RPGDot Network    
   

 
 
Sherlock Holmes: The Awaken
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
A very sad thing
  View previous topic :: View next topic
RPGDot Forums > Gothic - General

Author Thread
Paul999999
Leader of the Senate
Leader of the Senate




Joined: 08 Oct 2002
Posts: 302
   

There is alot of people in Gothic i didnt like and like thats whats great about this game is the characters i mean compared to morrowind, morrowind had a better engine but look how dull and boring the npc's were they were like pop machines.

Mud was annoying and a retard so he had to be killed i also didnt like Gomez either little prick i killed him too lol and that guy that punchs you in the face at the start.

My Favorite was Diego he was a cool guy and his voice was nicely done (no idea why they didnt choose him for part 2 better then sounding like bozo the clown)
Post Mon Oct 03, 2005 11:19 am
 View user's profile
mazu
Protector of the Realm
Protector of the Realm




Joined: 21 Nov 2004
Posts: 251
Location: Desert Camp
   

I dont think that hes a retard but he is a pervert
_________________
I really, really tried to figure out something clever here like "Life is a waterfall" and artistic stuff like that but no! I still cannot figure out a signature arrrr yarrr! Me bucko! Pirates!
Post Fri Oct 21, 2005 11:02 am
 View user's profile
cptmaxon
High Emperor
High Emperor




Joined: 19 Jun 2003
Posts: 557
Location: Israel
   

mud is stupid, come on, "where are we going, is it a surprise, ohh I like surprise", that doesn't seem like a line someone above the IQ of an ashtray would say.

I just try to avoid him really, if he does follow me I'll take him out side and kill him, hey he should know better then to follow convicted criminals around
_________________
"We're still flying"
"it's not much"
"It's enough"
Post Tue Oct 25, 2005 5:49 am
 View user's profile
druidvideo
Eager Tradesman
Eager Tradesman




Joined: 05 Mar 2002
Posts: 37
Killing
   

Speaking of killing people we dont like... After I finished the game, I went and killed every single person in the Colony for a larf.

Childish but fun
_________________
Druid
Post Wed Oct 26, 2005 8:18 am
 View user's profile
RussianDragon
Village Dweller
Village Dweller




Joined: 02 Nov 2005
Posts: 3
Location: Canada
lol i was very creative with my assasination if mud :D
   

What i did was i brought him with me into the casle then i would stand by the merchant, the one who stands by the casle wall.

if you look you can see that the casle wall is broken down so you can jump off the casle into the town.

i brought mud with me and i stood by the casle wall. I hit mud once, now that really hurt him soi hit him again. He gets knocked down

he gets up talks to me then i used a spell to make him forget what happened.
he follows me again so i hit him and he survived the hit so he runs and falls of the edge and lands FLAT ON THE VILLAGE ahaha i laughed. but the guards rushed to kill me so i jumped off the casle wall BARLLY survived cuz i landed on a hut. then something hella funny happened 2 guards and the wepon merchant jumped down and died pretty close to mud.

so i take all there gold and items. and i must say that merchant had some nice stuff. I call this.... The day the NPC Mud lands flatly on the mud
Post Thu Nov 03, 2005 3:51 am
 View user's profile


Goto page Previous  1, 2
All times are GMT.
The time now is Tue Apr 09, 2019 12:45 am



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.