RPGDot Network    
   

 
 
Eve Online: The Second Genesis
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
RPGDot Feature: Ultima 5 Lazarus - A Review
  View previous topic :: View next topic
RPGDot Forums > News Comments

Author Thread
Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
RPGDot Feature: Ultima 5 Lazarus - A Review
   

Grab your Ankh, gather your reagents and unsheath your sword. We're heading back to Britannia once again to defeat the Shadowlords and rescue the King. Corwin reviews the ambitious and comprehensive U5 Lazarus project that seeks to bring Ultima 5 to life with a modern engine. Here's a snip:<em><blockquote>Now, for those who have never adventured in the land of Britannia, prepare for something different. This is no Diablo clone. While there's plenty of fast, strategic combat which will certainly challenge you and your party, it is not the raison d'etre for the game. You are the Avatar, summoned from Earth to help the people of Britannia when their King, Lord British, disappears during a visit to the Underworld. You can choose to adventure alone, or gather up to five more companions along the way as you follow either the path of virtue or the path of evil. Your choices will affect the world, your companions and the ending of the game. Be warned, stealing a loaf of bread can have potentially dire consequences. Anyway, why steal a loaf when you can bake your own.</em></blockquote>Head <a href="http://www.rpgdot.com/index.php?hsaction=10053&ID=1224">here</a> to read it all.
Post Thu May 25, 2006 11:52 am
 View user's profile
dagonslair
Guest






french beta test starting soon...
   

Great review...

french beta test will start soon.

if you are speaking french, and want to help betatest the french translation, head over the Dagon's Lair http://www.dagonslair.com
Post Thu May 25, 2006 11:55 am
 
dagoo77
Guest






   

Read the review, but was wondering exactly how is character development/advancement handled in this game.

I'm old enough to have played the original U5 and have fond memories, but I've heretofore not looked into this game as I just assumed that it was necessarily limited to the dumbed down advancement system of original DS (e.g. only four skills, little differentiation between charactersm etc.) which I absolutely hated.
Post Thu May 25, 2006 1:08 pm
 
txa1265
Magister of the Light
Magister of the Light




Joined: 13 Apr 2004
Posts: 390
Location: Marlborough, MA USA
   

I completely missed all of these games originally, and have only played a bit of Lazarus so far, but I love the review!

Mike
_________________
Dopelar effect (n.) The tendency of stupid ideas to seem smarter when they come at you rapidly.

Check out my blog.
Post Thu May 25, 2006 3:08 pm
 View user's profile
ToddMcF2002
Leader of the Senate
Leader of the Senate




Joined: 10 Jan 2005
Posts: 317
Location: Boston MA
   

I missed the whole thing too. I downloaded and ran L5 a few months back but didnt really get started.

I think I need a newbie guide. Something to get me started, like a description of the magic system, leveling etc etc. Has that been done?
_________________
"For Innos!"
Post Thu May 25, 2006 4:35 pm
 View user's profile
TheMadGamer
High Emperor
High Emperor




Joined: 03 May 2002
Posts: 487
Location: Southern California
   

One of the big turn-offs for me with Dungeon Siege was that you pretty much followed a path - there was no feel that there was a huge open world to explore. For example, if you're on a path and venture off that path you can go a little ways into the trees but very quickly you'd hit a barrier of some kind. After a while, you realized that DS didn't have anything really in terms of exploration and discovery - it was pretty much follow this one single path and kill monsters.

Is this changed with Lazerus? Is the mod like the original game where you explore a world? Or does a path lead directly from point A to point B?
_________________
The Poster Previously Known As NeptiOfPovar
Post Thu May 25, 2006 6:35 pm
 View user's profile
The_Watcher
Guest






   

Why don't you all try playing it instead of asking stupid questions?

TheMadGamer: Lazarus features a world, like in the original U5.

ToddMcF2002: At most I can suggest reading the manual [PDF], but if you're looking to be spoonfed about the game you're really going to miss out on a lot of fun. Play the game and find out for yourself how it works.
Post Thu May 25, 2006 7:57 pm
 
TheMadGamer
High Emperor
High Emperor




Joined: 03 May 2002
Posts: 487
Location: Southern California
   

quote:
Originally posted by The_Watcher
Why don't you all try playing it instead of asking stupid questions?


What ever happend to, 'the only stupid question is the one you don't ask?'

