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RPGDot Forums > Gothic 2 - Troubleshooting

Author Thread
Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
FAQ additions?
   

If you find something for the FAQ please post the text or a link in this thread. Thanks!
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Post Mon Jun 23, 2003 2:13 am
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[PB]Nico
Keeper of the Bugs
Keeper of the Bugs




Joined: 15 Jul 2001
Posts: 237
   

It's recommend to set radeonHackAmbientColBug=0 if Catalyst 3.4 is used.

Thanks, Nico
Post Mon Jun 23, 2003 1:10 pm
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Gorath
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Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

I added it.

What about this one, is this typo really there after installation?

"D:\Program Files\Jowood\Gothic2\_work\Data\Textures\_complied" instead of "...\_compiled"
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Post Tue Jun 24, 2003 4:38 am
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Gorath
Mostly Harmless
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Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
More bugs and problems
   

For internal use. Not much to see for the average forum user.

ice drageon - gold problem
http://www.rpgdot.com/phpBB2/viewtopic.php?t=29734

Mortis Strength bug
http://www.rpgdot.com/phpBB2/viewtopic.php?t=29878

C:zcwave Data::CacheIn() Could not decompress adpcm file SVM_12_SmallTalk20.wav
http://www.rpgdot.com/phpBB2/viewtopic.php?t=29591

deadline in thieves guild mission (scripting bug?)
http://www.rpgdot.com/phpBB2/viewtopic.php?t=30027
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Post Sat Jun 28, 2003 2:29 am
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[PB]Nico
Keeper of the Bugs
Keeper of the Bugs




Joined: 15 Jul 2001
Posts: 237
   

quote:
Originally posted by Gorath
[...]is this typo really there after installation?

Don't know (for want of a CD ).

btw: could you please so kind to fix my typos:)
Secondly, one should insert ItWr_Map_NewWorld and ItWr_Map_NewWorld_City (because the city map is always converted on using the map hotkey if the world map is not in the inventory), thanks
Post Thu Jul 03, 2003 7:35 am
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Gorath
Mostly Harmless
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Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

quote:
Originally posted by NicoDE
quote:
Originally posted by Gorath
[...]is this typo really there after installation?

Don't know (for want of a CD ).


I happen to have the game now.
The dir is named '_complied' and itīs empty.

quote:
btw: could you please (be ) so kind to fix my typos:)

Where ?

quote:

Secondly, one should insert ItWr_Map_NewWorld and ItWr_Map_NewWorld_City (because the city map is always converted on using the map hotkey if the world map is not in the inventory), thanks

The FAQ got a major update tonight.
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Post Sat Jul 05, 2003 7:17 am
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Gorath
Mostly Harmless
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Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

incorrect voice acting
http://www.rpgdot.com/phpBB2/viewtopic.php?t=31932
http://www.rpgdot.com/phpBB2/viewtopic.php?p=220365

combat AI bug
http://www.rpgdot.com/phpBB2/viewtopic.php?t=30451
http://www.rpgdot.com/phpBB2/viewtopic.php?t=31679

a gazillion items after reload
http://www.rpgdot.com/phpBB2/viewtopic.php?t=31756

sneak skill vanishes
http://www.rpgdot.com/phpBB2/viewtopic.php?t=32102
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Post Sat Jul 05, 2003 7:21 am
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wk
Head Merchant
Head Merchant




Joined: 18 Jun 2003
Posts: 64
Location: Sussex, England
floating citizen
   

Just for the record and not exactly critical:

I went into one of the pubs where the drinkers collect for the evening and sit around alone. One of the citizens was floating above the table but in a sitting position.
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Post Fri Aug 01, 2003 10:51 am
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Daedalus
High Emperor
High Emperor




Joined: 04 Jan 2002
Posts: 2516
Location: Estonia
   

u will find that kind of bugs in many places sometimes ppl do meat not on owen but right on side of it
Post Fri Aug 01, 2003 12:08 pm
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Kroetsjov
Eager Tradesman
Eager Tradesman




Joined: 03 Sep 2003
Posts: 49
Location: Netherlands
   

Another one:

I learned to sneak from the bowman in town (the previous apprentice from Bosper; i forgot his name)

But when i goto the Thieves Guild, i can learn to sneak again ... nothing changes; except that it costs me 5LP again
Post Fri Sep 05, 2003 1:26 pm
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wk
Head Merchant
Head Merchant




Joined: 18 Jun 2003
Posts: 64
Location: Sussex, England
   

Well, is it not the same with learning to make alchemy potions and runes? When you go back to the relevant NPC they show a list of what they can teach you. You should be told that "you have already learnt that, silly."

So a pitfall to avoid rather than a bug.
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Post Fri Sep 05, 2003 2:04 pm
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Kroetsjov
Eager Tradesman
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Joined: 03 Sep 2003
Posts: 49
Location: Netherlands
   

quote:
Originally posted by wk
Well, is it not the same with learning to make alchemy potions and runes? When you go back to the relevant NPC they show a list of what they can teach you. You should be told that "you have already learnt that, silly."

So a pitfall to avoid rather than a bug.


Nope, as i wrote in my previous post, i could learn it _again_ in the Thieves Guild (although on my character screen it showed: "Sneaking: Learned"); i saved my game and tried it); it cost me again 5LP. So imho this is a real bug.
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Post Fri Sep 05, 2003 2:41 pm
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