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MoonDragon
High Emperor
Joined: 25 May 2002
Posts: 1254
Location: Waterloo, Canada |
Ultimately, I found that the game is trying to be fresh too much. To the point where I'm really not interested in playing the next level with yet another twist. And just about when I get the hang of playing with a set of units, they go and switch it on me. I really hate that. I get no gratification from learning how to play a faction, what so ever.
Technically, the game is superb, as all Blizzard products have been. Content presentation wise... well, let's just say that it sits on my HDD unfinished and I have no desire or motivation to go finish it. _________________ (@) |
Sat Aug 17, 2002 6:35 am |
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Vilgefortz the mage
Noble Knight
Joined: 24 Jul 2002
Posts: 203
Location: Khorinis Mage Guild |
I loved WarCraft 2. so you say I will love WarCraft 3? I'm a RTS fan and I like hard games (to chalenge myself). Hm.. I thing I'll buy it. Thanks for help _________________ One ring to rule them all, One ring to find them, One ring to bring them all, and in the darkness spite them. One mage to stop it all.
=Member of the RPGDot Warriors=
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Sat Aug 17, 2002 4:05 pm |
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The Hurricane
Tempered Warlord
Joined: 01 Jun 2002
Posts: 299
Location: The Sword Coast |
quote: Originally posted by Vilgefortz the mage
I loved WarCraft 2. so you say I will love WarCraft 3? I'm a RTS fan and I like hard games (to chalenge myself). Hm.. I thing I'll buy it. Thanks for help
Warcraft 3 is 1000x better than Warcraft 2 _________________ = Member of The Nonflamers' Guild =
= Member of The Alliance of Middle-Earth =
= Not just a member, but a client of The Followers of Righteousness =
"Stand back...there's a hurricane coming through..." |
Sat Aug 17, 2002 5:36 pm |
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Vilgefortz the mage
Noble Knight
Joined: 24 Jul 2002
Posts: 203
Location: Khorinis Mage Guild |
OK!!!! It's on my IMPORTANT TO DO list on the first place!!!! Thanks _________________ One ring to rule them all, One ring to find them, One ring to bring them all, and in the darkness spite them. One mage to stop it all.
=Member of the RPGDot Warriors=
=Member of the Worshipers of the Written World=
=Member of the RPGDot Shadows=
=Loyal mage of the Alliance of Middle-Earth=
=Member of the Sixth House=
=Member of the Gothic Novel Writers=
=Member of the Nonflamers' Guild= |
Sat Aug 17, 2002 9:12 pm |
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ryley
Keeper of the Gates
Joined: 27 Jun 2002
Posts: 107
Location: california |
the game looks good, but not good enough to plunk down 60 dollars for. What's up with the rising pc game prices? I think i'll wait for the price to drop. |
Sun Aug 18, 2002 5:44 am |
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Provis
High Emperor
Joined: 01 Jul 2002
Posts: 872
Location: Middle of the Forest |
I agree with ryley, I pick it up when it's in the bargin bin. I have so many games right now that I have on the back burner; Wiz 8, Return to Krondor, Betrayal in Antaria, Morrowind, Dungeon Siege, the list could go on for pages. _________________ --
"Yea, so what I didn't like Planescape: Torment, what are you gonna do about it?" - Provis |
Sun Aug 18, 2002 6:34 am |
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Vilgefortz the mage
Noble Knight
Joined: 24 Jul 2002
Posts: 203
Location: Khorinis Mage Guild |
I played it in an internet caffe. I MUST BUY IT!!!!!!!!!! WC III ( ) is great!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! _________________ One ring to rule them all, One ring to find them, One ring to bring them all, and in the darkness spite them. One mage to stop it all.
=Member of the RPGDot Warriors=
=Member of the Worshipers of the Written World=
=Member of the RPGDot Shadows=
=Loyal mage of the Alliance of Middle-Earth=
=Member of the Sixth House=
=Member of the Gothic Novel Writers=
=Member of the Nonflamers' Guild= |
Sun Aug 18, 2002 8:25 am |
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ButtOfMalmsey
Village Idiot
Joined: 07 May 2002
Posts: 785
Location: Mississippi |
It is going for 30.00 at http://www.gogamer.com if you are a subscriber. They don't sell your email addy to anybody, so subscribe. It's a darn good deal. But hurry.