As for me, with a wife, two very small kids, two dogs, a 60+ hour a week job, and a sick mom that needs continuous care, it's worth it for me to ask a lot of stupid questions and do as much research into a game before I waste even an hour on it just to find out it plays in a way I don't like.

I don't have a whole lot of free hours to play games. So I'd rather just ask anyone who has played a game specific questions so that depending on the answers I can make better choices how I spend my little, but valuable game time and which games I play.

Just downloading and installing a mod as huge as Lazerus would probably eat up an entire play session for me so I definatley don't want to spend time doing that if Lazerus were just another linear path like DS.

Thanks for your answer.
_________________
The Poster Previously Known As NeptiOfPovar
Post Thu May 25, 2006 9:36 pm
 View user's profile
roqua1
Guest






   

Good comprehensive review. It almost makes me want to go out and buy DS again.
Post Fri May 26, 2006 1:57 am
 
Melvil
Village Leader
Village Leader




Joined: 08 Nov 2003
Posts: 80
Location: Austin, Tx
   

quote:
Originally posted by TheMadGamer
quote:
Originally posted by The_Watcher
Why don't you all try playing it instead of asking stupid questions?


What ever happend to, 'the only stupid question is the one you don't ask?'

As for me, with a wife, two very small kids, two dogs, a 60+ hour a week job, and a sick mom that needs continuous care, it's worth it for me to ask a lot of stupid questions and do as much research into a game before I waste even an hour on it just to find out it plays in a way I don't like.




Sounds like you should probably give up games altogether bud
Post Fri May 26, 2006 5:57 am
 View user's profile
corwin
On the Razorblade of Life
On the Razorblade of Life




Joined: 10 Jun 2002
Posts: 8376
Location: Australia
   

To answer the general tone of the questions. The game is as close to the original U5 as the Dungeon Siege engine allows. It is definitely NOT a linear path. You can explore almost anywhere and everywhere. You will have to return to most places many times, unlike DS and everything you remember from DS has been changed; even magic works very differently.

Characters develop through 8 levels. Your Avatar gets his original stats during the Gypsy questioning session at the beginning and after that, only HP's change each level, though new spell levels open and there are trainers to improve your skills. For the NPC's in your party, they too have differing stats and skills. It's basically identical to the original U5. Check out the Lazarus forums, check out the custom mods that have been created for it, and most of all, simply check out the game.
_________________
If God said it, then that settles it!

I don't use Smileys, I use Emoticons!!

Post Fri May 26, 2006 6:56 am
 View user's profile
TheMadGamer
High Emperor
High Emperor




Joined: 03 May 2002
Posts: 487
Location: Southern California
   

quote:
Originally posted by Melvil
Sounds like you should probably give up games altogether bud


Blasphemy! How can you even call yourself a gamer?
_________________
The Poster Previously Known As NeptiOfPovar
Post Fri May 26, 2006 3:51 pm
 View user's profile
ghola
City Guard
City Guard




Joined: 08 Oct 2002
Posts: 146
   

quote:
Originally posted by Melvil
Sounds like you should probably give up games altogether bud
Or the wife. Worked for me!
Post Fri May 26, 2006 4:09 pm
 View user's profile
dteowner
Shoegazer
Shoegazer




Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia
   


Focus, people, focus...

Sounds like part of the appeal is supposed to be "dropping you in the middle of the ocean and telling you land is somewhere nearby". Increases the sense of freedom and accomplishment. Would that be a fair statement, Corwin?
_________________
=Proud Member of the Non-Flamers Guild=
=Benevolent Dictator, X2/X3 and Morrowind/Oblivion Forums=
Sorry. No pearls of wisdom in this oyster.
RIP Red Wings How 'Bout Dem Cowboys!
Post Fri May 26, 2006 11:34 pm
 View user's profile
corwin
On the Razorblade of Life
On the Razorblade of Life




Joined: 10 Jun 2002
Posts: 8376
Location: Australia
   

Very much so, my friend!! There is NO handholding in this game, you have to talk to everyone and figure things out for yourself, just like in the real world. You have been transported to the world of Britannia and you have no idea what is going on. YOU have to discover that for yourself and decide what you are going to do about it, if anything. Part of the confusion you personally feel at the start of the game should reflect the same confusion your character is feeling. True Roleplaying in a sense!!
_________________
If God said it, then that settles it!

I don't use Smileys, I use Emoticons!!

Post Sat May 27, 2006 5:28 am
 View user's profile



All times are GMT.
The time now is Tue Apr 09, 2019 4:38 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.