RPGDot Network    
   

 
 
Divinity2
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
illegal Object Index, can't enter chapter 6, mayday
  View previous topic :: View next topic
RPGDot Forums > Gothic - Troubleshooting

Author Thread
Weasel
Village Dweller
Village Dweller




Joined: 11 Jan 2002
Posts: 8
Location: NRW, Germany
   

Hello, I hope someone can help me, i fought my way to chapter 6 in many many hours, think this game is the best ever but has by far too much bugs....

Now I possess Uzuriel and opened the gate to the sleeper temple with the statuette, but when I try to enter the temple, the loading screen crashes at ca. 75 percent with a message box about some ObjRef, illegal object index....

I saw someone else hat this problem in a much earlier state of the game, maybe he had a solution for this BIIIg problem?

Please help, I'm totally frustrated...

_________________
*** Never fear, Weasel's here ***
Post Fri Jan 11, 2002 2:01 pm
 View user's profile
Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

This sounds like either a corrupted savegame or a damaged file.

Some ideas:
The first thing I would try is load a save from chapter 5 and try to enter the temple, to see if you still _can_ enter it.

If this works you miss close to nothing if you insert the loaded Uriziel (or the rune) and try to finish the game in chapter 5. Of course you can also replay the chapter, regularly or with cheats.

If you canīt enter the temple in chapter 5 a reinstall could be an idea. Copy your savegames somewhere else before you uninstall, they may be deleted.

Somebody else described in this forum how he fixed a corrupted savegame in the Old Mine by replacing one of the files in the save.
Post Sat Jan 12, 2002 6:00 am
 View user's profile
Weasel
Village Dweller
Village Dweller




Joined: 11 Jan 2002
Posts: 8
Location: NRW, Germany
   

Hi

Thnx, I found the topic you meant. I compared my saved games and the possible damaged file is identical in all slots

But I will try to exchange the oldest with the newest, maybe this will help.

I wrote to the support support@piranha-bytes.com and I was just amazed how fast they answered (about half an hour after my mail). They asked for the saved game so I sent them one of my saved games and they will have a look-over...
I also asked them about the reason why and when this could have happened and how one can recognize and maybe repair such a situation on his own. Maybe the answer will help others too, so I'll post it here as soon as I have it.
Stay tuned and thanks for the tip.

_________________
*** Never fear, Weasel's here ***
Post Sat Jan 12, 2002 1:20 pm
 View user's profile
Weasel
Village Dweller
Village Dweller




Joined: 11 Jan 2002
Posts: 8
Location: NRW, Germany
   

Hey, its me again (Boy, I'm answering my Post almost all alone ) )

I did something very helpful, I deleted the orctemple-entry in my saved game completly
After that I could finish the game, but I had to play a lot of the first entering of orc temple again
So I finally finished the game )

Now I'm going to play the other two camps...
(but I will backup my saved games all 20 minutes) )
But there is a great question: what happens, if your world.sav (or the log files) get corrupted???

When I got answer from pirhana-bytes, I will post it here.

I still think, that this game is one of the greatest games of the year 2001, but with all these bugs, this game should have never been released, what do you think?

Till next time, Weasel )


_________________
*** Never fear, Weasel's here ***
Post Sun Jan 13, 2002 12:48 am
 View user's profile
Glotis
Village Dweller
Village Dweller




Joined: 10 Jan 2002
Posts: 10
   

I agree, Weasel... but the fact is that gaming is such a volitile market that we are only going to see more of this (i.e., games released that will work on only a few select system configurations). I attribute it to too many variable system configurations that could/should be confirmed in beta testing, pressure to release prior to adequate beta testing, a "new standard" of Customer Service... i.e., virtually none.
Post Sun Jan 13, 2002 7:04 am
 View user's profile



All times are GMT.
The time now is Fri Apr 12, 2019 12:21 am



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.