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Levelling Mods?
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RPGDot Forums > Oblivion - General

Author Thread
dagoo7
Head Merchant
Head Merchant




Joined: 07 Nov 2002
Posts: 58
Location: USA
Levelling Mods?
   

Looking for a mod designed to slow down/minorly tweak leveling, like the one Rendellius mentioned in his review, however having difficulty sorting through all the chaff mods.

Was hoping someone who is currently using one, could provide the name of the mod and a basic review of how well its working for you.

Some of the skill/stat relationship mods sound interesting as well, but don't want to do anything to major in this regard, and definitely not starting a new game to get one to work.

Thanks in advance.
Post Fri Apr 14, 2006 1:40 pm
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ghola
City Guard
City Guard




Joined: 08 Oct 2002
Posts: 146
   

I'm using Auryn's Leveling Mod and it works like a charm... literally. It's hard to explain it in a few words because it has several modes of operation, so you'd better read the docs. However, the basics are that after exiting the sewers (or installation of the mod, for pre-existing characters) your avatar will get a ring that will allow you to choose one of six (IIRC) methods of leveling/attribute assignment.
From here leveling and attribute assignment will be automatic, based on your character's development, and without the requirement of sleeping.

You can change your prefered method of leveling whenever you want by re-equiping the ring and choosing one of the mod's modes. Having said that, I simply picked the first option and never looked at the ring again, because everything was great for me. The mod will notify you of any advancement whenever it happens, all very natural and satisfying.
Post Fri Apr 14, 2006 5:02 pm
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Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
   

Rend is currently working on a mod article(s), so we'll have that up asap (hopefully in the coming week).

I'm not using one at the moment but I have my eye on Auryn's for my next character.
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Post Sat Apr 15, 2006 2:27 am
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