|
Site Navigation Main News Forums
Games Games Database Top 100 Release List Support Files
Features Reviews Previews Interviews Editorials Diaries Misc
Download Gallery Music Screenshots Videos
Miscellaneous Staff Members Privacy Statement
|
|
|
Rordog
Keeper of the Gates
Joined: 13 Feb 2004
Posts: 111
Location: kelowna |
Pretty jealous. I would love to be playing G1 again for the first time, or even G2 for that matter. But G1 is my fav game of all time.
If you felt that the dragons were too easy in G2 then you should buy the expansion, you might still complain, but it won't be because they are too easy hehe.
Have fun,
Rordog _________________ Winning isn't everything it is the only thing! |
Sat Jun 10, 2006 3:42 pm |
|
|
ToddMcF2002
Leader of the Senate
Joined: 10 Jan 2005
Posts: 317
Location: Boston MA |
I have the expansion, just havent tried it yet. I heard it was sadistically hard! _________________ "For Innos!" |
Sat Jun 10, 2006 6:22 pm |
|
|
Uriziel
Grand Mage
Joined: 17 May 2002
Posts: 735
|
G1, G2, and NOTR are not hard. They do however require different mindsets. To be honest G1 is quite simple once you understand how to play it. G2 is marginally harder, but still fairly easy if you have a clue. NOTR can be a biatch if you don't use every option to beat it.....which again takes game knowledge, but if you know how it is quite simple to beat.
In G1 you can make numerous character dev mistakes and still become uber badass. G2 makes you start to think about developing a character, but like G1 it is not very critical. NOTR forces you to specialize, forces you to not waste LP's, and forces you to think when you encounter a problem.....not just whip out your sword and kick butt like G1/G2 does. NOTR is not hard, but it is not forgiving of stupid mistakes.
IMHO they got it right the first time. I appreciate the sequels and have enjoyed them, but they don't come close to the feeling I had playing G1 the first time. Not even close. The gritty atmosphere, danger around every turn or even conversation, and the way the game makes you feel when you get something right is simply priceless.
I've done a hell of a lot of gaming, but I have never seen a game make you feel like the ingame characters are friends like G1 did. There have been numerous posts about how good it was to see our ingame "friends" from G1 in G2.........and people upset because a voice actor changed, or something trivial just was'nt right. Think about that. How many characters can you name from every game you have ever played........and how many of them are from Gothic. Sometimes I play Gothic just to go "home" and see my friends again. On tv I hear a couple of the original voice actors doing a documentary or some show and it takes me back to the good times playing. Unbelievably, as I type this, one of the voice actors is on tv right now, and it makes me want to play lol. Once, I was watching a porn flick and the music was straight from G1.....but often I will hear parts of the music, or a death scream and just smile knowing where it originated..........well, I know PB used some "canned" sounds and they are not original to Gothic but it takes me back to Gothics bleak world. A world that I learned to conquer with the help of a few friends. A world I will visit without shame from time to time just to check on my friends and feel a little of the original magic......yeah, they got it right the first time......yep, they got it right. _________________ Chris: Dad, what's the blow-hole for?
Peter: I'll tell you what it's not for, son. And when I do, you'll understand why I can never go back to Sea World. |
Sun Jun 11, 2006 4:48 am |
|
|
Moriendor
Black Ring Leader
Joined: 19 Jul 2001
Posts: 1306
Location: Germany |
I just played through Gothic II Gold earlier this year (after playing G2 on and off w/o the add-on but never finishing G2 w/o NotR).
It does require a lot of dedication and patience. You will end up with a lot of quests in your journal (since you arrive in the big city, Khorinis, after 15-30 minutes into the game) and then you will have to figure out on your own which quests you can do and which ones you will have to leave for later.
That is the most painful part of the game.
It will also be a pain that you can barely beat a scavenger. You should save early and often...
However, when things get rolling after a while then you will probably find that it was all worth it. The add-on world is beautiful and even though it's a dangerous place, you should be able to play through it quite fluently.
Regarding character development, it's not as bad as some people make it sound. I made a big, fat mistake when I "wasted" a crapload of learning points on fully training an amulet that finds stuff for you. I was basically just curious to see if it would really be as helpful as advertised but it wasn't. What a waste.
This was before I went into the add-on world IIRC... so still in chapter 1 and I had a hell of a time surviving in Jharkendar (that's the name of the add-on world). Don't know how many LPs I lost by fully training that amulet but it must've been 40-50(?) points. It should obviously be much easier to get through the game if you're not as dumb as me .
