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The Most Important RPG
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RPGDot Forums > CRPGs General

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MageofFire
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Joined: 03 Oct 2003
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Location: Monastery of Innos
The Most Important RPG
   

What, in your opinion, was the most important game to the RPG genre?
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Post Wed Nov 19, 2003 10:54 pm
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corwin
On the Razorblade of Life
On the Razorblade of Life




Joined: 10 Jun 2002
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Location: Australia
   

A very difficult question, with several valid answers. Ultima 4 will be a popular choice, because it took the genre in a new direction that has impacted nearly all the later itterations. BG would be a popular second choice, as it revived what till then was a dying genre.
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Post Wed Nov 19, 2003 11:10 pm
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Gorath
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Joined: 03 Sep 2001
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You should define what kind of important you mean.
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Post Wed Nov 19, 2003 11:58 pm
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HiddenX
The Elder Spy
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Joined: 20 Jul 2001
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Location: NRW / Germany
   

important -> the blueprints (not necessary the best) rpgs

Dungeon Master - THE dungeon game
Ultima 4/7 - 'We create worlds'
Wizardry 6/7 - Turn bast party combat
Baldur's Gate 1/2 - Fresh blood to rpgs
Planescape Torment - Story & dialog
Betrayal at Krondor - Epic story
Bards Tale - Nothing is more fun to play than a bard
Fallout/Wasteland - Science fiction in a desert world
Might & Magic 2/4/7 - Combat & party development
Gothic - Living interactive world
Daggerfall - The biggest world
Pool of Radiance (old game) - AD&D
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Post Thu Nov 20, 2003 12:29 pm
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corwin
On the Razorblade of Life
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A worthy collection of great games. I've enjoyed them all.
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Post Thu Nov 20, 2003 12:38 pm
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EverythingXen
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Joined: 01 Feb 2002
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Heh. Most important? That's easy.

Adventure! (Otherwise known as Colossal Caves)

THE VERY FIRST CRPG

http://www.rickadams.org/adventure/
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Post Thu Nov 20, 2003 5:02 pm
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Dhruin
Stranger In A Strange Land
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Joined: 20 May 2002
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Location: Sydney, Australia
   

HiddenX's list is pretty hard to argue with.

Why not toss in Rogue / Hack / Nethack.
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Post Thu Nov 20, 2003 8:53 pm
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RuySan
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Joined: 11 Jul 2001
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i would say Bards tale,ultima VI, ultima underworld and baldur's gate
Post Thu Nov 20, 2003 10:52 pm
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mkreku
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Joined: 22 Oct 2003
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Pool Of Radiance: It popularized D&D on the computer.
Wasteland: It showed the world that RPG's doesn't have to be fantasy. Also introduced the best character development system ever.
Daggerfall: Sheer size. Set many standards.
Gothic: Most living, breathing world I've seen. I want more!
Ultima: Of course. Groundbreaking in every way and every sequel.
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Post Wed Jan 21, 2004 4:00 pm
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Arma
Mysterious Lady
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Joined: 24 Oct 2003
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allow me throw my 2pence here, but I think that Arcanum Is one of the most fundamental games, too. It is one of the first games (if not really the first) that combines magic(k) AND technology in CRPG.
Post Wed Jan 21, 2004 6:18 pm
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Cryptor69
Head Merchant
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Joined: 08 Jan 2004
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Location: Canada / Poland
   

#1. Dungeon Master - This would definetly be at the very top I think. The first real ( well I might be exadurating but hey ), the best dungeon hack game ever. Started the whole 3D craze.

#2. Fallout 1 - IMHO the very best post-apocalyptic sci-fi crpg game ever created that was only improved upon by the second installment.

#3. Baldur's Gate 1 - Instant classic, reviwed the crpg genre, created dozens of clones.

I would tend to say that everything else ( although many other games are truly exceptional ) in one way or another just builds on what these games brought into the crpg genre in one way or another.
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Post Thu Jan 22, 2004 6:47 am
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Sir Markus
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Joined: 11 Jan 2002
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Location: Columbus, Ohio USA
   

Descent to Undermountain. As relevant a blueprint today as there ever was, on how NOT to do a CRPG.
Post Thu Jan 22, 2004 2:53 pm
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piln
High Emperor
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Joined: 22 May 2003
Posts: 906
Location: Leeds, UK
   

quote:
Originally posted by Sir Markus
Descent to Undermountain. As relevant a blueprint today as there ever was, on how NOT to do a CRPG.


lol... I bought it at release.

I never played the old old classics, I wasn't familiar with RPGs back in my C64 days. But out of those I've played, I'd say the Ultima Underworlds and Planescape: Torment are my most important, for coming closest to the feeling of a "proper" role-playing experience on a computer, and for examples of game design and storytelling which are relevant to the whole of the gaming world. Those are also my favourites, but that's just a coincidence.
Post Fri Jan 23, 2004 10:14 pm
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Joeman
Protector of the Realm
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Joined: 03 Jan 2004
Posts: 254
Location: USA
   

A few to add to what's already said.

Nethack - first dungeon game I can remember

Hero's Quest - first game that combines RPG and adventure with good graphics (at that time)

Trespassing - One of the earliest if not the earliest, attempt of true 3D game.

Might and Magic 3 - the best classic RPG of all time.
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Post Sat Jan 24, 2004 12:13 am
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mkreku
Keeper of the Gates
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Joined: 22 Oct 2003
Posts: 112
Location: Uppsala, Sweden
   

quote:
Originally posted by Cryptor69
#1. Dungeon Master - This would definetly be at the very top I think. The first real ( well I might be exadurating but hey ), the best dungeon hack game ever. Started the whole 3D craze.

#2. Fallout 1 - IMHO the very best post-apocalyptic sci-fi crpg game ever created that was only improved upon by the second installment.

#3. Baldur's Gate 1 - Instant classic, reviwed the crpg genre, created dozens of clones.

I would tend to say that everything else ( although many other games are truly exceptional ) in one way or another just builds on what these games brought into the crpg genre in one way or another.

Hate to burst your bubble, but Fallout is an unofficial "sequel" to Wasteland. It is filled with Wasteland references and characters/names/items. Same with Fallout 2. I love both Fallouts, but since you said "everything else in one way or another just builds on what these games brought into the crpg genre" I felt I just had to mention this fact. But if you replace Fallout with Wasteland in your list, I'm bound to agree. Dungeon Master was an awesome game, although wayyyy too difficult.
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Post Sat Jan 24, 2004 3:13 pm
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