I've bought about a dozen games from them with nary a problem.
In case anyone values my opinion, I got the Collector's Edition (yes, I am a Blizzard fanboy) and played the first seven campaign missions, and stopped at the Human Campaign Mission: The Culling. Two days ago I picked it up again, and I'm almost done with the undead campaign. My opinion of this game continues to improve. I especially like playing as the undead, for some reason (probably ease of expansion).
The SP campaign is way too easy, though, even on hard. But you have to be able to adjust your thinking and your strategy, not just between races but also between missions. That's the challenging part of SP. I also think the custom game is darn hard, but mostly because I haven't gotten a handle on beating creeps yet. _________________ "It has been a grand journey- well-worth making once."
-Winston Churchill, 1965, on Life
I saw this in a movie about a bus that had to SPEED around a city, keeping its SPEED over fifty, and if its SPEED dropped, it would explode. I think it was called, "The Bus That Couldn't Slow Down."
-Homer Simpson
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::Captain of the Black Company:: |
Mon Aug 19, 2002 5:23 pm |
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Vilgefortz the mage
Noble Knight
Joined: 24 Jul 2002
Posts: 203
Location: Khorinis Mage Guild |
I already have it. I can't finish the human 6th mission. You have to be quick, but it isn,t my style of play! I like to wait, build up my base, get some good units, and now I have to "collect" 100 zombies before Mal'Ganis will do that. HOW COULD I POSIBLY END THAT MISSION???? _________________ One ring to rule them all, One ring to find them, One ring to bring them all, and in the darkness spite them. One mage to stop it all.
=Member of the RPGDot Warriors=
=Member of the Worshipers of the Written World=
=Member of the RPGDot Shadows=
=Loyal mage of the Alliance of Middle-Earth=
=Member of the Sixth House=
=Member of the Gothic Novel Writers=
=Member of the Nonflamers' Guild= |
Tue Aug 20, 2002 4:26 pm |
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ButtOfMalmsey
Village Idiot
Joined: 07 May 2002
Posts: 785
Location: Mississippi |
Take your starting force, take down as many houses as you can before MalGanis shows up, kill him immediately, and keep taking down houses. I reached 100 before MalGanis reached 40. If you keep at it, you really only need a group of meleeers plus Arthas to (maybe six total) to take out the houses. Then you build a small army of footmen, knights, riflemen, and priests to take out MalGanis (be sure to bring Arthas's group to the party too- you'll need him). Build plenty of static defenses for your base, and learn the layout of the town.
It's actually one of the easiest "timed" missions in the game. _________________ "It has been a grand journey- well-worth making once."
-Winston Churchill, 1965, on Life
I saw this in a movie about a bus that had to SPEED around a city, keeping its SPEED over fifty, and if its SPEED dropped, it would explode. I think it was called, "The Bus That Couldn't Slow Down."
-Homer Simpson
=Member of the Non-Flamers Guild=
=Member of The Sixth House=
::Captain of the Black Company:: |
Tue Aug 20, 2002 4:53 pm |
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Vilgefortz the mage
Noble Knight
Joined: 24 Jul 2002
Posts: 203
Location: Khorinis Mage Guild |
That's the main problem, I need time to make an army with knights. When I could build them, Mal'Ganis should be already collecting zombies, and I couldn't defend, when he will come close, with a group of footmen. Also WarCraft works awful on my computer and it's dificult to "move" on the map. It takes me much time to get from the city to the base, and as I sed, it's not my style of playing RTS. I'll try on my new computer (that means tomorrow ). Thanks for the advise _________________ One ring to rule them all, One ring to find them, One ring to bring them all, and in the darkness spite them. One mage to stop it all.