You also don't really need to specialize like crazy. Again, people make it sound as if you can't finish the game if you don't throw all of your points into one stat plus the related skill. That is not entirely true. The game will be harder -yes- but not impossible hard. In fact, this is mistake no. 2 that I made but yet I was able to finish the game. As you can see, I made just about every possible mistake while playing G2 Gold .
BTW, I ended up with a character that had [*checks stat file*] a strength of 144, a dexterity of 130, a one-handed skill of 96% (related to strength) and a bow skill (related to dex) of 83% (including perma stat boosts by potions in all stats/skills).
This means that my character could fight about equally well with a sword and with a bow. I switched between ranged and melee quite frequently. It was good fun and much more entertaining than being limited to just melee or just ranged IMHO. I would advise you to put an emphasis on melee (1-handed or 2-handed doesn't really matter) in the beginning or throughout the first half of the game though. Then when you can kill (single) orcs and orc elites and dragon snappers quite comfortably is when you can safely begin to put points into bow or x-bow if you so desire.
Two final tips: You can survive a lot of fights against stronger enemies if you practice the swing weapon from side to side technique ('del' key and 'page down' key alternately with the default key settings). If you manage to swing your weapon fast enough then you will always keep your opponent at a distance and the critter won't be able to charge in and hit you.
Secondly, use the terrain to your advantage. Hop on a platform or a rock or a log or a wall... you can beat the toughest enemies with a lot of arrows/bolts and a little creativity . |
Sun Jun 11, 2006 11:18 am |
|
|
ToddMcF2002
Leader of the Senate
Joined: 10 Jan 2005
Posts: 317
Location: Boston MA |
Gothic 1 borrows a forest noise from the DXDiag DirectSound test .
It doesnt bother me at all. Gothic 1 really nailed the immersion factor.
However I think part of the Gothic 1 worship I read about in various places is simply because people played it first. For them everything is new and innovative in G1 - the setting is fresh and immersive. G2 comes along and tweaks and expands things and modifies the environment by expanding the world. It is bound to ruffle feathers.
I contrast though, having played Gothic 2 *first* I have a nostalgia for Gothic 2. For me everything was new and innovative in G2. I miss the colors, the sunshine, the Innos shrines and the extra world detail. Gothic 1 seems slightly barren in comparison. However - I guess you could say the NPC's in Gothic 1 are more memorable. Frankly I'm astonished that a game this old can equal the quality of G2 and surpass in some aspects.
I'm only at the beginning of Chapter 3 though. By the end I might just say Gothic 1 blows Gothic 2 out of the water.
I guess we all pray Gothic 3 meets the standards of its two outstanding predecessors! _________________ "For Innos!" |
Sun Jun 11, 2006 11:19 am |
|
|
GTaher
Village Dweller
Joined: 31 Jul 2005
Posts: 20
Location: Alexandria, Egypt |
Old camp are suckers! You want to be a slave and take orders?
I'd rather be a weed-smoking fool or a free-wheeling mercenary personally.
Nice that your loving it though, what a game! Can't wait for number 3. |
Sun Jun 11, 2006 11:37 am |
|
|
ToddMcF2002
Leader of the Senate
Joined: 10 Jan 2005
Posts: 317
Location: Boston MA |
quote: Originally posted by GTaher
Old camp are suckers! You want to be a slave and take orders?
I'd rather be a weed-smoking fool or a free-wheeling mercenary personally.
Nice that your loving it though, what a game! Can't wait for number 3.
Believe me I'd love to kill Gomez. They may think I'm loyal!
Plus there is a slave girl in the swamp camp temple. The're no angels! Honestly I joined the Old Camp for the equipment. So far its better than what the other camps have to offer (as far as I can tell). _________________ "For Innos!" |
Sun Jun 11, 2006 12:34 pm |
|
|
elkston
High Emperor
Joined: 21 Sep 2002
Posts: 691
Location: North Carolina, USA |
quote: Originally posted by ToddMcF2002
I'm only at the beginning of Chapter 3 though. By the end I might just say Gothic 1 blows Gothic 2 out of the water.
I guess we all pray Gothic 3 meets the standards of its two outstanding predecessors!
One thing for sure that is better in Gothic I is the final chapter. Idorath in Gothic 2 seemed rushed even though I liked the revelation at the end. You will have a much more detailed and exciting time in the final chapter of Gothic (& the events leading up to it). _________________ All shall hear the words of Karras...the words of Karras |
Sun Jun 11, 2006 3:08 pm |
|
|
|
Goto page Previous 1, 2
All times are GMT. The time now is Wed Apr 10, 2019 8:40 am
|
|
|
|
|
|