RPGDot Network    
   

 
 
World of Warcraft
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Heretic Kingdoms 2 Revealed
  View previous topic :: View next topic
RPGDot Forums > News Comments

Author Thread
Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
Heretic Kingdoms 2 Revealed
   

It's been known from some general forum posts at 3D People's Kult forum that they have been working on their next title for a little while. 3D People's Peter Nagy dropped us a line to let us know that a blog from Chris Bateman from iHobo (who wrote the script for Kult) reveals Heretic Kingdoms 2 while discussing some general RPG and game design issues. The entire <a href="http://www.onlyagame.typepad.com/" target="_blank">blog</a> is a fascinating read but here's a couple of paragraph's on what Chris calls 'Heretic Kingdoms: Reluctant Hero':<blockquote><em>We're still working with 3D People, and a new Heretic Kingdoms game is in the works. For this one, we're working on it from the beginning, so we are able to attempt much more. We're keeping several of the factors that worked well in the first one, such as the simplified healing system, and the Attunement system - although the latter is being improved. The new system is broken into streams of development - it gives the player greater control over how and which Attunements the player learns. In effect, it provides a bespoke class system which the player has control over. <br> <br>One thing that we're taking a step backwards on is the character attributes. In the first game, we wanted to keep it as simple as possible. But one thing has become apparent from post-release feedback - the core audience (which is inevitably a Hardcore audience) for these games actually enjoy a little bit of the "spreadsheet full of numbers" - perhaps because it allows them to identify the character in an easy to understand fashion. So we're providing more of a conventional attribute system, although it will remain simple and accessible. <br> <br>The next Heretic Kingdoms game will have an open world. We always wanted it for the first game, but it was always going to be too expensive. This time, we can make it happen. The linear structure has its place, but it's nice to be able to offer the player a world to explore. And similarly, we're able to give the player more choice as to their starting character. There should be a choice of gender at the very least. We're also exploring ways to make the world more dynamic... I shouldn't say too much about this, because at the moment we can't be sure which elements of this will work. <br> <br>But the big breakthrough we're hoping to bring to players is the capacity to play a CRPG with or without combat. The new Attunement system supports a number of abilities that will mean the player can choose to play the game without fighting if they wish. These alternatives all allow the player to develop their character without combat. It's early days yet, so I shouldn't say too much. But I'm very excited about the possibilities for the new game.</em></blockquote>Peter points out this is far from an official announcement and the game is at least a year away but we look forward to hearing more about it as we move along.
Post Thu Jul 28, 2005 9:53 am
 View user's profile
Guest







   

hooray for the "spreadsheet full of numbers" and the open world!
...looking forward!
Post Thu Jul 28, 2005 9:53 am
 
Ryuken
Village Dweller
Village Dweller




Joined: 26 Nov 2004
Posts: 4
Location: Belgium
   

Very interesting, especially the 'play through the game without combat' part.
Post Thu Jul 28, 2005 5:08 pm
 View user's profile



All times are GMT.
The time now is Sat Apr 13, 2019 11:21 am



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.