RPGDot Network    
   

 
 
Asheron's Call: Throne of Destiny
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Bioshock: Interview @ FiringSquad
  View previous topic :: View next topic
RPGDot Forums > News Comments

Author Thread
Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
Bioshock: Interview @ FiringSquad
   

Ken Levine lines up for a short Bioshock <a href="http://www.firingsquad.com/news/newsarticle.asp?searchid=10168" target="_blank">interview</a> at FiringSquad:<blockquote><em><b>FiringSquad: What gameplay elements in BioShock do you think will make this game stand out from the pack?</b> <br> <br>Ken Levine: Most shooters move on rail tracks. If you think about a (great) game like Half Life 2, it's basically one extended corridor that you progress through. You know, you walk down a hall, hit a trigger and monster pops up. You kill it, then you move onto the next room. BioShock has a real, breathing ecology. You may clear an area out and come back to find that something's come back in. It makes you feel like it's a real world. It also makes you feel uncomfortable and exposed. <br> <br>Another important fact is that in this game, you're not the daddy. You're hungry and desperate. Most FPSs make you feel like some kind of superhero. In BioShock you're a desperate guy trying to stay alive. System Shock II had that vibe and so will BioShock.</em></blockquote>There are also three images that I <i>think</i> are new.
Post Tue May 09, 2006 2:33 pm
 View user's profile
Sid Fynch
Eager Tradesman
Eager Tradesman




Joined: 02 Apr 2006
Posts: 29
Location: Chiba, Japan
   

Aw man, I am drooling for this. Awesome gameplay ideas and a super-neato 50s look.
_________________
"No one can disgrace us but ourselves."
Josh Billings

"Nature uses as little as possible of anything.”
Johannes Kepler
Post Tue May 09, 2006 2:34 pm
 View user's profile



All times are GMT.
The time now is Tue Apr 09, 2019 4:43 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.