the curve here - and a demo will be out in just 5 days.

The physics in the trailers look great - I hope the game delivers.

I tried the Sacred demo twice but the fixed resolution 800x600 resolution really turned me off. It was really dumb of them not to release a better demo later on. I felt like I was missing out on a much better game than the impression I got from the demo. I just can't bring myself to buy it to find out.
_________________
"For Innos!"
Post Fri May 05, 2006 12:38 pm
 View user's profile
doctor_kaz
Keeper of the Gates
Keeper of the Gates




Joined: 24 Mar 2005
Posts: 108
Location: West Virginia, USA
   

[quote="ToddMcF2002"]
quote:
Originally posted by doctor_kaz
I tried the Sacred demo twice but the fixed resolution 800x600 resolution really turned me off. It was really dumb of them not to release a better demo later on. I felt like I was missing out on a much better game than the impression I got from the demo. I just can't bring myself to buy it to find out.


Oh wow. I didn't know that the Titan Quest demo was coming out that soon. I'm not all that excited about that particular game though. It looks kinda dull gameplay-wise, but I'm always eager to see cutting edge graphics, and maybe it will surprise me in the gameplay department.

Sacred had 2D backgrounds, which was a big of a disadvantage, but I still loved the graphics. The art direction was terrific. The game is worth a look for sure.
Post Fri May 05, 2006 12:42 pm
 View user's profile
xSamhainx
Paws of Doom
Paws of Doom




Joined: 11 Sep 2002
Posts: 2192
Location: San Diego
   

Liked the Sacred graphics here, actually made a few nice gifs of my Wood Elf. It was a bit buggy, but any game I run thru twice in a row has something fun about it.

I am most likely getting TQ, what Ive seen here and at Gamespot so far is awesome for an action title
_________________
“Then away out in the woods I heard that kind of a sound that a ghost makes when it wants to tell about something that's on its mind and can't make itself understood, and so can't rest easy in its grave, and has to go about that way every night grieving.”-Mark Twain
Post Fri May 05, 2006 2:37 pm
 View user's profile
Guest







   

Looks awful and you can bet its going to have the same boring dull quests and awful boring story.
Post Fri May 05, 2006 3:13 pm
 
abbaon
Head Merchant
Head Merchant




Joined: 05 Feb 2006
Posts: 64
   

I see two possibilities. Either the novelty of hideous shrieking bloom effects has yet to wear off, but will eventually do so, or advances in graphics hardware have simply revealed the appalling taste of the average developer and we should never have upgraded our GeForce 3s. "We have Render To Texture! Now stand still while we beat you to death with it!"
Post Fri May 05, 2006 5:17 pm
 View user's profile
ikbenrichard
Village Dweller
Village Dweller




Joined: 04 May 2006
Posts: 7
Location: netherlands
   

quote:
Originally posted by ToddMcF2002
quote:
Originally posted by doctor_kaz
Those screens don't look as good as I would have hoped for a game that's probably coming out next year or maybe even 2008. The game is supposedly using Ageia PhysX capabilities, so I'm interested in seeing how that works in. Casting a fireball or something and having all of the objects in the room splinter realistically would be kind of cool.


Titan Quest appears to be way ahead of the curve here - and a demo will be out in just 5 days.

The physics in the trailers look great - I hope the game delivers.

I tried the Sacred demo twice but the fixed resolution 800x600 resolution really turned me off. It was really dumb of them not to release a better demo later on. I felt like I was missing out on a much better game than the impression I got from the demo. I just can't bring myself to buy it to find out.


didnt know there was a demo coming of titans.
must say judging my the screens, sacred 2 looks not top notch graphics wise. but hee, screens are not always what they seem.
_________________
listen to both sides before you make your conclusion.
Post Fri May 05, 2006 5:26 pm
 View user's profile



All times are GMT.
The time now is Mon Apr 08, 2019 1:11 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.