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Island past the harbor glitch??? SPOILER?
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RPGDot Forums > Gothic 2 Spoilers

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SilentSam
Village Dweller
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Joined: 02 Jul 2003
Posts: 18
Island past the harbor glitch??? SPOILER?
   

I swam straight out from the harbour in Korinis to the large island. I found the cave on the far side, got past the lizards to the cave and managed to jump over the spikes to get to the chests. (not sure where u find the key to the one chest) but here is my problem...I CANT GET OUT OF THE CAVE! It won't let me jump when I'm trying to run out of the cave. I have tried like 30 times to do it but get smoked by the spikes every time...very frustrating. Anyone else run into this problem?

I'm pissed.
Post Sat Jul 05, 2003 10:20 pm
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Shmaugus
High Emperor
High Emperor




Joined: 20 May 2003
Posts: 493
   

you mean that island actually has something on it i thought it was just there for looks
Post Sat Jul 05, 2003 10:26 pm
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SilentSam
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Joined: 02 Jul 2003
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Yeah there is a hidden cave with at least 4 chests in there. But a spike floor trap has me stuck inside the cave
Post Sat Jul 05, 2003 10:29 pm
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Toaster
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Joined: 27 Jan 2003
Posts: 5475
Location: Sweden
   

Ouch, that's not fun. My friends always tell me to swim right out to get the fish food video, but I haven't done it yet though...
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Post Sat Jul 05, 2003 10:32 pm
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Shmaugus
High Emperor
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Joined: 20 May 2003
Posts: 493
   

marvin mode "k"
Post Sat Jul 05, 2003 10:41 pm
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Gorath
Mostly Harmless
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Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

Works as designed. If you donīt disable a trap before you go in you have to reload. Itīs that simple.

Next time post your spoilers in the spoiler forum please.
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Post Sun Jul 06, 2003 12:42 am
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SilentSam
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Joined: 02 Jul 2003
Posts: 18
   

Sorry Gorath...wasn't sure if it would be considered a spoiler. Disable the trap?....was that a hint?...

and what is 'marvin mode k'?
Post Sun Jul 06, 2003 1:28 am
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liquid
Captain of the Guard
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Joined: 06 Jul 2003
Posts: 176
Location: in a dark rabbit hole where no one will find me
   

if you enter the cave you see a torch pull it to deactivate the trap!!!!

now a tip for you: if you have a speed potion drink it and you can run over the trap without taking damage

dont need to cheat

(if my english is bad sorry im german)
Post Sun Jul 06, 2003 3:33 am
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Gorath
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Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

quote:
Originally posted by SilentSam
and what is 'marvin mode k'?

Marvin mode is the devmode. K teleports 2m forward.
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Post Sun Jul 06, 2003 6:31 am
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SeekingEdge
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Joined: 20 Jun 2003
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Reloading is not mandatory, you can move as close to trap as possible, eat a bit of snnaperweed or drink a speed potion and run over it.
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Post Mon Jul 07, 2003 4:24 pm
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Egin
Keeper of the Gates
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Joined: 24 Jun 2003
Posts: 120
Location: Estonia
   

SilentSam

Don't worry about this much. Yes, I haven't found the lever to turn those spikes off also. Getting in seemed much easier than getting back out, but it is still possible.

Hint.
Don't run, walk. Walk to the very edge of spikes. You have to trigger the spikes being at the edge of them (I tried from the left edge, try moving forward a bit). As soon as they trigger, immediately walk to another side as spikes have timer (kinda recharge). It took many, many tries for me also, but finally I was rewarded with success
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Post Mon Jul 07, 2003 4:44 pm
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