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Dhruin
Stranger In A Strange Land
Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia |
RPGDot Feature: Ashes - Two Worlds Collide Interview |
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In our next article on indie cRPGs, we had the chance to chat with the team behind the recently announced 'Ashes - Two Worlds Collide' (no relationship to the newsbit below). With inspiration from titles like Ultima VII and turn-based combat, this could be one for old-school players to watch. Here's a snip on the seamless world:<em><blockquote>Yes, one of the main features is the seamless world which includes the transition into buildings and caves. It adds to immersion and allows for continuous gameplay. Seamless houses also allow for NPC's to move between interior and exterior - allowing for a more real and alive world and prevents gameplay loopholes such as escaping combat by walking through a door.
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<br>Player freedom in terms of movement is not limited beyond the natural terrain, locked doors etc. Creatures don't level up with the player so certain areas are best avoided at early levels. In other respects lets just say that freedom includes the possibility to attack and kill your own party members.</em></blockquote>Read it all <a href="http://www.rpgdot.com/index.php?hsaction=10053&ID=1187">here</a>. |
Mon Nov 28, 2005 1:16 pm |
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Roqua
High Emperor
Joined: 02 Sep 2003
Posts: 897
Location: rump |
This game looks great. I even like the name of the engine. _________________ Vegitarian is the Indian word for lousey hunter. |
Mon Nov 28, 2005 1:18 pm |
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corwin
On the Razorblade of Life
Joined: 10 Jun 2002
Posts: 8376
Location: Australia |
Yes, it's definitely one to keep an eye on. I'll certainly be giving it a spin when it's released!! _________________ If God said it, then that settles it!
I don't use Smileys, I use Emoticons!!
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Mon Nov 28, 2005 5:21 pm |
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Namirrha
Noble Knight
Joined: 03 May 2002
Posts: 218
Location: Utah County, Utah. |
I did think the engine was mighty tasty, if I may say so... _________________ Give me the shadows, shield me from the light, and I shall let nothing pass in the darkness of the night. |
Tue Nov 29, 2005 4:06 am |
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