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Which Race Will You Choose? |
Humans |
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17% |
[ 7 ] |
Dwarves |
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17% |
[ 7 ] |
Night Elves |
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34% |
[ 14 ] |
Gnomes |
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0% |
[ 0 ] |
Orcs |
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7% |
[ 3 ] |
Tauren |
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7% |
[ 3 ] |
Trolls |
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9% |
[ 4 ] |
Undead |
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7% |
[ 3 ] |
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Total Votes : 41 |
SirDeity
Gothic's Loyal Hero
Joined: 14 Jan 2002
Posts: 602
Location: Maine, USA |
Which Race Will You Choose? |
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Which Race(s) will you choose? _________________ I am the founder and former leader of a guild in EQ, retired member of The Code in EQ, original member of KOE in AOE2, past Corporal of EVO in MOHAA, respected veteran of UT 2003, a conquerer of all decent games, and an aspiring game developer.
Gothic's Loyal Hero, SirDeity |
Thu Jan 15, 2004 12:31 am |
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Arma
Mysterious Lady
Joined: 24 Oct 2003
Posts: 1230
Location: in the middle of hell |
I am still quite in doubt, as I am splitted between a Human and Undead Mage, but I voted Human, as so far the scales tip to that the most. |
Thu Jan 15, 2004 7:18 pm |
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SirDeity
Gothic's Loyal Hero
Joined: 14 Jan 2002
Posts: 602
Location: Maine, USA |
My plan is to create one character of each race and class (each race having a different class). I'll then proceed to level them all equally. This is especially helpful when raiding. If my guild is lacking a certain number of clerics, for example, then I'd need merely to load it. When it comes time to actually play, I may only keep my characters on the "good" side equally leveled. I generally stick to good races, since that's my role-playing-personality. However, I love the idea of having a Tauren as a tank. I love Orcs, too. The Undead Mage looks brutal, also. What I might do is create a guild that branches off into two groups. Good vs. evil. I'd merely select a lead-officer to head the evil side. This will depend on the grouping and communication systems incorporated in the game. I'd much prefer good and evil classes to group and co-exist together. It'd make managing a guild much easier. On the other hand, good vs evil would make for more uniqueness, challenge, and ultimately more player-to-player fun. To rid myself of the communication problems, I'll eventually need to create a level requirement for the guild. But that won't be anytime soon (after WoW's released). Either that or there will need to be a skill requirement. I was even tinkering with the idea of creating a unique language available only to my guild (members would need to be required to learn it). But that would be too complicated to start off with. It wouldn't be very feasible either. Perhaps I'll just select one of the more "uncommon" languages and make it a requirement for all members to learn it.
Anyway, there won't initially be any requirements. Naturally, the first priority after founding a guild is to create growth and public awareness. After that comes respect, superiority and uniformity. Pride is another major importance. It's bad to have members who aren't loyal. It sometimes causes revolts or the creation of a different guild from within your own. (Some of the newbs from my first guild in EQ recruited fellow members to leave and form a newbie guild. This was partially my fault, since it was early in my reign and I tried pushing for change too fast. Believe it or not, a system of voting is important. Every member needs to eventually --sooner than later-- feel like they have some authority. Rewards, gambles, events, etc, are all important.)
I got off track a bit. I'm mostly looking forward to playing Human, Orc, Tauren, and Elf.
PS. I'll announce the start my guild sometime in Q2 2004. It'd be good to gain some popularity and public awareness before the game is released. _________________ I am the founder and former leader of a guild in EQ, retired member of The Code in EQ, original member of KOE in AOE2, past Corporal of EVO in MOHAA, respected veteran of UT 2003, a conquerer of all decent games, and an aspiring game developer.
Gothic's Loyal Hero, SirDeity
Last edited by SirDeity on Thu Jan 15, 2004 9:43 pm; edited 2 times in total |
Thu Jan 15, 2004 9:37 pm |
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Korplem
Swashbuckler
Joined: 23 Dec 2002
Posts: 853
Location: Pearl Harbor, HI |
I think my first character will be a night elf warrior. _________________ If soot stains your tunic, dye it black. This is vengeance.
-The Prince of Nothing |
Thu Jan 15, 2004 10:07 pm |
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Hexy
High Emperor
Joined: 28 Jun 2002
Posts: 621
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Probably Troll, Undead and/or Dwarf.