=Member of the RPGDot Warriors=
=Member of the Worshipers of the Written World=
=Member of the RPGDot Shadows=
=Loyal mage of the Alliance of Middle-Earth=
=Member of the Sixth House=
=Member of the Gothic Novel Writers=
=Member of the Nonflamers' Guild= |
Tue Aug 20, 2002 8:41 pm |
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The Hurricane
Tempered Warlord
Joined: 01 Jun 2002
Posts: 299
Location: The Sword Coast |
quote: Originally posted by Vilgefortz the mage
That's the main problem, I need time to make an army with knights. When I could build them, Mal'Ganis should be already collecting zombies, and I couldn't defend, when he will come close, with a group of footmen. Also WarCraft works awful on my computer and it's dificult to "move" on the map. It takes me much time to get from the city to the base, and as I sed, it's not my style of playing RTS. I'll try on my new computer (that means tomorrow ). Thanks for the advise
Well, you should immediately take Arthas and the starting troops and begin hunting. You can also kill Mal'Ganis. Once fallen in battle, he won't respawn for another 2 1/2 mins allowing extra time to build up a better army/defense. Also, create mortar teams to destroy the houses. Put about 3 mortars and 2 priests in a group and hotkey them by pressing Ctrl + #. That way the priests can heal the mortars if they sustain damage. Never use them to combat units, just the buildings. Arthas, a few knights, and a few riflemen should be enough to take out everything on the map. _________________ = Member of The Nonflamers' Guild =
= Member of The Alliance of Middle-Earth =
= Not just a member, but a client of The Followers of Righteousness =
"Stand back...there's a hurricane coming through..." |
Wed Aug 21, 2002 4:28 am |
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Vilgefortz the mage
Noble Knight
Joined: 24 Jul 2002
Posts: 203
Location: Khorinis Mage Guild |
You mean - Arthas and his forces should hunt Mal'Ganis, and the mortars and priests against buildings and zombies? _________________ One ring to rule them all, One ring to find them, One ring to bring them all, and in the darkness spite them. One mage to stop it all.
=Member of the RPGDot Warriors=
=Member of the Worshipers of the Written World=
=Member of the RPGDot Shadows=
=Loyal mage of the Alliance of Middle-Earth=
=Member of the Sixth House=
=Member of the Gothic Novel Writers=
=Member of the Nonflamers' Guild= |
Wed Aug 21, 2002 5:34 am |
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The Hurricane
Tempered Warlord
Joined: 01 Jun 2002
Posts: 299
Location: The Sword Coast |
quote: Originally posted by Vilgefortz the mage
You mean - Arthas and his forces should hunt Mal'Ganis, and the mortars and priests against buildings and zombies?
Sorta. Arthas and his troops take out Mal'Ganis. Then when you go to hunt the zombies, use the mortars to destroy the houses while Arthas and his men take out the zombies that flee out. You really don't need the mortars, but they take down buildings in nothing flat, which saves time.
I think this setup would be sufficient:
Team 1: Arthas, 4 riflemen, 4 knights/footmen, 1 or 2 priests
Team 2: 3 mortars, 2 priests
Always use your hero's skills since they will ultimately determine how the battle ends. _________________ = Member of The Nonflamers' Guild =
= Member of The Alliance of Middle-Earth =
= Not just a member, but a client of The Followers of Righteousness =
"Stand back...there's a hurricane coming through..." |
Wed Aug 21, 2002 8:26 am |
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Vilgefortz the mage
Noble Knight
Joined: 24 Jul 2002
Posts: 203
Location: Khorinis Mage Guild |
Ok, let's put everything together - At the begining grab all avalible forces and go hunt zombies before Mal'Ganis shous up. In the meentime build more towers for protection and build/upgrade your base to make a team of 4 rifleman, 4 footmen, 2 knights, 2 priests and a second team of 3 mortars and 2 priests. The first team - join Arthas and hunt zombies, but mainly kill Mal'Ganis when he will shou up, the mortar team - destroy houses. Thanks _________________ One ring to rule them all, One ring to find them, One ring to bring them all, and in the darkness spite them. One mage to stop it all.
=Member of the RPGDot Warriors=
=Member of the Worshipers of the Written World=
=Member of the RPGDot Shadows=
=Loyal mage of the Alliance of Middle-Earth=
=Member of the Sixth House=
=Member of the Gothic Novel Writers=
=Member of the Nonflamers' Guild= |
Wed Aug 21, 2002 1:46 pm |
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