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Toaster
Bread Alert
Joined: 27 Jan 2003
Posts: 5475
Location: Sweden |
I have played Gothic, and I liked it, and I wonder, because I have some other games I am playing right now, why should I play Morrowind? How is it? Is it worth playing instead of Mafia for example? _________________
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Fri Mar 28, 2003 4:53 pm |
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Jaz
Late Night Spook
Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot |
I haven't played Mafia, but Morrowind is a fine CRPG if you like to explore a lot. Don't expect too much non-linearity (for I have yet to see a non-linear CRPG), but if you love to wander around in a big gaming world, taking up countless side quests, this one will be for you. If you like to be taken by the hand, however, and guided through a game, you probably won't like it. As I said, it's not non-linear, but it's so huge you may get lost. _________________ Jaz |
Fri Mar 28, 2003 4:59 pm |
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Xax
Village Dweller
Joined: 25 Mar 2003
Posts: 6
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quote: Originally posted by Jaz
Don't expect too much non-linearity (for I have yet to see a non-linear CRPG), but if you love to wander around in a big gaming world, taking up countless side quests, this one will be for you. If you like to be taken by the hand, however, and guided through a game, you probably won't like it. As I said, it's not non-linear, but it's so huge you may get lost.
I couldn't possibly disagree more. Morrowind is just about as non-linear as it gets. You're completely free to explore the entire world at your own pace. Of course, certain areas are more dangerous than others and shouldn't be visited until you're strong enough. There is a main quest and many, many side-quests, but you're under no obligation to pursue them (it would make for a somewhat boring game if you didn't, but the option is yours nonetheless).
I would recommend reading some reviews of Morrowind if you're not sure you'd enjoy it, but I've found it to be a very enjoyable game. |
Fri Mar 28, 2003 5:34 pm |
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Jaz
Late Night Spook
Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot |
In my book it's not non-linear: Morrowind has a main plot/quest, just like its predecessor Daggerfall had. You needn't play that as you pointed out, but since many things hinge on the central plot it would be unwise not to take part in it. As I see it, the only really non-linear CRPGs are
(M)MORPGs. _________________ Jaz |
Fri Mar 28, 2003 6:20 pm |
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Pinnen
Wearer of the Hat
Joined: 19 May 2002
Posts: 7092
Location: The Sandy Beach Resort |
Iīm with Jaz; it may be open-ended but not non-linear. Itīs still a great game though, if you have reasonably new and up-to-date comp. _________________ CaptainWorshipperNonFlamer
CrossTopicBaner |
Fri Mar 28, 2003 8:09 pm |
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InSaNe
Guards Lieutenant
Joined: 09 Nov 2002
Posts: 174
Location: Netherlands |
the quests are all the same though.. killing/stealing/talk to this or that/find this or that
or did i just do to lil amount of quests ? _________________ Never argue with a nOOb, First they take you down to their level and then they kill you with their skills |
Fri Mar 28, 2003 8:50 pm |
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Pinnen
Wearer of the Hat
Joined: 19 May 2002
Posts: 7092
Location: The Sandy Beach Resort |
And the world is pretty non-living too. No-one moves more than two meters, and everyone is awake 24/7. And they all stand! No sitting, no lying down, no relaxing. They just standthere, around the clock. _________________ CaptainWorshipperNonFlamer
CrossTopicBaner |
Fri Mar 28, 2003 9:14 pm |
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InSaNe
Guards Lieutenant
Joined: 09 Nov 2002
Posts: 174
Location: Netherlands |
atleast the ordinators scratch their back once in a while _________________ Never argue with a nOOb, First they take you down to their level and then they kill you with their skills |
Fri Mar 28, 2003 9:15 pm |
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Pinnen
Wearer of the Hat
Joined: 19 May 2002
Posts: 7092
Location: The Sandy Beach Resort |
Thatīs true. And the mudcrabs do seem to have some kind of resting pose. _________________ CaptainWorshipperNonFlamer
CrossTopicBaner |
Fri Mar 28, 2003 9:42 pm |
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InSaNe
Guards Lieutenant
Joined: 09 Nov 2002
Posts: 174
Location: Netherlands |
i think golden saints are one of the most boring characters they hardly even move _________________ Never argue with a nOOb, First they take you down to their level and then they kill you with their skills |
Fri Mar 28, 2003 11:59 pm |
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puma
Eager Tradesman
Joined: 03 Mar 2003
Posts: 44
Location: Poland |
Hey, they do not sleep because there is this disease to prevent them from resting, just ask in Ald'rhun
When I first started the game I thought I was not good enough at real time RPGs - I mean when you swing your sword with your mouse. I was used to games where you only give orders, like Wizardry 8. Then it turned out I was going in the wrong direction where the monsters where harder. Conclusion - nobody tells you what to do, does not prevent you from doing it your way. A nice game I would say. |
Mon Mar 31, 2003 12:19 pm |
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Pinnen
Wearer of the Hat
Joined: 19 May 2002
Posts: 7092
Location: The Sandy Beach Resort |
So, does this disease preventing from sitting down too?
Donīt take me wrong, I love MW, itīs just that itīs a bit too static. And silent. But with the Wilderness sound mod, at least the ambient sounds are vastly improved. _________________ CaptainWorshipperNonFlamer
CrossTopicBaner |
Mon Mar 31, 2003 12:31 pm |
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puma
Eager Tradesman
Joined: 03 Mar 2003
Posts: 44
Location: Poland |
Hmm, there is hardly any game that has better livliness of creatures. It would be even difficult to find someone to report a quest for example, if he was real travelling agent You could spend days looking for him in Morrowind. However, you are right, people could use some sleep. Even in Betrayal at Krondor you could only enter an inn or merchant within specific hours of operation; the same in Albion.
On the other hand most of recently published games is long way behind Morrowind. After Betrayal at Krondor I have not seen a game (until MW), where you could choose for how long you wish to sleep and your sleep could be interrupted. |
Fri Apr 04, 2003 9:49 am |
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Jaz
Late Night Spook
Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot |
...Daggerfall? If I remember correctly you could sleep and be interrupted as well, but I don't remember if you could choose how long you wanted to sleep. _________________ Jaz |
Fri Apr 04, 2003 4:37 pm |
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Rendelius
Critical Error
Joined: 06 Jul 2001
Posts: 16
Location: Austria |
I play it since the day I got the press beta. I never stopped playing it for longer than a week since that.
So I must really like the game. _________________ Rendelius
former Senior Editor RPGDot
now at http://www.theastronomers.com |
Fri Apr 04, 2003 4:49 pm |
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