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Roqua
High Emperor
High Emperor




Joined: 02 Sep 2003
Posts: 897
Location: rump
   

Graphics are like awesome dudes!
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Post Tue Mar 07, 2006 12:22 am
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Majnun
Village Leader
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Joined: 02 Jun 2004
Posts: 89
   

I'm glad you used the word "demand".

I chose "Don't care at all". Hell, I still play Interactive Fiction games sometimes (think Infocom...there's an active community of people still making all text adventures). So, if a game is great...I'll buy it and play it...no matter what it looks like.

With that said though, I'd much *prefer* all games to have high quality 3D graphics (not neccessarily 1st person mind you). Although sometimes high quality 2D graphics would be just as good (or better).

Good graphics won't make a crappy game into a good one. But "ugly" or less advanced graphics won't make a great game into a bad one either.

I kinda pity the person who won't play a game simply because it isn't up to current graphics standards (they're missing out on ALOT of great games).
Post Tue Mar 07, 2006 12:42 am
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Acleacius
King of the Realms
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Joined: 24 Dec 2002
Posts: 453
   

Hindukönig

The more I think. it is actually absurd for you to compare painting's and sculpture's representations of of 2D and 3D to a discussion of graphic level detail in 2D and 3D games which is what the topic is about?
There is no foundation for comparing graphic detail of a sculpture and a painting, dude.
Post Tue Mar 07, 2006 3:27 am
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Dyne
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Joined: 13 Jul 2004
Posts: 17
Location: London, UK
   

quote:
Originally posted by Acleacius
Hindukönig
The more I think. it is actually absurd for you to compare painting's and sculpture's representations of of 2D and 3D to a discussion of graphic level detail in 2D and 3D games which is what the topic is about?
There is no foundation for comparing graphic detail of a sculpture and a painting, dude.

I thought it was fairly obvious.
Koppelaar's "Child's Portrait" is a marvellous, two-dimensional representation of a person. Michelangelo's David is a marvellous three-dimensional representation of a person.
Both the painting and the sculpture are equally great representations. The only difference being you can walk around a sculpture, viewing it from three dimensions.
The addition of a third dimension does not in itself mean that the art on display is "better". A sculpture is not automatically +1 simply because it is not a painting, and a 3D engine is not automatically +1 because it is not a 2D engine.
Taking the point to an extreme, artists didn't all stop working in the medium of paint and canvas when someone decided to pick up a mallet and chisel.
All of which is a roundabout way of saying "it's not the canvas, it's what you do with it", I guess.

Well, at least, that's what I took from his sculpture/painting analogy

As for my vote, "good 2D, BG or above" for me.
I love the environment artwork in the Baldur's Gate series. As an example, I much prefer the wonderfully drawn trees in BG, rather than the functional "this IS a tree" stuff in today's 3D engines.
Realism versus Romanticism, or Impressionism, or something. I'm not really an art afficionado.

So, yeah, graphical polish isn't necessarily what it's all about for me. It's whether the game's artists create pleasing things with the tools to hand.
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Post Tue Mar 07, 2006 3:47 pm
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