RPGDot Network    
   

 
 
Ultima X: Odyssey
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Ashes - Two Worlds Collide officially announced
  View previous topic :: View next topic
RPGDot Forums > News Comments

Author Thread
Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
Ashes - Two Worlds Collide officially announced
   

The team behind the indie project <a href="http://ashes.lalista.org/press/announcement.html" target="_blank">Ashes - Two Worlds Colide</a> has officially unveiled the game:<blockquote><em>Ashes : Two Worlds Collide is a single player cRPG built on the philosophy of old classics, yet featuring more modern 3d graphics. <br> <br>Ashes is strongly inspired by three milestones of RPG history: Ultima VII, Drakkhen and Demon's Winter: we're trying to replicate the exploration, atmosphere and compelling plots of such classics while adding some brand new ingredients to form our own unique game. <br> <br>Ashes is *NOT* a hack-and-slash rpg and neither is it arcade oriented like games such as zelda. Ashes tries to be a complete rpg experience through the following features: <br> <br><li>Living NPCs :: NPCs are not just standing in one place. They live their lives, work in their shops, walk around, eat at lunchtime, sleep at night and so on. <br> <br><li>Characterised party :: In Ashes you get to create your own party, but it won't be just a bunch of names and stats - for each member you'll also choose a social attitude (Valiant leader, cynical wrangler, shy intellectual, eccentric weirdo) which will play a very important role in the game! <br> <br><li>Random characters :: In Ashes there won't be just the "premade" and scripted NPCs, but randomly generated walk-ons. Random names, random jobs, random appearance and portrait, and random dialogue. The random dialogue, will be powered by an intelligent grammar interpreter - the results are surprising. <br> <br><li>Reputation :: Kill innocent people, steal, and your reputation will follow you. Guards will begin chasing you as you enter a town (either to impose a little fine, sending you to Jail or trying to kill you, depending on your crimes), merchants will refuse to trade with you, and if you really go too far - be prepared for bounty hunters seeking your head! <br> <br><li>Realistic trade :: Shops, inns, blacksmiths and so on will always have limited supplies. If you buy everything in stock you'll have to wait some time for more items to become available. Certain items will also need crafting so buying a fine piece of armour may mean you'll have to wait 3 days before it's ready. <br> <br><li>Turn based Combat :: The game is in real time but combat is turn based. Transition between the two states is automatic (unless invoked) and smart. Combat aims to be simple yet tactical allowing you control of all your party members. <br> <br><li>Buy buildings :: You will be able to buy a house, a tower, a little shack - and owning a place to rest and store things will play a key role in the plot. <br> <br><li>Other features include :: A huge, seamless world, Day/night cycles, Atmospheric weather, Dynamic shadows and a high level of interactivity.</ul></em></blockquote>The game is roughly slated for release in late 2006/early 2007. Hit the link for some several screens.
Post Tue Nov 22, 2005 12:21 am
 View user's profile
Robert Goddard
Guest






Hope
   

Sounds perfect on paper.

I hope they can pull it off. MMOGs with feature lists like this never make it out the door.
Post Tue Nov 22, 2005 12:22 am
 



All times are GMT.
The time now is Sat Apr 13, 2019 9:57 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.