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Fallout: BoS (PS2): Review @ Gaming Age
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Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
Fallout: BoS (PS2): Review @ Gaming Age
   

The next Fallout: BoS <a href="http://www.gaming-age.com/cgi-bin/reviews/review.pl?sys=ps2&game=falloutbs" target="_blank">review</a> can be found Gaming Age. The score is C+ and here's a clip:<blockquote><em>At first glance you may say to yourself, “Hey this looks an awful like Baldur’s Gate?” Well this holds true as the same team who brought you the original Dark Alliance on the PS2 a couple years back develops the game. The only real difference is the genre setting. Instead of Elves and Clerics, you have Mutants and Ruffians. Instead of big spiders and malicious demons, you have two headed cows and…well…big mutated spiders. Character design fits the genre well, and plenty of diverse enemies keep the game fresh. The environments are baron wastelands, filled with decaying walls, dirty concrete, and run down pubs. While there is plenty of land to survey, the outcome is actually pretty dull and repetitive. Special attacks come in droves and the blood flows as a result. Let’s just say this one isn’t for the kiddies. The top down perspective returns giving players plenty of scenery to observe. Frame rate stays consistent, even when plenty of baddies are on the screen. All in all the game doesn’t really evolve the Baldur’s Gate engine, it just changes skin.</em></blockquote>
Post Sat Jan 17, 2004 9:44 am
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Farscry
Village Dweller
Village Dweller




Joined: 04 Mar 2003
Posts: 8
Location: Cedar Rapids, Iowa
   

While Fallout: BoS uses the engine that ran the original Dark Alliance, it was not actually developed by the same team. Just a small correction.
Post Sat Jan 17, 2004 9:45 am
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