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Dhruin
Stranger In A Strange Land
Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia |
Sacred 2: Screens @ Worthplaying |
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Four extremely colourful (let me emphasise: <i>extremely</i> colourful) <a href="http://www.worthplaying.com/article.php?sid=33929&mode=thread&order=0&thold=0" target="_blank">screens</a> from Ascaron's 'Sacred 2' are on offer at Worthplaying. |
Fri May 05, 2006 8:44 am |
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txa1265
Magister of the Light
Joined: 13 Apr 2004
Posts: 390
Location: Marlborough, MA USA |
... those things look like they should have a 60's TV show 'IN COLOR' across them ... _________________ Dopelar effect (n.) The tendency of stupid ideas to seem smarter when they come at you rapidly.
Check out my blog. |
Fri May 05, 2006 8:45 am |
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If I open and close the windows in rapid succession, I can induce a seizure - cool! |
Fri May 05, 2006 10:00 am |
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doctor_kaz
Keeper of the Gates
Joined: 24 Mar 2005
Posts: 108
Location: West Virginia, USA |
Those screens don't look as good as I would have hoped for a game that's probably coming out next year or maybe even 2008. The game is supposedly using Ageia PhysX capabilities, so I'm interested in seeing how that works in. Casting a fireball or something and having all of the objects in the room splinter realistically would be kind of cool. |
Fri May 05, 2006 12:30 pm |
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ToddMcF2002
Leader of the Senate
Joined: 10 Jan 2005
Posts: 317
Location: Boston MA |
quote: Originally posted by doctor_kaz
Those screens don't look as good as I would have hoped for a game that's probably coming out next year or maybe even 2008. The game is supposedly using Ageia PhysX capabilities, so I'm interested in seeing how that works in. Casting a fireball or something and having all of the objects in the room splinter realistically would be kind of cool.
Titan Quest appears to be way ahead of the curve here - and a demo will be out in just 5 days.
The physics in the trailers look great - I hope the game delivers.
I tried the Sacred demo twice but the fixed resolution 800x600 resolution really turned me off. It was really dumb of them not to release a better demo later on. I felt like I was missing out on a much better game than the impression I got from the demo. I just can't bring myself to buy it to find out. _________________ "For Innos!" |
Fri May 05, 2006 12:38 pm |
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doctor_kaz
Keeper of the Gates
Joined: 24 Mar 2005
Posts: 108
Location: West Virginia, USA |
[quote="ToddMcF2002"]
quote: Originally posted by doctor_kaz
I tried the Sacred demo twice but the fixed resolution 800x600 resolution really turned me off. It was really dumb of them not to release a better demo later on. I felt like I was missing out on a much better game than the impression I got from the demo. I just can't bring myself to buy it to find out.
Oh wow. I didn't know that the Titan Quest demo was coming out that soon. I'm not all that excited about that particular game though. It looks kinda dull gameplay-wise, but I'm always eager to see cutting edge graphics, and maybe it will surprise me in the gameplay department.
Sacred had 2D backgrounds, which was a big of a disadvantage, but I still loved the graphics. The art direction was terrific. The game is worth a look for sure. |
Fri May 05, 2006 12:42 pm |
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Looks awful and you can bet its going to have the same boring dull quests and awful boring story. |
Fri May 05, 2006 3:13 pm |
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abbaon
Head Merchant
Joined: 05 Feb 2006
Posts: 64
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I see two possibilities. Either the novelty of hideous shrieking bloom effects has yet to wear off, but will eventually do so, or advances in graphics hardware have simply revealed the appalling taste of the average developer and we should never have upgraded our GeForce 3s. "We have Render To Texture! Now stand still while we beat you to death with it!" |
Fri May 05, 2006 5:17 pm |
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ikbenrichard
Village Dweller
Joined: 04 May 2006
Posts: 7
Location: netherlands |
quote: Originally posted by ToddMcF2002
quote: Originally posted by doctor_kaz
Those screens don't look as good as I would have hoped for a game that's probably coming out next year or maybe even 2008. The game is supposedly using Ageia PhysX capabilities, so I'm interested in seeing how that works in. Casting a fireball or something and having all of the objects in the room splinter realistically would be kind of cool.
Titan Quest appears to be way ahead of the curve here - and a demo will be out in just 5 days.
The physics in the trailers look great - I hope the game delivers.
I tried the Sacred demo twice but the fixed resolution 800x600 resolution really turned me off. It was really dumb of them not to release a better demo later on. I felt like I was missing out on a much better game than the impression I got from the demo. I just can't bring myself to buy it to find out.
didnt know there was a demo coming of titans.
must say judging my the screens, sacred 2 looks not top notch graphics wise. but hee, screens are not always what they seem. _________________ listen to both sides before you make your conclusion. |
Fri May 05, 2006 5:26 pm |
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