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Gish
Almighty Gish
![Almighty Gish Almighty Gish](images/avatars/gish.jpg)
Joined: 27 Apr 2002
Posts: 249
Location: Spartanburg, South Carolina |
anybody know anything about this game? a release date or what engine it will run on, or anything like that. I'm about to play the first 2 and I wanted to know what the third one will be like. _________________ "It is not that power corrupts but that it is magnetic to the corruptible." |
Fri Oct 18, 2002 2:22 am |
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irritantnumber6
Village Leader
![Village Leader Village Leader](images/avatars/rpgdotlogo.gif)
Joined: 07 May 2002
Posts: 93
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Hey Gish, I'm pretty sure it's a long way away. It'll be after Deus Ex 2, which I don't expect before spring.
BTW, do you realize your lovely green type is waaay hard to read against the dark blue? My eyes hurt! ![](images/smiles/icon_smile.gif) |
Fri Oct 18, 2002 2:39 am |
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Remus
Overgrown Cat
![Overgrown Cat Overgrown Cat](images/avatars/remus2.html)
Joined: 03 Jul 2002
Posts: 1657
Location: Fish bowl |
The Thief 3 official website still in "coming soon" state; hopefully it would not take forever to "coming soon". I already have enough with Duke Nukem Forever with their now i think infamous lines "When it is done...," what kind of PR is that?. I heard developer team for Thief 3 really or very eager to talk about the game but someone higher up didn't allow it, and that's couple months ago. ![](images/smiles/icon_confused.gif) _________________
![](../../../../external.html?link=http://exs.cx/) |
Fri Oct 18, 2002 3:14 am |
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Andro
Head Merchant
![Head Merchant Head Merchant](images/avatars/rpgdotlogo.gif)
![](images/avatars/gallery/Thief/thief2.jpg)
Joined: 15 Oct 2002
Posts: 67
Location: Storming the castle |
It will use the Unreal engine last I heard, or some modficiation of it. |
Fri Oct 18, 2002 3:18 am |
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Remus
Overgrown Cat
![Overgrown Cat Overgrown Cat](images/avatars/remus2.html)
Joined: 03 Jul 2002
Posts: 1657
Location: Fish bowl |
For people who can't wait for Thief 3, check up Spliter Cell. From previews (at gamespot) it looks like very similar to Thief series in their gameplay, and also use the Unreal engine (enhanced & latest version), and commented it as "...purest stealth game since Looking Glass' Thief series...".
Edited. _________________
![](../../../../external.html?link=http://exs.cx/) |
Fri Oct 18, 2002 3:27 am |
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Xelis
High Emperor
![High Emperor High Emperor](images/avatars/rpgdotlogo.gif)
![](images/avatars/gallery/Divinity/Divine_Divinity_avatar_8.jpg)
Joined: 24 Jul 2002
Posts: 523
Location: Seattle, Washington |
I've played the other Thief games...
They're cool, but they didn't last long, cos my pre-previous computer broke down back then...
...darn _________________ "Don't you call me a mindless philosipher, you old weight lob of grease."
~C-3PO Human/Cyborg Relations |
Fri Oct 18, 2002 4:02 am |
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Gothic Soul
Master of Shadows
![Master of Shadows Master of Shadows](images/avatars/gothicsoul.jpg)
Joined: 27 Aug 2002
Posts: 682
Location: Underdark |
Hope Thief 3 has differences because Thief 1 and 2 were exactly the same not even the graphic changes. _________________ "Whow, the necromancer is here" -Bartacus to myself |
Fri Oct 18, 2002 4:32 am |
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Jaz
Late Night Spook
![Late Night Spook Late Night Spook](images/avatars/jaz41.html)
Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot |
Thief I and II were different as they got rid of most of the stuff Thief I players had complained about.
