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COPS 2170: The Power of Law
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The most pwerfull party?
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bearcub
Eager Tradesman
Eager Tradesman




Joined: 28 Mar 2002
Posts: 45
The most pwerfull party?
   

I figure others will have other partys, but this is my powergaming party.
3 mercinaries, Grand master spear and armaster, with jig spears and artifacts that do the most damage.

1 priest. Need the regeneration spell, this party never needs to use turn base combat.
Post Wed Apr 24, 2002 4:46 pm
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pugnex
Guest






   

I found my mage to be extremely powerful with elemental blast doing 200 damage most of the time on multiple enemies. I would say 2 gladiators and a mage and a priest.
Post Thu Apr 25, 2002 6:36 pm
 
bearcub
Eager Tradesman
Eager Tradesman




Joined: 28 Mar 2002
Posts: 45
   

Ah the mage is powerfull with chain lightning, poison cloud, elemental blast, but not neccesary. I find that in the end game it is easier to cast rejuve and flail away. I found my mage being a weak fighter.
Post Thu Apr 25, 2002 7:05 pm
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Joey Nipps
Orcan High Command
Orcan High Command




Joined: 03 Jan 2002
Posts: 849
Location: Outer Space
   

I have 4 Gladiators, dual weapons. I have not quite gotten to the end, but so far they need no magic help at all and I don't bother with turn based either.
_________________
When everything else in life seems to fail you - buy a vowel.
Post Fri Apr 26, 2002 12:00 pm
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fcaglayan
Guest






best party
   

my idea is the best party is a dwarf assasin ,an elf ranger,a human priest and a human lich.They both becomes gm in different skills.
Post Thu May 16, 2002 8:06 pm
 
Guest Dare
Guest






   

My vote for strongest party would have to be...

Assasin
Assasin
Lich
Mage

Mage gets Divine Intervention and strong attack spells. Lich gets an insane pain reflection, soul drinker, a REALLY nasty curse spell, dark grasp, insane poison cloud damage, strong poison/disease and nasty attack spells. Assasin's would both be GM in blade and as high as they can get in Armsmaster, that way they'd be getting 8+ attacks each every round.

Assasin quest is easy and can be done very early on. Mage quest is also fairly easy if you know what your doing and can be done early. The Lich would need to wait until somewhere near the end but is worth it.

Gladiators are strong but over-rated. Assasin's can do more damage if you develop them correctly. Plus the assasin gets GM disarm for all those lovely black chests .
Post Fri May 17, 2002 10:26 am
 



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