Although, I agree that it would be good to have several chars and shift between them all. Which will not only come in handy in guilds, but also when multi-boxing, especially early in the game. _________________ Like some bold seer in a trance;
Seeing all his own mischance |
Thu Jan 15, 2004 11:06 pm |
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ziBzi
Necromancer
Joined: 10 Apr 2003
Posts: 460
Location: The Lost Land |
My main char will be human.
But i will also play as Orc,Tauren,Dwarf and Night elf.
I will also have another human who will spend all his life gamling and drinking at the Inn's. _________________ \\//\\//\\//
//\\//\\//\\ |
Mon Jan 19, 2004 2:14 am |
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Arma
Mysterious Lady
Joined: 24 Oct 2003
Posts: 1230
Location: in the middle of hell |
That sounds cool.
Btw, I think that humans by now have the coolest racial bonuses - they will gain extra skill points. |
Mon Jan 19, 2004 3:53 pm |
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Rallos
Eager Tradesman
Joined: 10 Apr 2003
Posts: 37
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I also like humans too, but when Taurens get plains running... They don't even need a mount they are so beastly! And yes a Tauren tank would be so cool, and their Native American style villages look so good too. |
Tue Jan 20, 2004 6:32 am |
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Arma
Mysterious Lady
Joined: 24 Oct 2003
Posts: 1230
Location: in the middle of hell |
I think that I will go with Humans (finally) for now (imo first when the game is released), and most probably will try out Undead later, I so much want to see and feel the "athmosphere of a ruined land" that the gamespy editors have written all about in their recent alpha coverage. |
Tue Jan 20, 2004 7:12 am |
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ziBzi
Necromancer
Joined: 10 Apr 2003
Posts: 460
Location: The Lost Land |
I also really like the dwarves as they are stereotyped as scottish, and walla. im scottish! _________________ \\//\\//\\//
//\\//\\//\\ |
Wed Jan 21, 2004 12:21 pm |
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Cold Flail
Village Dweller
Joined: 26 Jun 2003
Posts: 19
Location: The Stoney Pits |
Man, I think many people go overboard with the guild thing. They think it's about having a hierarchy, and to some it very well could be. but I think a guild should just be a few good friends with a common name. But... I'm thinkingI'm going to throw down some Night Elf to start then maybe an Orc. but in good time I'll have one of each I'm sure. _________________ MEYRL!-Solid Snake-Metal Gear Solid
Good. . . Bad. . . I'm the guy with the gun-Ash-Evil Dead
Look for Kagemusha in WoW, he'll be the night elf hunter shooting an arrow at your heart |
Wed Jan 21, 2004 1:13 pm |
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ziBzi
Necromancer
Joined: 10 Apr 2003
Posts: 460
Location: The Lost Land |
Guilds should be about fun, role-play in my eyes. But if people want to take the next step and go for glory and power, good!
It adds a new theme to the world. But it didnt in horizons, the guilds were not role-playing and it ruined the game having ten thousand guilds on one server . _________________ \\//\\//\\//
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Wed Jan 21, 2004 1:16 pm |
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Arma
Mysterious Lady
Joined: 24 Oct 2003
Posts: 1230
Location: in the middle of hell |
Well, I have already joined a guild (the European Empire, if anyone wants more info, send me a PM) because I think it is the way to play a MMORPG. As far as I know, most other MMORPGs are not very enjoyable for a sole soul, unlike WoW, but I think that guild adds a whole new dimention to the game. For the time being it sounds fun in World of WarCraft, and I am sure it will be. |
Wed Jan 21, 2004 5:34 pm |
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SirDeity
Gothic's Loyal Hero
Joined: 14 Jan 2002
Posts: 602
Location: Maine, USA |
What does this topic have to do with guilds? Who managed to make that transition? _________________ I am the founder and former leader of a guild in EQ, retired member of The Code in EQ, original member of KOE in AOE2, past Corporal of EVO in MOHAA, respected veteran of UT 2003, a conquerer of all decent games, and an aspiring game developer.
Gothic's Loyal Hero, SirDeity |
Wed Jan 21, 2004 9:44 pm |
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ziBzi
Necromancer
Joined: 10 Apr 2003
Posts: 460
Location: The Lost Land |
Im not sure how i will fit race into guilding.
But i know for sure that my main character (Human) will not join a guild for a while.
I like to solo at the start and discover the world a little for myself.
My dwarf will also not join any guilds as he will be my main role-play character, also my "Bum" character, yeah the one who will lay about the Inn's and waste his coin on drink, yeah the one who will spend all his life savings gambling.
Just hope its as good as it sounds. _________________ \\//\\//\\//
//\\//\\//\\ |
Fri Jan 23, 2004 4:10 am |
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