Thief III will be different for sure because they won't use the Dark Engine for sure... _________________ Jaz |
Fri Oct 18, 2002 6:12 am |
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irritantnumber6
Village Leader
![Village Leader Village Leader](images/avatars/rpgdotlogo.gif)
Joined: 07 May 2002
Posts: 93
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Gothic, I could hardly (respectfully) disagree with you more. Thief II is the best example of a changed sequel that I've ever played. The studio listened to everything that everyone complained about in the first game and fixed it -- mainly the proliferation of undead sequences and the needlessly action-packed finale. Thief II is a MUCH more pure "thief" experience, and much more plot-driven. |
Sat Oct 19, 2002 12:57 am |
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mDrop
High Emperor
![High Emperor High Emperor](images/avatars/rpgdotlogo.gif)
![](images/avatars/gallery/Planescape/mer.jpg)
Joined: 06 May 2002
Posts: 479
Location: Under the desk |
From what I've read about Deus Ex 2, which will be suing essentially the same engine as Thief 3, the game should be really good.
They have a great lighting and physics-modelling engine. While sneaking around, you can accidentally bump into a barrel or shelf, knocking things over. The guards hear you, but you quickly dive into a dark spot, shaded by some obstacles.
I'm really looking forward to both of them, if I manage to get my hands on them simultaneously, I might go into a shock from too much pleasure. _________________ "If you can't get rid of the skeleton in your closet, you'd best teach it to dance."
- George Bernard Shaw
- Member of The Nonflamers' Guild -
- Member of The Alliance of Middle-Earth -
- Worshiper of Written Word -
- Proud supporter of E.H.U.A.O - |
Sat Oct 19, 2002 1:13 am |
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Remus
Overgrown Cat
![Overgrown Cat Overgrown Cat](images/avatars/remus2.html)
Joined: 03 Jul 2002
Posts: 1657
Location: Fish bowl |
quote: Originally posted by mDrop
... While sneaking around, you can accidentally bump into a barrel or shelf, knocking things over. The guards hear you, but you quickly dive into a dark spot, shaded by some obstacles.
NOLF 2 already implemented those features. Of course, it is not full-blown role-player game. _________________
![](../../../../external.html?link=http://exs.cx/) |
Sat Oct 19, 2002 3:22 am |
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EverythingXen
Arch-villain
![Arch-villain Arch-villain](images/avatars/rev2.jpg)
Joined: 01 Feb 2002
Posts: 4342
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In the demo, the guards had no problem spotting me while crouched and hidden in the deepest shadows (with the little blue-purple eye) I could find. And the damn taser was too loud.
Good demo though. _________________ Estuans interius, Ira vehementi
"The old world dies and with it the old ways. We will rebuild it as it should be, MUST be... Immortal!"
=Member of the Nonflamers Guild=
=Worshipper of the Written Word= |
Sat Oct 19, 2002 3:40 pm |
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goshuto
Wanderer
![Wanderer Wanderer](images/avatars/goshuto_avatar.jpg)
Joined: 29 May 2002
Posts: 1142
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I've also read that if you stand in front of a lightsource the guards will be able to see your shadow and thus be alerted to your presence. Apparently, guards won't zero in on you like they did in Thief 1/2; they will run search patterns to try to find you (the Dark Engine "helped" the guards find you, but not in the new engine). _________________ "Tree stuck in cat. Firemen baffled."--Simcity 3K
"Life can only be understood backwards; but it must be lived forwards."--Soren Aabye Kierkegaard |
Sat Oct 19, 2002 7:10 pm |
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Gothic Soul
Master of Shadows
![Master of Shadows Master of Shadows](images/avatars/gothicsoul.jpg)
Joined: 27 Aug 2002
Posts: 682
Location: Underdark |
quote: Originally posted by Jaz
Thief I and II were different as they got rid of most of the stuff Thief I players had complained about.
Thief III will be different for sure because they won't use the Dark Engine for sure...
Yep Dark engines are no good for me. I don't like games with dark engine. _________________ "Whow, the necromancer is here" -Bartacus to myself |
Sun Oct 20, 2002 5:37 am |
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Jaz
Late Night Spook
![Late Night Spook Late Night Spook](images/avatars/jaz41.html)
Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot |
So you didn't like Thief, Thief II and System Shock II? _________________ Jaz |
Sun Oct 20, 2002 11:33 am |
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